Player Matchup

Cthulhu
Cthulhu
Dhunter2
Cthulhu
Level 37
God Stats
3W - 3L
1,594 SR
Queue Stats
121W - 134L
1,520 Elo+
Solo
Shiva
Shiva
Jail Yard
Shiva
Level 146
God Stats
2W - 1L
1,681 SR
Queue Stats
248W - 245L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
Kinglysquire
Nu Wa
Level 66
God Stats
7W - 5L
1,440 SR
Queue Stats
328W - 312L
1,518 Elo+
Party 3
Merlin
Merlin
Martlu5
Merlin
Level 108
God Stats
12W - 16L
1,429 SR
Queue Stats
362W - 339L
1,513 Elo+
Party 3
Bacchus
Bacchus
imbrockhard
Bacchus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,578 Elo+
Party 2
Team Averages
Level 88
1,529 SR
1,538 Elo+

VS

Team Averages
Level 109
1,523 SR
1,503 Elo+
Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Inferno ZS
Charon
Level 122
God Stats
0W - 1L
1,687 SR
Queue Stats
260W - 272L
1,483 Elo+
Solo
Hachiman
Hachiman
stuffy50
Hachiman
Level 102
God Stats
2W - 2L
1,455 SR
Queue Stats
249W - 220L
1,567 Elo+
Party 1
Charybdis
Charybdis
xlegenxdary
Charybdis
Level 80
God Stats
6W - 10L
1,470 SR
Queue Stats
358W - 338L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dhunter2
Cthulhu
11
1 / 0 / 7
6,308
1,051
4,692
4,196
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
Jail Yard
Shiva
11
5 / 1 / 5
6,663
1,111
4,730
5,817
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 0 / 8
6,359
1,060
4,972
2,627
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
Martlu5
Merlin
11
3 / 1 / 5
6,476
1,079
4,499
2,350
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bacchus
imbrockhard
Bacchus
10
1 / 2 / 6
6,243
1,041
2,969
6,313
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 3 / 0
5,265
878
1,318
5,119
4,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
 
Chronos
11
0 / 0 / 3
5,234
872
3,433
3,331
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
Inferno ZS
Charon
10
0 / 3 / 2
5,269
878
1,183
6,465
7,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
stuffy50
Hachiman
11
1 / 2 / 1
5,357
893
1,826
4,176
1,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
xlegenxdary
Charybdis
10
1 / 3 / 2
5,482
914
4,131
5,220
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
11
Kills
3
4
Deaths
11
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
0
0.33
L
Chronos
 
Chronos
0
0
3
1.5
W
Cthulhu
Dhunter2
Cthulhu
1
0
7
4.5
L
Charon
Inferno ZS
Charon
0
3
2
0.33
W
Shiva
Jail Yard
Shiva
5
1
5
7.5
W
1
0
8
5
W
Merlin
Martlu5
Merlin
3
1
5
5.5
W
Bacchus
imbrockhard
Bacchus
1
2
6
2
L
Hachiman
stuffy50
Hachiman
1
2
1
0.75
L
Charybdis
xlegenxdary
Charybdis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,862
Damage
11,891
21,303
Taken
24,311
18,595
Mitigated
16,293
8,786
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,318
245
377
419
5,119
4,366
0
2,798
1,872
0
2,885
L
Chronos
 
Chronos
3,433
1,066
740
939
3,331
1,255
0
2,225
943
10,956
0
W
Cthulhu
Dhunter2
Cthulhu
4,692
75
2,051
1,352
4,196
4,101
109
1,278
2,918
9,883
0
L
Charon
Inferno ZS
Charon
1,183
20
0
474
6,465
7,353
0
4,661
1,527
3,503
0
W
Shiva
Jail Yard
Shiva
4,730
387
1,333
1,518
5,817
4,985
288
1,620
4,197
939
5,520
W
4,972
1,236
462
179
2,627
1,028
887
490
2,137
12,825
0
W
Merlin
Martlu5
Merlin
4,499
74
159
50
2,350
855
916
56
2,294
11,194
0
W
Bacchus
imbrockhard
Bacchus
2,969
230
394
1,288
6,313
7,626
0
1,172
5,141
4,482
0
L
Hachiman
stuffy50
Hachiman
1,826
538
0
96
4,176
1,594
0
3,353
729
0
8,827
L
Charybdis
xlegenxdary
Charybdis
4,131
1,923
186
505
5,220
1,725
0
3,997
965
0
10,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
26,607
56
Minions Killed
44
0
Camps Cleared
0
525,411
Distance Traveled
455,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,265
878
1
0
0
77,020
0
L
Chronos
5,234
872
12
2
0
103,365
0
W
Cthulhu
6,308
1,051
18
3
0
122,631
0
L
Charon
5,269
878
1
0
0
82,826
0
W
Shiva
6,663
1,111
6
1
0
107,259
0
W
Nu Wa
6,359
1,060
10
2
0
104,888
0
W
Merlin
6,476
1,079
17
3
0
87,390
0
W
Bacchus
6,243
1,041
5
1
0
103,243
0
L
Hachiman
5,357
893
14
2
0
96,832
0
L
Charybdis
5,482
914
16
3
0
95,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role