Player Matchup

Arachne
Arachne
Darksoul324400
Arachne
Level 65
God Stats
9W - 16L
1,267 SR
Queue Stats
58W - 78L
1,364 Elo+
Solo
King Arthur
King Arthur
Lord_Akumu_
King Arthur
Level 74
God Stats
11W - 13L
1,767 SR
Queue Stats
212W - 210L
1,423 Elo+
Party 2
Persephone
Persephone
LostWisdom5456
Persephone
Level 56
God Stats
19W - 10L
1,472 SR
Queue Stats
103W - 104L
1,397 Elo+
Solo
Neith
Neith
Mkskillet
Neith
Level 26
God Stats
6W - 3L
1,815 SR
Queue Stats
146W - 143L
1,425 Elo+
Party 2
Bacchus
Bacchus
itsWerm
Bacchus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 129L
1,354 Elo+
Party 2
Team Averages
Level 48
1,564 SR
1,393 Elo+

VS

Team Averages
Level 55
1,562 SR
1,218 Elo+
Ra
Ra
Danny__Dimes
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FRANKDATANK_0_0
Ah Muzen Cab
Level 43
God Stats
1W - 5L
1,399 SR
Queue Stats
2W - 5L
1,310 Elo+
Party 1
He Bo
He Bo
SheamusOBtheOG
He Bo
Level 99
God Stats
4W - 2L
1,911 SR
Queue Stats
212W - 210L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
Throat_Butter
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Party 1
Apollo
Apollo
カーセウス
Apollo
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 10L
1,004 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,030
574
2,862
8,265
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

King Arthur
Lord_Akumu_
King Arthur
12
1 / 1 / 1
7,438
531
4,476
9,561
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Persephone
LostWisdom5456
Persephone
12
2 / 3 / 3
7,766
555
9,415
7,300
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Mkskillet
Neith
13
6 / 3 / 1
8,365
598
8,153
9,736
3,588
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
itsWerm
Bacchus
10
3 / 1 / 2
6,537
467
1,724
11,706
7,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,290
449
2,339
9,216
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Muzen Cab
FRANKDATANK_0_0
Ah Muzen Cab
12
3 / 6 / 0
7,336
524
6,912
12,646
5,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 3 / 0
7,274
520
6,152
9,077
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Throat_Butter
Erlang Shen
11
0 / 2 / 0
6,096
435
3,549
9,209
4,195
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 0 / 0
2,752
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
15
Kills
7
8
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
3
0
1
3.5
L
Ah Muzen Cab
FRANKDATANK_0_0
Ah Muzen Cab
3
6
0
0.5
W
King Arthur
Lord_Akumu_
King Arthur
1
1
1
1.5
W
Persephone
LostWisdom5456
Persephone
2
3
3
1.17
W
Neith
Mkskillet
Neith
6
3
1
2.17
L
4
3
0
1.33
L
Erlang Shen
Throat_Butter
Erlang Shen
0
2
0
0
W
Bacchus
itsWerm
Bacchus
3
1
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,630
Damage
18,952
46,568
Taken
40,148
22,648
Mitigated
16,688
10,142
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,339
415
72
2,598
9,216
4,425
237
7,355
1,861
37,607
0
W
2,862
2,200
0
2,769
8,265
3,231
0
189
8,076
0
68,868
L
Ah Muzen Cab
FRANKDATANK_0_0
Ah Muzen Cab
6,912
2,747
0
2,947
12,646
5,058
923
1,337
11,309
0
50,905
W
King Arthur
Lord_Akumu_
King Arthur
4,476
304
0
900
9,561
5,450
357
1,261
8,300
70
42,277
W
Persephone
LostWisdom5456
Persephone
9,415
333
0
1,097
7,300
2,760
1,501
4,606
2,668
53,583
0
W
Neith
Mkskillet
Neith
8,153
4,541
0
2,144
9,736
3,588
672
507
9,229
0
49,243
L
6,152
575
0
2,900
9,077
3,010
160
2,290
6,787
49,278
0
L
Erlang Shen
Throat_Butter
Erlang Shen
3,549
1,143
0
2,176
9,209
4,195
0
227
8,982
0
25,144
W
Bacchus
itsWerm
Bacchus
1,724
202
64
3,168
11,706
7,619
628
1,902
9,804
11,661
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,136
Gold Earned
29,748
363
Minions Killed
250
0
Camps Cleared
0
1,295,591
Distance Traveled
1,029,918
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,290
449
66
5
0
242,957
0
W
Arachne
8,030
574
104
7
0
328,405
0
L
Ah Muzen Cab
7,336
524
74
5
0
253,278
0
W
King Arthur
7,438
531
57
4
0
227,324
0
W
Persephone
7,766
555
82
6
0
246,533
2
W
Neith
8,365
598
101
7
0
238,372
2
L
He Bo
7,274
520
76
5
0
263,799
0
L
Erlang Shen
6,096
435
34
2
0
269,884
0
W
Bacchus
6,537
467
19
1
0
254,957
0
L
Apollo
2,752
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role