Player Matchup

Chronos
Chronos
Antalemae
Chronos
Level 112
God Stats
1W - 0L
1,684 SR
Queue Stats
11W - 14L
1,493 Elo+
Party 1
Hel
Hel
Gravatus
Hel
Level 131
God Stats
1W - 0L
1,629 SR
Queue Stats
12W - 7L
1,443 Elo+
Solo
Skadi
Skadi
Klappitus
Skadi
Level 156
God Stats
1W - 0L
1,691 SR
Queue Stats
28W - 24L
1,548 Elo+
Party 1
Neith
Neith
MaréchalDuMarché
Neith
Level 141
God Stats
2W - 2L
1,329 SR
Queue Stats
126W - 132L
1,539 Elo+
Solo
Fenrir
Fenrir
lGrubGMsmite
Fenrir
Level 144
God Stats
2W - 0L
1,521 SR
Queue Stats
44W - 35L
1,531 Elo+
Solo
Team Averages
Level 137
1,571 SR
1,511 Elo+

VS

Team Averages
Level 153
1,506 SR
1,513 Elo+
Tyr
Tyr
Firefirebaby24
Tyr
Level 168
God Stats
0W - 1L
1,347 SR
Queue Stats
3W - 7L
1,536 Elo+
Party 2
Medusa
Medusa
INMARTAL-KAILINA
Medusa
Level 114
God Stats
1W - 1L
1,798 SR
Queue Stats
10W - 23L
1,319 Elo+
Party 2
Hel
Hel
Iamsafado
Hel
Level 164
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 84L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KickNafka41
Morgan Le Fay
Level 157
God Stats
7W - 8L
1,486 SR
Queue Stats
903W - 901L
1,578 Elo+
Solo
Hou Yi
Hou Yi
sralcrik
Hou Yi
Level 163
God Stats
1W - 3L
1,399 SR
Queue Stats
135W - 136L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Antalemae
Chronos
18
6 / 4 / 10
10,864
836
11,052
15,904
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 2 / 25
9,721
748
14,036
18,550
9,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Klappitus
Skadi
19
3 / 1 / 20
11,005
847
19,303
17,667
8,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
6 / 3 / 16
10,977
844
24,473
14,340
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
18
13 / 3 / 11
11,636
895
14,366
19,880
18,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
9,792
753
12,156
25,381
37,212
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 8 / 3
10,586
814
13,803
17,893
9,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 9
9,139
703
7,014
17,904
8,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
KickNafka41
Morgan Le Fay
17
1 / 3 / 9
9,169
705
24,858
15,105
8,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
sralcrik
Hou Yi
14
2 / 6 / 10
9,061
697
16,612
15,706
7,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
50
28
Kills
13
13
Deaths
28
82
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chronos
Antalemae
Chronos
6
4
10
2.75
L
3
5
6
1.2
W
0
2
25
6.25
L
6
8
3
0.94
L
1
6
9
0.92
L
Morgan Le Fay
KickNafka41
Morgan Le Fay
1
3
9
1.83
W
Skadi
Klappitus
Skadi
3
1
20
13
W
6
3
16
4.67
W
Fenrir
13
3
11
6.17
L
Hou Yi
sralcrik
Hou Yi
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,230
Damage
74,443
86,341
Taken
91,989
49,822
Mitigated
70,153
48,682
Healing
34,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Antalemae
Chronos
11,052
1,476
1,653
1,855
15,904
6,825
1,757
6,294
9,610
20,547
0
L
12,156
522
313
5,456
25,381
37,212
0
7,897
17,484
0
22,906
W
14,036
687
19,152
13,103
18,550
9,916
728
8,125
10,425
23,768
0
L
13,803
4,216
1,380
2,375
17,893
9,084
35
4,756
13,137
0
29,091
L
7,014
306
13,492
7,550
17,904
8,575
41
3,162
14,742
11,544
0
L
Morgan Le Fay
KickNafka41
Morgan Le Fay
24,858
897
0
1,199
15,105
8,120
0
4,075
11,030
49,101
0
W
Skadi
Klappitus
Skadi
19,303
4,729
1,799
2,280
17,667
8,586
2,737
4,892
12,775
0
52,250
W
24,473
7,387
1,506
3,860
14,340
6,467
1,358
5,146
9,194
0
44,831
W
Fenrir
14,366
2,926
517
2,957
19,880
18,028
1,607
7,415
12,465
0
19,399
L
Hou Yi
sralcrik
Hou Yi
16,612
2,672
1,695
1,136
15,706
7,162
0
5,198
10,508
0
22,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,203
Gold Earned
47,747
156
Minions Killed
130
0
Camps Cleared
0
1,369,909
Distance Traveled
1,083,347
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,864
836
27
2
0
284,768
0
L
Tyr
9,792
753
19
1
0
243,282
0
W
Hel
9,721
748
17
1
0
302,893
0
L
Medusa
10,586
814
23
2
0
208,973
2
L
Hel
9,139
703
17
1
0
206,079
0
L
Morgan Le Fay
9,169
705
47
4
0
224,602
0
W
Skadi
11,005
847
52
4
0
276,222
0
W
Neith
10,977
844
46
4
0
251,399
0
W
Fenrir
11,636
895
14
1
0
254,627
0
L
Hou Yi
9,061
697
24
2
0
200,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role