Player Matchup

Danzaburou
Danzaburou
DilfLord
Danzaburou
Level 142
God Stats
7W - 3L
1,500 SR
Queue Stats
47W - 46L
1,444 Elo+
Party 1
Persephone
Persephone
fishybruce
Persephone
Level 102
God Stats
8W - 6L
1,620 SR
Queue Stats
21W - 18L
1,635 Elo+
Party 1
Hercules
Hercules
sa1957
Hercules
Level 82
God Stats
8W - 12L
1,532 SR
Queue Stats
111W - 115L
1,485 Elo+
Solo
Team Averages
Level 109
1,551 SR
1,521 Elo+

VS

Team Averages
Level 86
1,566 SR
1,499 Elo+
Ymir
Ymir
ONIxGARY
Ymir
Level 126
God Stats
1W - 2L
1,698 SR
Queue Stats
12W - 13L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RiskBoot
Ah Muzen Cab
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 6L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
hErCuLeSPM
Ao Kuang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DilfLord
Danzaburou
15
12 / 3 / 6
12,411
1,034
15,386
9,261
3,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
fishybruce
Persephone
12
4 / 4 / 10
10,422
869
9,881
8,550
3,196
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
sa1957
Hercules
13
2 / 3 / 11
9,760
813
6,999
13,596
14,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 5 / 4
9,255
771
8,211
15,441
18,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
RiskBoot
Ah Muzen Cab
11
1 / 5 / 3
8,894
741
5,149
9,024
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
hErCuLeSPM
Ao Kuang
12
6 / 8 / 4
10,586
882
8,538
13,035
6,596
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
18
Kills
10
10
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DilfLord
Danzaburou
12
3
6
5
L
Ymir
3
5
4
1
L
Ah Muzen Cab
RiskBoot
Ah Muzen Cab
1
5
3
0.5
W
Persephone
fishybruce
Persephone
4
4
10
2.25
L
Ao Kuang
hErCuLeSPM
Ao Kuang
6
8
4
1
W
Hercules
sa1957
Hercules
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,266
Damage
21,898
31,407
Taken
37,500
21,652
Mitigated
28,725
8,238
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DilfLord
Danzaburou
15,386
5,464
0
1,456
9,261
3,715
38
3,447
5,814
0
56,535
L
Ymir
8,211
1,916
0
1,608
15,441
18,640
0
4,298
11,143
22,773
0
L
Ah Muzen Cab
RiskBoot
Ah Muzen Cab
5,149
1,178
0
109
9,024
3,489
0
2,661
6,363
0
32,621
W
Persephone
fishybruce
Persephone
9,881
910
0
2,178
8,550
3,196
1,029
5,433
3,058
45,278
0
L
Ao Kuang
hErCuLeSPM
Ao Kuang
8,538
2,021
0
2,326
13,035
6,596
0
3,275
9,760
19,415
0
W
Hercules
sa1957
Hercules
6,999
3,325
0
4,604
13,596
14,741
692
8,008
5,588
303
12,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
28,735
144
Minions Killed
105
0
Camps Cleared
0
600,351
Distance Traveled
633,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,411
1,034
72
6
0
215,957
0
L
Ymir
9,255
771
13
1
0
220,819
0
L
Ah Muzen Cab
8,894
741
62
5
0
218,628
0
W
Persephone
10,422
869
57
5
0
187,253
0
L
Ao Kuang
10,586
882
30
3
0
194,413
0
W
Hercules
9,760
813
15
1
0
197,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role