Player Matchup

Ix Chel
Ix Chel
CeeJCH
Ix Chel
Level 164
God Stats
3W - 7L
1,324 SR
Queue Stats
158W - 159L
1,468 Elo+
Party 1
Surtr
Surtr
I Chuck I7328
Surtr
Level 163
God Stats
2W - 5L
1,479 SR
Queue Stats
303W - 293L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Juss2Nyce
Morgan Le Fay
Level 197
God Stats
19W - 15L
1,486 SR
Queue Stats
244W - 274L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
TobiTheTitan
Jormungandr
Level 158
God Stats
7W - 4L
1,550 SR
Queue Stats
193W - 183L
1,435 Elo+
Party 2
Fenrir
Fenrir
iNitroCell
Fenrir
Level 156
God Stats
3W - 5L
1,489 SR
Queue Stats
128W - 135L
1,489 Elo+
Party 2
Team Averages
Level 168
1,466 SR
1,474 Elo+

VS

Team Averages
Level 111
1,624 SR
1,538 Elo+
Gilgamesh
Gilgamesh
Dụrim
Gilgamesh
Level 138
God Stats
4W - 0L
1,723 SR
Queue Stats
72W - 71L
1,590 Elo+
Party 3
Cabrakan
Cabrakan
Hankot
Cabrakan
Level 155
God Stats
1W - 0L
1,591 SR
Queue Stats
117W - 103L
1,577 Elo+
Party 3
Jing Wei
Jing Wei
LuckyBug09
Jing Wei
Level 128
God Stats
10W - 9L
1,631 SR
Queue Stats
412W - 363L
1,515 Elo+
Solo
Hera
Hera
Magnifastard
Hera
Level 80
God Stats
6W - 7L
1,527 SR
Queue Stats
185W - 191L
1,479 Elo+
Solo
Kali
Kali
Metapoic94
Kali
Level 55
God Stats
4W - 1L
1,649 SR
Queue Stats
71W - 61L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CeeJCH
Ix Chel
15
4 / 2 / 2
9,019
531
13,828
9,891
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 0
9,309
548
7,608
13,128
6,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Juss2Nyce
Morgan Le Fay
13
0 / 4 / 1
8,333
490
8,877
12,615
10,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
TobiTheTitan
Jormungandr
11
0 / 3 / 1
6,916
407
5,921
13,769
9,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
iNitroCell
Fenrir
12
1 / 5 / 3
7,227
425
6,237
14,589
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dụrim
Gilgamesh
16
4 / 0 / 5
10,684
628
11,787
18,545
13,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Hankot
Cabrakan
12
0 / 1 / 8
8,676
510
5,686
15,304
15,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
LuckyBug09
Jing Wei
17
1 / 0 / 3
10,576
622
8,583
10,960
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 4 / 2
10,504
618
11,534
10,048
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
3 / 2 / 3
9,492
558
7,344
17,662
7,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
15
15
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CeeJCH
Ix Chel
4
2
2
2.5
W
Gilgamesh
Dụrim
Gilgamesh
4
0
5
6.5
W
Cabrakan
Hankot
Cabrakan
0
1
8
4
L
2
1
0
2
L
Morgan Le Fay
Juss2Nyce
Morgan Le Fay
0
4
1
0.13
W
Jing Wei
LuckyBug09
Jing Wei
1
0
3
2.5
W
7
4
2
2
W
3
2
3
2.25
L
Jormungandr
TobiTheTitan
Jormungandr
0
3
1
0.17
L
Fenrir
iNitroCell
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,471
Damage
44,934
63,992
Taken
72,519
36,737
Mitigated
44,908
16,785
Healing
22,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CeeJCH
Ix Chel
13,828
739
1,157
1,996
9,891
4,176
352
3,065
6,826
83,985
0
W
Gilgamesh
Dụrim
Gilgamesh
11,787
4,912
0
5,878
18,545
13,039
1,056
9,611
8,934
0
92,038
W
Cabrakan
Hankot
Cabrakan
5,686
898
0
4,426
15,304
15,679
0
7,185
8,119
21,756
0
L
7,608
3,038
0
4,454
13,128
6,200
220
2,073
11,055
308
61,769
L
Morgan Le Fay
Juss2Nyce
Morgan Le Fay
8,877
1,329
0
4,092
12,615
10,376
188
3,770
8,845
64,476
0
W
Jing Wei
LuckyBug09
Jing Wei
8,583
5,647
0
6,431
10,960
4,840
1,072
2,138
8,822
0
112,048
W
11,534
2,582
0
1,871
10,048
3,909
531
4,759
5,289
83,450
0
W
7,344
3,561
0
3,404
17,662
7,441
0
5,305
12,357
0
84,295
L
Jormungandr
TobiTheTitan
Jormungandr
5,921
1,455
0
2,658
13,769
9,997
0
3,695
10,074
43,075
0
L
Fenrir
iNitroCell
Fenrir
6,237
2,100
0
2,428
14,589
5,988
0
4,617
9,972
0
31,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,804
Gold Earned
49,932
451
Minions Killed
627
0
Camps Cleared
0
1,779,039
Distance Traveled
1,831,455
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,019
531
145
9
0
350,805
2
W
Gilgamesh
10,684
628
148
9
0
382,613
0
W
Cabrakan
8,676
510
14
1
0
355,595
2
L
Surtr
9,309
548
105
6
0
381,156
4
L
Morgan Le Fay
8,333
490
103
6
0
323,675
3
W
Jing Wei
10,576
622
209
12
0
359,795
6
W
Hera
10,504
618
142
8
0
335,475
4
W
Kali
9,492
558
114
7
0
397,977
3
L
Jormungandr
6,916
407
62
4
0
345,535
4
L
Fenrir
7,227
425
36
2
0
377,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role