Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GreedyMimic
Janus
Level 145
God Stats
7W - 8L
1,530 SR
Queue Stats
215W - 205L
1,480 Elo+
Party 4
Chang'e
Chang'e
PYT AISHA
Chang'e
Level 68
God Stats
2W - 1L
1,534 SR
Queue Stats
104W - 102L
1,450 Elo+
Party 3
Thor
Thor
Shade__Hero
Thor
Level 29
God Stats
2W - 1L
1,671 SR
Queue Stats
86W - 105L
1,404 Elo+
Party 4
Nu Wa
Nu Wa
iiiammLondyn
Nu Wa
Level 122
God Stats
17W - 20L
1,563 SR
Queue Stats
275W - 273L
1,473 Elo+
Party 3
Team Averages
Level 119
1,559 SR
1,462 Elo+

VS

Team Averages
Level 110
1,452 SR
1,445 Elo+
Geb
Geb
 
Geb
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BurnedThomas
Ah Puch
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
497W - 492L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
CF CRUSADE
Danzaburou
Level 52
God Stats
0W - 2L
1,448 SR
Queue Stats
115W - 123L
1,408 Elo+
Solo
Nu Wa
Nu Wa
F0ReverFantisy7
Nu Wa
Level 122
God Stats
159W - 149L
1,500 SR
Queue Stats
165W - 162L
1,428 Elo+
Party 2
Lancelot
Lancelot
VoltaicWolfen96
Lancelot
Level 113
God Stats
2W - 4L
1,312 SR
Queue Stats
98W - 104L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 1 / 0
7,795
600
2,856
4,298
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 0 / 1
8,904
685
6,474
3,779
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
PYT AISHA
Chang'e
12
4 / 0 / 1
7,098
546
4,343
6,630
2,180
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 3
7,393
569
2,063
8,773
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 2
7,090
545
3,187
2,449
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 0
4,676
360
0
2,079
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
BurnedThomas
Ah Puch
7
0 / 4 / 0
5,105
393
2,210
6,378
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
CF CRUSADE
Danzaburou
5
0 / 2 / 0
4,504
346
209
3,792
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 1 / 0
6,717
517
3,837
6,266
2,969
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
9
0 / 4 / 0
5,565
428
970
11,161
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
11
Kills
0
1
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
1
0
0
L
Geb
 
Geb
0
0
0
0
L
Ah Puch
BurnedThomas
Ah Puch
0
4
0
0
L
Danzaburou
CF CRUSADE
Danzaburou
0
2
0
0
L
0
1
0
0
W
5
0
1
5.5
W
Chang'e
PYT AISHA
Chang'e
4
0
1
4.5
W
1
0
3
2.5
L
Lancelot
0
4
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
7,226
25,929
Taken
29,676
8,913
Mitigated
11,068
10,386
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,856
313
0
1,441
4,298
1,331
170
2,105
2,193
60,369
0
L
Geb
 
Geb
0
0
0
448
2,079
1,436
0
372
1,707
2,430
0
L
Ah Puch
BurnedThomas
Ah Puch
2,210
0
0
610
6,378
1,761
0
3,082
3,154
22,881
0
L
Danzaburou
CF CRUSADE
Danzaburou
209
119
0
814
3,792
1,024
0
1,736
2,036
0
8,878
L
3,837
770
0
2,443
6,266
2,969
716
4,781
1,475
49,971
0
W
6,474
207
0
943
3,779
1,242
1,543
2,217
1,562
63,021
0
W
Chang'e
PYT AISHA
Chang'e
4,343
188
623
2,836
6,630
2,180
2,677
308
6,322
44,973
0
W
2,063
225
0
4,514
8,773
3,305
983
937
7,836
0
48,517
L
Lancelot
970
0
0
170
11,161
3,878
0
6,555
4,444
0
28,680
W
3,187
367
0
29
2,449
855
3,453
480
1,969
43,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,280
Gold Earned
26,567
454
Minions Killed
181
0
Camps Cleared
0
1,203,115
Distance Traveled
709,224
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,795
600
99
8
0
271,834
0
L
Geb
4,676
360
0
0
0
58,015
0
L
Ah Puch
5,105
393
40
3
0
152,749
0
L
Danzaburou
4,504
346
22
2
0
74,689
0
L
Nu Wa
6,717
517
76
6
0
207,293
0
W
Janus
8,904
685
143
11
0
251,504
0
W
Chang'e
7,098
546
69
5
0
239,688
0
W
Thor
7,393
569
69
5
0
246,199
2
L
Lancelot
5,565
428
43
3
0
216,478
0
W
Nu Wa
7,090
545
74
6
0
193,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role