Player Matchup

Awilix
Awilix
GrimThaReap3r
Awilix
Level 8
God Stats
2W - 0L
1,727 SR
Queue Stats
14W - 24L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
Jeqov
Kukulkan
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 33L
1,375 Elo+
Party 1
Ganesha
Ganesha
Nike1204
Ganesha
Level 43
God Stats
2W - 1L
1,310 SR
Queue Stats
70W - 124L
1,334 Elo+
Solo
Heimdallr
Heimdallr
PNKGRL
Heimdallr
Level 8
God Stats
4W - 1L
1,823 SR
Queue Stats
11W - 12L
1,341 Elo+
Party 1
Artemis
Artemis
iKronah
Artemis
Level 7
God Stats
7W - 4L
1,505 SR
Queue Stats
20W - 26L
1,341 Elo+
Party 1
Team Averages
Level 35
1,573 SR
1,346 Elo+

VS

Team Averages
Level 40
1,568 SR
1,450 Elo+
Cthulhu
Cthulhu
PureTripps
Cthulhu
Level 55
God Stats
7W - 10L
1,554 SR
Queue Stats
96W - 94L
1,391 Elo+
Party 2
Ravana
Ravana
SheLuvTheMelanin
Ravana
Level 55
God Stats
10W - 10L
1,574 SR
Queue Stats
66W - 77L
1,529 Elo+
Party 3
Ra
Ra
mexicangoldfish
Ra
Level 43
God Stats
2W - 1L
1,831 SR
Queue Stats
10W - 16L
1,441 Elo+
Solo
Tyr
Tyr
purifiedliquor
Tyr
Level 42
God Stats
2W - 3L
1,381 SR
Queue Stats
88W - 87L
1,389 Elo+
Party 2
Skadi
Skadi
snoopychaos
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 2 / 0
7,459
746
9,055
6,313
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Jeqov
Kukulkan
10
0 / 0 / 1
5,996
600
4,552
3,733
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
Nike1204
Ganesha
7
0 / 2 / 7
5,284
528
2,587
6,199
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
PNKGRL
Heimdallr
10
0 / 0 / 7
5,779
578
1,955
3,994
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
iKronah
Artemis
8
5 / 2 / 1
5,278
528
7,678
5,453
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PureTripps
Cthulhu
8
2 / 4 / 1
5,480
548
1,961
8,835
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 2 / 1
5,734
573
3,321
6,657
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
5,381
538
2,405
6,469
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 0
5,572
557
2,604
7,623
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 5 / 1
4,351
435
3,258
6,413
1,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
6
6
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
2
0
6
W
Kukulkan
Jeqov
Kukulkan
0
0
1
0.5
W
Ganesha
Nike1204
Ganesha
0
2
7
1.75
W
Heimdallr
PNKGRL
Heimdallr
0
0
7
3.5
L
Cthulhu
PureTripps
Cthulhu
2
4
1
0.63
L
4
2
1
2.25
W
Artemis
iKronah
Artemis
5
2
1
2.75
L
0
6
1
0.08
L
0
1
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
13,549
25,692
Taken
35,997
11,010
Mitigated
16,272
4,115
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,055
4,082
0
450
6,313
2,485
0
208
6,105
0
52,538
W
Kukulkan
Jeqov
Kukulkan
4,552
509
0
1,174
3,733
1,514
0
0
3,733
39,345
0
W
Ganesha
Nike1204
Ganesha
2,587
357
0
648
6,199
3,856
0
1,819
4,289
15,586
0
W
Heimdallr
PNKGRL
Heimdallr
1,955
732
0
0
3,994
1,410
250
1,312
2,611
0
32,919
L
Cthulhu
PureTripps
Cthulhu
1,961
477
0
2,455
8,835
5,230
0
1,412
7,423
9,124
0
L
3,321
1,165
0
891
6,657
2,164
0
0
6,657
0
38,350
W
Artemis
iKronah
Artemis
7,678
5,133
0
1,843
5,453
1,745
40
865
4,588
0
19,977
L
2,405
48
132
216
6,469
1,850
0
456
6,013
32,538
0
L
2,604
92
0
1,563
7,623
5,461
0
4,552
3,071
0
33,058
L
3,258
1,881
0
478
6,413
1,567
0
719
5,694
0
19,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
26,518
274
Minions Killed
232
0
Camps Cleared
0
893,508
Distance Traveled
988,002
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,459
746
85
9
0
233,846
0
W
Kukulkan
5,996
600
84
8
0
140,111
0
W
Ganesha
5,284
528
5
1
0
177,872
0
W
Heimdallr
5,779
578
68
7
0
177,144
0
L
Cthulhu
5,480
548
20
2
0
195,854
0
L
Ravana
5,734
573
56
6
0
213,318
0
W
Artemis
5,278
528
32
3
0
164,535
0
L
Ra
5,381
538
62
6
0
185,174
3
L
Tyr
5,572
557
73
7
0
208,736
0
L
Skadi
4,351
435
21
2
0
184,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role