Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BellaAccapella
Bacchus
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,467 Elo+
Solo
Awilix
Awilix
FabiGhosts-_
Awilix
Level 145
God Stats
5W - 2L
1,609 SR
Queue Stats
167W - 152L
1,609 Elo+
Solo
King Arthur
King Arthur
Reshinaldo
King Arthur
Level 91
God Stats
10W - 9L
1,501 SR
Queue Stats
174W - 174L
1,449 Elo+
Party 2
Neith
Neith
valdereco
Neith
Level 63
God Stats
2W - 3L
1,352 SR
Queue Stats
35W - 33L
1,470 Elo+
Solo
Team Averages
Level 93
1,492 SR
1,499 Elo+

VS

Team Averages
Level 113
1,537 SR
1,499 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Sola_Hunter
Thor
Level 145
God Stats
2W - 1L
1,685 SR
Queue Stats
188W - 190L
1,496 Elo+
Solo
Ares
Ares
YuSuKe3712
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 0 / 0
3,646
729
114
1,320
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
2 / 0 / 0
4,262
852
897
2,479
1,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
6
1 / 0 / 1
3,531
706
1,651
2,726
771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Reshinaldo
King Arthur
7
1 / 1 / 2
4,031
806
3,530
5,709
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
valdereco
Neith
6
1 / 0 / 1
3,600
720
1,397
955
228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
1 / 2 / 0
3,518
704
1,931
4,203
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
 
Janus
6
0 / 1 / 0
3,167
633
1,536
2,082
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
 
Hou Yi
1
0 / 0 / 0
2,507
501
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
3,194
639
810
3,740
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
2,772
554
59
2,508
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Ymir
 
Ymir
1
2
0
0.5
L
Janus
 
Janus
0
1
0
0
L
Hou Yi
 
Hou Yi
0
0
0
0
W
2
0
0
2
W
Awilix
1
0
1
1.5
W
King Arthur
Reshinaldo
King Arthur
1
1
2
2
L
0
0
0
0
L
0
2
0
0
W
Neith
valdereco
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,589
Damage
4,336
13,189
Taken
12,533
5,898
Mitigated
5,525
4,306
Healing
2,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
114
0
0
500
1,320
391
0
0
1,320
20,244
0
L
Ymir
 
Ymir
1,931
832
0
350
4,203
2,544
0
0
4,203
9,132
0
L
Janus
 
Janus
1,536
187
0
500
2,082
478
0
0
2,082
14,592
0
L
Hou Yi
 
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
897
226
0
1,606
2,479
1,677
0
59
2,420
13,967
0
W
Awilix
1,651
668
0
750
2,726
771
0
819
1,801
0
14,043
W
King Arthur
Reshinaldo
King Arthur
3,530
817
0
1,000
5,709
2,831
0
2,349
3,167
0
23,024
L
810
58
0
920
3,740
1,049
0
114
3,626
0
15,980
L
59
0
0
250
2,508
1,454
0
897
1,611
2,139
0
W
Neith
valdereco
Neith
1,397
544
0
450
955
228
66
0
955
0
14,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,070
Gold Earned
15,158
153
Minions Killed
75
0
Camps Cleared
0
524,042
Distance Traveled
424,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
3,646
729
52
10
0
90,600
0
L
Ymir
3,518
704
20
4
0
100,364
0
L
Janus
3,167
633
26
5
0
100,169
0
L
Hou Yi
2,507
501
0
0
0
8,255
0
W
Bacchus
4,262
852
14
3
0
99,295
0
W
Awilix
3,531
706
20
4
0
118,042
0
W
King Arthur
4,031
806
40
8
0
110,350
0
L
Thor
3,194
639
26
5
0
107,288
0
L
Ares
2,772
554
3
1
0
108,608
0
W
Neith
3,600
720
27
5
0
105,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role