Player Matchup

Khepri
Khepri
GrandmaPuff
Khepri
Level 171
God Stats
6W - 7L
1,448 SR
Queue Stats
305W - 308L
1,488 Elo+
Solo
Hachiman
Hachiman
JayHarris1469
Hachiman
Level 121
God Stats
12W - 19L
1,517 SR
Queue Stats
388W - 382L
1,564 Elo+
Party 2
Anubis
Anubis
PatMahomes22
Anubis
Level 67
God Stats
21W - 15L
1,585 SR
Queue Stats
175W - 157L
1,619 Elo+
Party 2
Tiamat
Tiamat
Profit0FWar
Tiamat
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 118L
1,562 Elo+
Party 2
Chaac
Chaac
bigbadmamajama1
Chaac
Level 159
God Stats
5W - 3L
1,782 SR
Queue Stats
148W - 134L
1,548 Elo+
Solo
Team Averages
Level 125
1,567 SR
1,556 Elo+

VS

Team Averages
Level 130
1,595 SR
1,511 Elo+
Charybdis
Charybdis
Arkham Nol
Charybdis
Level 157
God Stats
72W - 67L
1,554 SR
Queue Stats
382W - 333L
1,589 Elo+
Solo
Lancelot
Lancelot
DockingChiaPets
Lancelot
Level 128
God Stats
5W - 4L
1,644 SR
Queue Stats
230W - 212L
1,512 Elo+
Solo
Anubis
Anubis
LiterallyNeith
Anubis
Level 126
God Stats
67W - 34L
1,704 SR
Queue Stats
249W - 239L
1,552 Elo+
Party 1
Chang'e
Chang'e
ThePrettyBunny
Chang'e
Level 129
God Stats
34W - 27L
1,596 SR
Queue Stats
248W - 233L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
VohnJM
Nu Wa
Level 109
God Stats
2W - 3L
1,475 SR
Queue Stats
2W - 3L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 3 / 3
6,872
458
2,332
11,934
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
JayHarris1469
Hachiman
13
1 / 4 / 1
7,659
511
3,607
10,431
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
2 / 4 / 2
7,575
505
9,188
10,652
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
11
1 / 4 / 1
6,968
465
3,016
7,699
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 1
8,376
558
11,991
15,358
7,939
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arkham Nol
Charybdis
16
5 / 0 / 5
10,619
708
10,241
10,493
4,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
15
3 / 1 / 3
8,855
590
9,660
11,268
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 2 / 9
8,650
577
9,364
10,134
6,040
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 3 / 1
9,513
634
7,058
14,937
7,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
VohnJM
Nu Wa
13
4 / 2 / 3
8,610
574
5,471
6,851
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
19
19
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Arkham Nol
Charybdis
5
0
5
7.5
W
Lancelot
3
1
3
4.5
L
Khepri
1
3
3
0.83
L
Hachiman
JayHarris1469
Hachiman
1
4
1
0.38
W
5
2
9
4.75
L
Anubis
2
4
2
0.75
L
Tiamat
1
4
1
0.38
W
2
3
1
0.83
W
Nu Wa
VohnJM
Nu Wa
4
2
3
2.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,134
Damage
41,794
56,074
Taken
53,683
28,595
Mitigated
24,685
11,913
Healing
21,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Arkham Nol
Charybdis
10,241
6,041
0
4,904
10,493
4,084
1,132
2,254
8,239
0
89,332
W
Lancelot
9,660
2,494
0
637
11,268
5,233
41
3,254
8,014
0
77,151
L
Khepri
2,332
227
0
1,637
11,934
9,069
0
3,994
7,940
23,815
0
L
Hachiman
JayHarris1469
Hachiman
3,607
2,035
0
2,780
10,431
3,413
0
1,032
9,399
0
54,568
W
9,364
603
0
4,468
10,134
6,040
120
4,648
5,486
57,695
0
L
Anubis
9,188
168
0
2,369
10,652
4,197
0
3,632
7,020
65,287
0
L
Tiamat
3,016
45
0
1,064
7,699
3,977
0
5,248
2,451
43,084
0
W
7,058
481
1,032
9,435
14,937
7,270
483
2,615
12,322
66,618
0
W
Nu Wa
VohnJM
Nu Wa
5,471
1,318
42
1,270
6,851
2,058
755
3,309
3,542
43,674
0
L
11,991
1,226
0
4,063
15,358
7,939
0
7,987
7,371
0
60,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
46,247
396
Minions Killed
507
0
Camps Cleared
0
1,340,821
Distance Traveled
1,457,674
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,619
708
137
9
0
276,482
1
W
Lancelot
8,855
590
98
7
0
347,560
0
L
Khepri
6,872
458
31
2
0
276,026
6
L
Hachiman
7,659
511
86
6
0
270,324
1
W
Anubis
8,650
577
60
4
0
270,948
3
L
Anubis
7,575
505
95
6
0
287,596
0
L
Tiamat
6,968
465
78
5
0
226,806
0
W
Chang'e
9,513
634
120
8
0
276,431
0
W
Nu Wa
8,610
574
92
6
0
286,253
0
L
Chaac
8,376
558
106
7
0
280,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role