Player Matchup

Ah Puch
Ah Puch
Gold II
HowsYourBush
Ah Puch
Gold II
Level 126
God Stats
8W - 2L
1,218 SR
Queue Stats
145W - 142L
1,571 MMR
Party 3
Chernobog
Chernobog
Gold I
JayromeD14
Chernobog
Gold I
Level 112
God Stats
5W - 6L
1,451 SR
Queue Stats
478W - 465L
1,728 MMR
Solo
Ares
Ares
Platinum IV
Sir Drama o
Ares
Platinum IV
Level 158
God Stats
4W - 2L
1,624 SR
Queue Stats
43W - 47L
1,680 MMR
Party 1
Scylla
Scylla
Platinum I
SmashDatAshh
Scylla
Platinum I
Level 172
God Stats
30W - 17L
1,674 SR
Queue Stats
156W - 151L
1,877 MMR
Party 3
Da Ji
Da Ji
Platinum I
Szyza
Da Ji
Platinum I
Level 161
God Stats
15W - 9L
1,512 SR
Queue Stats
1,040W - 1,048L
1,814 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,496 SR
1,734 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,648 SR
1,735 MMR
Medusa
Medusa
Gold I
Byscuits
Medusa
Gold I
Level 64
God Stats
56W - 46L
1,628 SR
Queue Stats
247W - 242L
1,726 MMR
Solo
Ganesha
Ganesha
Platinum IV
CleanPoem4777
Ganesha
Platinum IV
Level 146
God Stats
2W - 3L
1,564 SR
Queue Stats
51W - 43L
1,822 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
ElPiloto
Sun Wukong
Platinum V
Level 214
God Stats
3W - 4L
1,770 SR
Queue Stats
185W - 158L
1,747 MMR
Solo
Zeus
Zeus
Platinum V
Fufox17
Zeus
Platinum V
Level 185
God Stats
235W - 161L
1,657 SR
Queue Stats
400W - 386L
1,720 MMR
Solo
Thor
Thor
Gold I
LurkingJackel
Thor
Gold I
Level 68
God Stats
5W - 8L
1,621 SR
Queue Stats
109W - 104L
1,662 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HowsYourBush
Ah Puch
16
4 / 1 / 4
10,502
618
13,342
13,301
8,730
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
JayromeD14
Chernobog
15
3 / 4 / 3
10,202
600
11,893
15,507
7,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 0 / 6
7,974
469
4,620
10,689
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
17
5 / 0 / 5
10,496
617
8,798
6,986
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
Szyza
Da Ji
16
5 / 2 / 6
9,962
586
12,671
14,805
6,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Maman BrigittePeleAo Kuang

VS

Bans
RaijinMorgan Le FayArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Byscuits
Medusa
15
4 / 6 / 2
9,758
574
14,234
17,252
6,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
13
0 / 1 / 2
7,980
469
3,673
12,769
11,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ElPiloto
Sun Wukong
13
1 / 4 / 0
8,356
492
6,496
12,535
8,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Fufox17
Zeus
16
1 / 2 / 1
9,412
554
8,997
6,477
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 2
8,820
519
5,360
19,213
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
7
7
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Byscuits
Medusa
4
6
2
0.83
L
Ganesha
0
1
2
1
L
Sun Wukong
ElPiloto
Sun Wukong
1
4
0
0.25
L
Zeus
Fufox17
Zeus
1
2
1
0.75
W
Ah Puch
HowsYourBush
Ah Puch
4
1
4
6
W
Chernobog
JayromeD14
Chernobog
3
4
3
1.13
L
1
4
2
0.5
W
0
0
6
3
W
Scylla
5
0
5
7.5
W
Da Ji
Szyza
Da Ji
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,324
Damage
38,760
61,288
Taken
68,246
34,353
Mitigated
35,654
26,176
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Byscuits
Medusa
14,234
7,217
0
3,719
17,252
6,883
678
2,981
14,271
0
72,215
L
Ganesha
3,673
463
0
2,961
12,769
11,722
0
6,869
5,900
26,575
0
L
Sun Wukong
ElPiloto
Sun Wukong
6,496
1,836
0
4,725
12,535
8,148
0
8,882
3,653
0
55,430
L
Zeus
Fufox17
Zeus
8,997
664
0
932
6,477
1,870
0
2,856
3,621
98,496
0
W
Ah Puch
HowsYourBush
Ah Puch
13,342
986
0
10,184
13,301
8,730
492
2,402
10,899
85,311
0
W
Chernobog
JayromeD14
Chernobog
11,893
9,060
0
4,353
15,507
7,204
1,025
912
14,595
0
79,762
L
5,360
1,661
0
5,425
19,213
7,031
0
5,256
13,957
0
76,719
W
4,620
1,173
0
3,095
10,689
8,777
0
4,662
6,027
22,134
0
W
Scylla
8,798
165
0
1,632
6,986
2,783
0
3,415
3,571
86,904
0
W
Da Ji
Szyza
Da Ji
12,671
4,132
0
6,912
14,805
6,859
0
1,699
13,106
0
90,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,136
Gold Earned
44,326
541
Minions Killed
574
0
Camps Cleared
0
1,785,570
Distance Traveled
1,578,780
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,758
574
139
8
0
317,141
3
L
Ganesha
7,980
469
12
1
0
331,777
7
L
Sun Wukong
8,356
492
108
6
0
249,039
4
L
Zeus
9,412
554
201
12
0
330,837
6
W
Ah Puch
10,502
618
139
8
0
312,892
6
W
Chernobog
10,202
600
121
7
0
339,193
2
L
Thor
8,820
519
114
7
0
349,986
0
W
Ares
7,974
469
8
0
0
388,997
6
W
Scylla
10,496
617
148
9
0
367,193
3
W
Da Ji
9,962
586
125
7
0
377,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role