Player Matchup

Surtr
Surtr
AiltonJR BT
Surtr
Level 47
God Stats
7W - 6L
1,464 SR
Queue Stats
38W - 53L
1,448 Elo+
Solo
Pele
Pele
BeGgn4BaCon
Pele
Level 17
God Stats
5W - 5L
1,414 SR
Queue Stats
13W - 14L
1,418 Elo+
Party 1
Yemoja
Yemoja
Brownsocks
Yemoja
Level 24
God Stats
3W - 7L
1,447 SR
Queue Stats
29W - 42L
1,412 Elo+
Party 1
Chernobog
Chernobog
PieOwnage
Chernobog
Level 21
God Stats
7W - 5L
1,594 SR
Queue Stats
15W - 22L
1,440 Elo+
Party 1
Raijin
Raijin
StinkFingerer
Raijin
Level 69
God Stats
17W - 21L
1,572 SR
Queue Stats
44W - 61L
1,414 Elo+
Party 1
Team Averages
Level 36
1,498 SR
1,426 Elo+

VS

Team Averages
Level 60
1,480 SR
1,558 Elo+
Raijin
Raijin
ElysiumWasTaken
Raijin
Level 142
God Stats
7W - 0L
1,939 SR
Queue Stats
277W - 234L
1,610 Elo+
Party 2
Nu Wa
Nu Wa
NoodNoob
Nu Wa
Level 6
God Stats
1W - 1L
1,245 SR
Queue Stats
5W - 1L
1,683 Elo+
Party 3
Thanatos
Thanatos
Wexyl
Thanatos
Level 7
God Stats
2W - 2L
1,215 SR
Queue Stats
3W - 3L
1,173 Elo+
Party 2
Ymir
Ymir
Wizard101isBae
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,713 Elo+
Party 3
Ra
Ra
gtechjr
Ra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 29L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,870
452
1,839
12,551
7,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 3 / 1
7,370
567
6,734
13,583
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
Brownsocks
Yemoja
9
0 / 3 / 2
5,932
456
1,532
8,271
4,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
PieOwnage
Chernobog
10
1 / 7 / 5
6,181
475
7,066
14,244
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 9 / 3
6,699
515
6,735
12,637
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,812
755
5,825
4,693
3,166
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
NoodNoob
Nu Wa
13
6 / 2 / 7
8,019
617
15,894
7,750
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Wexyl
Thanatos
13
5 / 3 / 9
8,323
640
7,220
10,692
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 0 / 12
8,636
664
5,706
12,285
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
8 / 3 / 4
8,975
690
12,815
12,208
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
8
Kills
26
26
Deaths
8
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
5
3
1
1.83
L
Yemoja
Brownsocks
Yemoja
0
3
2
0.33
W
3
0
3
4.5
W
Nu Wa
NoodNoob
Nu Wa
6
2
7
4.75
L
Chernobog
PieOwnage
Chernobog
1
7
5
0.5
L
2
9
3
0.39
W
Thanatos
Wexyl
Thanatos
5
3
9
3.17
W
4
0
12
10
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,906
Damage
47,460
61,286
Taken
47,628
25,766
Mitigated
29,387
7,700
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,839
287
0
1,685
12,551
7,373
0
7,426
5,125
772
30,730
L
6,734
1,834
0
1,220
13,583
4,895
0
6,786
6,716
0
50,274
L
Yemoja
Brownsocks
Yemoja
1,532
234
1,639
1,164
8,271
4,471
0
6,287
1,984
19,297
0
W
5,825
350
0
4,102
4,693
3,166
0
0
4,693
79,059
0
W
Nu Wa
NoodNoob
Nu Wa
15,894
5,786
0
1,345
7,750
2,924
1,257
1,945
5,805
58,903
0
L
Chernobog
PieOwnage
Chernobog
7,066
4,048
0
1,557
14,244
4,917
0
10,047
4,197
0
29,939
L
6,735
248
0
435
12,637
4,110
0
9,613
3,024
29,274
0
W
Thanatos
Wexyl
Thanatos
7,220
1,247
0
5,941
10,692
4,573
104
1,016
9,676
0
48,241
W
5,706
1,331
0
3,233
12,285
13,090
222
1,937
10,348
31,996
0
W
12,815
1,280
2,581
5,390
12,208
5,634
1,273
4,243
7,965
70,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
43,765
253
Minions Killed
444
0
Camps Cleared
0
1,187,905
Distance Traveled
1,265,276
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,870
452
48
4
0
235,271
2
L
Pele
7,370
567
83
6
0
282,854
0
L
Yemoja
5,932
456
30
2
0
203,975
2
W
Raijin
9,812
755
154
12
0
250,047
2
W
Nu Wa
8,019
617
82
6
0
221,994
0
L
Chernobog
6,181
475
44
3
0
234,913
0
L
Raijin
6,699
515
48
4
0
230,892
0
W
Thanatos
8,323
640
78
6
0
292,084
1
W
Ymir
8,636
664
42
3
0
250,567
2
W
Ra
8,975
690
88
7
0
250,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role