Player Matchup

Neith
Neith
Hittheyugyeom
Neith
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
HyDRAAchRoniC
Ah Puch
Level 208
God Stats
8W - 4L
1,603 SR
Queue Stats
493W - 460L
1,491 Elo+
Party 2
Geb
Geb
LaLaDevilLuke
Geb
Level 158
God Stats
10W - 6L
1,724 SR
Queue Stats
178W - 149L
1,557 Elo+
Party 2
Chaac
Chaac
LeHaVoC16
Chaac
Level 102
God Stats
2W - 0L
1,726 SR
Queue Stats
18W - 18L
1,447 Elo+
Party 2
Arachne
Arachne
brotherdaddy69
Arachne
Level 69
God Stats
3W - 1L
1,509 SR
Queue Stats
98W - 87L
1,445 Elo+
Solo
Team Averages
Level 111
1,613 SR
1,488 Elo+

VS

Team Averages
Level 149
1,544 SR
1,428 Elo+
Charon
Charon
BeatKing107
Charon
Level 147
God Stats
2W - 1L
1,925 SR
Queue Stats
35W - 46L
1,396 Elo+
Party 1
Serqet
Serqet
IrViinGRC9
Serqet
Level 163
God Stats
0W - 3L
1,537 SR
Queue Stats
60W - 45L
1,556 Elo+
Solo
Ra
Ra
Taquitos187
Ra
Level 149
God Stats
1W - 2L
1,245 SR
Queue Stats
39W - 57L
1,367 Elo+
Party 1
Ullr
Ullr
Uzzath
Ullr
Level 126
God Stats
0W - 3L
1,424 SR
Queue Stats
7W - 13L
1,380 Elo+
Party 1
Poseidon
Poseidon
xVBMuchihaxD
Poseidon
Level 162
God Stats
0W - 1L
1,587 SR
Queue Stats
5W - 8L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
5,705
815
718
1,702
696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
12
0 / 2 / 1
6,056
865
6,476
5,954
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
6,719
960
3,471
9,110
4,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
LeHaVoC16
Chaac
13
3 / 0 / 0
6,514
931
4,487
4,531
2,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 0
5,230
747
1,163
2,429
993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 0 / 3
6,393
913
2,594
5,263
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
IrViinGRC9
Serqet
11
3 / 1 / 1
6,293
899
5,020
5,778
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 3
6,454
922
5,108
6,126
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Uzzath
Ullr
8
0 / 0 / 0
5,076
725
0
0
0
Poseidon
xVBMuchihaxD
Poseidon
14
0 / 0 / 1
6,945
992
3,590
2,670
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
5
5
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
0
0
3
1.5
W
0
0
1
0.5
W
Ah Puch
0
2
1
0.25
L
Serqet
IrViinGRC9
Serqet
3
1
1
3.5
W
1
2
2
1
W
Chaac
LeHaVoC16
Chaac
3
0
0
3
L
2
3
3
1.17
L
Ullr
Uzzath
Ullr
0
0
0
0
W
0
1
0
0
L
Poseidon
xVBMuchihaxD
Poseidon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,315
Damage
16,312
23,726
Taken
19,837
11,702
Mitigated
10,575
6,895
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
2,594
794
0
1,821
5,263
3,603
0
2,976
2,084
10,529
0
W
718
315
0
608
1,702
696
0
578
1,040
0
10,497
W
Ah Puch
6,476
377
0
1,979
5,954
2,580
288
4,196
1,714
18,772
0
L
Serqet
IrViinGRC9
Serqet
5,020
784
0
1,128
5,778
3,044
0
1,891
3,585
0
10,745
W
3,471
439
899
1,366
9,110
4,980
0
3,430
5,385
14,899
0
W
Chaac
LeHaVoC16
Chaac
4,487
272
0
1,371
4,531
2,453
0
1,379
2,852
0
18,238
L
5,108
600
665
1,570
6,126
2,912
0
3,603
2,320
21,009
0
L
Ullr
Uzzath
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
1,163
620
0
672
2,429
993
0
1,347
966
0
3,530
L
Poseidon
xVBMuchihaxD
Poseidon
3,590
552
0
250
2,670
1,016
0
950
1,509
31,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
31,161
130
Minions Killed
161
0
Camps Cleared
0
628,613
Distance Traveled
581,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,393
913
16
2
0
151,478
0
W
Neith
5,705
815
20
3
0
110,440
0
W
Ah Puch
6,056
865
45
6
0
144,417
0
L
Serqet
6,293
899
13
2
0
158,977
0
W
Geb
6,719
960
20
3
0
166,744
0
W
Chaac
6,514
931
41
6
0
158,498
0
L
Ra
6,454
922
55
8
0
128,101
0
L
Ullr
5,076
725
0
0
0
0
0
W
Arachne
5,230
747
4
1
0
48,514
0
L
Poseidon
6,945
992
77
11
0
143,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role