Player Matchup

Medusa
Medusa
Jonnnnnn1
Medusa
Level 95
God Stats
1W - 4L
1,365 SR
Queue Stats
47W - 43L
1,532 Elo+
Party 1
Nike
Nike
Moihz
Nike
Level 121
God Stats
0W - 1L
1,246 SR
Queue Stats
40W - 38L
1,523 Elo+
Party 1
Vulcan
Vulcan
OmythicsCarry
Vulcan
Level 62
God Stats
4W - 2L
1,814 SR
Queue Stats
80W - 52L
1,631 Elo+
Party 3
Tyr
Tyr
christophervi069
Tyr
Level 128
God Stats
3W - 3L
1,616 SR
Queue Stats
301W - 282L
1,530 Elo+
Party 3
Arachne
Arachne
vhezus dad
Arachne
Level 85
God Stats
8W - 3L
2,012 SR
Queue Stats
16W - 14L
1,572 Elo+
Party 1
Team Averages
Level 98
1,611 SR
1,558 Elo+

VS

Team Averages
Level 109
1,609 SR
1,567 Elo+
Fafnir
Fafnir
 
Fafnir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JoeyNSB
Sol
Level 135
God Stats
3W - 3L
1,660 SR
Queue Stats
387W - 340L
1,586 Elo+
Solo
Da Ji
Da Ji
MadPingui
Da Ji
Level 147
God Stats
5W - 5L
1,538 SR
Queue Stats
178W - 140L
1,601 Elo+
Party 2
Chang'e
Chang'e
Svelas38
Chang'e
Level 82
God Stats
14W - 12L
1,590 SR
Queue Stats
189W - 177L
1,559 Elo+
Party 2
Amaterasu
Amaterasu
jiremap
Amaterasu
Level 138
God Stats
10W - 7L
1,755 SR
Queue Stats
211W - 186L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jonnnnnn1
Medusa
9
1 / 3 / 0
5,220
475
3,980
9,444
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Moihz
Nike
10
0 / 3 / 1
6,009
546
4,095
9,689
7,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 1 / 0
6,120
556
6,473
4,524
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 1
4,986
453
1,777
8,644
5,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
vhezus dad
Arachne
9
1 / 2 / 0
5,553
505
2,611
8,460
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 0 / 4
6,801
618
1,521
6,705
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
11
0 / 1 / 2
6,546
595
7,682
7,759
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
MadPingui
Da Ji
12
7 / 1 / 2
7,514
683
8,521
8,929
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Svelas38
Chang'e
11
1 / 1 / 2
6,248
568
3,504
7,057
2,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
jiremap
Amaterasu
12
1 / 0 / 1
7,205
655
4,623
8,963
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
4
3
W
Sol
0
1
2
1
L
Medusa
Jonnnnnn1
Medusa
1
3
0
0.33
W
Da Ji
MadPingui
Da Ji
7
1
2
8
L
Nike
Moihz
Nike
0
3
1
0.17
L
1
1
0
1
W
Chang'e
Svelas38
Chang'e
1
1
2
2
L
0
1
1
0.5
W
Amaterasu
jiremap
Amaterasu
1
0
1
1.5
L
Arachne
vhezus dad
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,936
Damage
25,851
40,761
Taken
39,413
21,611
Mitigated
21,002
14,093
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,521
275
0
3,094
6,705
6,104
0
1,409
5,218
13,517
0
W
Sol
7,682
3,988
0
3,120
7,759
2,553
1,118
808
6,933
58,732
2,864
L
Medusa
Jonnnnnn1
Medusa
3,980
1,822
0
3,912
9,444
3,155
0
4,276
5,168
0
34,244
W
Da Ji
MadPingui
Da Ji
8,521
2,324
0
1,208
8,929
3,611
0
1,146
7,679
0
57,836
L
Nike
Moihz
Nike
4,095
984
0
2,705
9,689
7,261
0
0
9,689
1,241
41,522
L
6,473
1,433
0
821
4,524
1,649
0
1,848
2,676
60,629
0
W
Chang'e
Svelas38
Chang'e
3,504
144
624
3,322
7,057
2,394
0
3,501
3,400
47,109
0
L
1,777
330
0
2,633
8,644
5,969
0
4,300
4,344
0
16,000
W
Amaterasu
jiremap
Amaterasu
4,623
1,342
0
4,602
8,963
6,340
0
403
8,560
0
56,251
L
Arachne
vhezus dad
Arachne
2,611
1,654
0
4,022
8,460
3,577
0
2,283
6,177
0
29,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
34,314
309
Minions Killed
405
0
Camps Cleared
0
1,117,726
Distance Traveled
1,117,556
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,801
618
23
2
0
234,170
0
W
Sol
6,546
595
101
9
0
215,336
3
L
Medusa
5,220
475
39
4
0
190,787
1
W
Da Ji
7,514
683
83
8
0
232,454
0
L
Nike
6,009
546
80
7
0
176,984
7
L
Vulcan
6,120
556
97
9
0
254,252
0
W
Chang'e
6,248
568
93
8
0
218,684
0
L
Tyr
4,986
453
39
4
0
246,887
0
W
Amaterasu
7,205
655
105
10
0
216,912
3
L
Arachne
5,553
505
54
5
0
248,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role