Player Matchup

Ymir
Ymir
D4rkInfinite360
Ymir
Level 27
God Stats
0W - 3L
1,207 SR
Queue Stats
11W - 24L
1,084 Elo+
Party 3
Jormungandr
Jormungandr
Darkdemon104
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,084 Elo+
Party 3
Baba Yaga
Baba Yaga
HellishFairy
Baba Yaga
Level 69
God Stats
1W - 3L
1,334 SR
Queue Stats
30W - 25L
1,502 Elo+
Party 2
Neith
Neith
Waffle15
Neith
Level 12
God Stats
4W - 4L
1,564 SR
Queue Stats
5W - 8L
1,320 Elo+
Party 2
Loki
Loki
カーセウス
Loki
Level 63
God Stats
0W - 6L
1,075 SR
Queue Stats
2W - 10L
1,022 Elo+
Solo
Team Averages
Level 44
1,336 SR
1,202 Elo+

VS

Team Averages
Level 95
1,318 SR
1,444 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Blastoise226159
Jormungandr
Level 41
God Stats
3W - 4L
1,100 SR
Queue Stats
63W - 84L
1,418 Elo+
Party 1
Baba Yaga
Baba Yaga
Wiicked Sinz
Baba Yaga
Level 67
God Stats
1W - 0L
1,233 SR
Queue Stats
96W - 137L
1,369 Elo+
Party 1
Bakasura
Bakasura
jjay585
Bakasura
Level 141
God Stats
3W - 6L
1,239 SR
Queue Stats
165W - 172L
1,448 Elo+
Solo
Jing Wei
Jing Wei
uiri00
Jing Wei
Level 83
God Stats
11W - 11L
1,517 SR
Queue Stats
221W - 227L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,310
366
5,667
13,197
13,178
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Darkdemon104
Jormungandr
14
0 / 1 / 0
8,039
402
5,079
14,007
12,787
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
HellishFairy
Baba Yaga
14
2 / 6 / 0
8,529
426
16,967
18,047
12,138
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Waffle15
Neith
13
2 / 6 / 1
8,462
423
8,203
13,656
5,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 0
8,482
424
2,922
13,669
4,854
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 1 / 1
10,712
536
13,730
21,963
25,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
Blastoise226159
Jormungandr
14
1 / 2 / 4
9,861
493
8,438
16,914
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Wiicked Sinz
Baba Yaga
14
0 / 0 / 7
9,288
464
8,000
8,620
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
jjay585
Bakasura
20
10 / 0 / 0
13,205
660
12,268
17,278
9,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
uiri00
Jing Wei
16
3 / 2 / 4
10,597
530
10,053
12,053
5,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
19
19
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
1
5.5
W
Jormungandr
Blastoise226159
Jormungandr
1
2
4
1.5
L
0
2
2
0.5
L
Jormungandr
Darkdemon104
Jormungandr
0
1
0
0
L
Baba Yaga
HellishFairy
Baba Yaga
2
6
0
0.33
L
Neith
Waffle15
Neith
2
6
1
0.42
W
Baba Yaga
Wiicked Sinz
Baba Yaga
0
0
7
3.5
W
Bakasura
jjay585
Bakasura
10
0
0
10
W
Jing Wei
uiri00
Jing Wei
3
2
4
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
52,489
72,576
Taken
76,828
48,001
Mitigated
56,833
13,971
Healing
30,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,730
1,231
0
10,180
21,963
25,929
0
10,648
11,315
454
76,750
W
Jormungandr
Blastoise226159
Jormungandr
8,438
1,595
0
4,622
16,914
11,794
1,216
6,509
10,405
50,409
0
L
5,667
169
0
1,841
13,197
13,178
84
5,413
7,327
27,212
0
L
Jormungandr
Darkdemon104
Jormungandr
5,079
2,151
0
1,994
14,007
12,787
364
1,536
12,430
46,687
0
L
Baba Yaga
HellishFairy
Baba Yaga
16,967
770
0
4,122
18,047
12,138
0
4,396
12,978
67,173
0
L
Neith
Waffle15
Neith
8,203
4,143
0
2,405
13,656
5,044
707
2,573
10,675
0
44,927
W
Baba Yaga
Wiicked Sinz
Baba Yaga
8,000
664
0
2,147
8,620
3,384
496
4,192
4,428
44,301
0
W
Bakasura
jjay585
Bakasura
12,268
7,542
0
9,758
17,278
9,778
5,887
3,068
14,210
34
133,680
W
Jing Wei
uiri00
Jing Wei
10,053
6,680
0
3,748
12,053
5,948
1,800
3,961
8,092
0
83,710
L
2,922
627
0
3,609
13,669
4,854
144
2,270
10,405
0
59,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
53,663
337
Minions Killed
605
0
Camps Cleared
0
1,668,068
Distance Traveled
1,927,684
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,712
536
109
5
0
390,072
0
W
Jormungandr
9,861
493
81
4
0
370,162
0
L
Ymir
7,310
366
42
2
0
330,913
1
L
Jormungandr
8,039
402
59
3
0
335,642
0
L
Baba Yaga
8,529
426
73
4
0
374,694
2
L
Neith
8,462
423
71
4
0
303,214
0
W
Baba Yaga
9,288
464
66
3
0
354,707
0
W
Bakasura
13,205
660
237
12
0
454,689
0
W
Jing Wei
10,597
530
112
6
0
358,054
1
L
Loki
8,482
424
92
5
0
323,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role