Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BigLegend29
Danzaburou
Level 153
God Stats
3W - 3L
1,404 SR
Queue Stats
175W - 165L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
PlzBeAname
Sun Wukong
Level 154
God Stats
3W - 4L
1,555 SR
Queue Stats
274W - 242L
1,645 Elo+
Solo
Serqet
Serqet
Zhadow090
Serqet
Level 176
God Stats
21W - 13L
1,745 SR
Queue Stats
586W - 504L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
tStacks
Baron Samedi
Level 115
God Stats
3W - 3L
1,301 SR
Queue Stats
157W - 146L
1,584 Elo+
Party 1
Team Averages
Level 149
1,501 SR
1,577 Elo+

VS

Team Averages
Level 173
1,446 SR
1,579 Elo+
He Bo
He Bo
 
He Bo
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DynTheArousing
Bellona
Level 119
God Stats
0W - 1L
1,699 SR
Queue Stats
77W - 70L
1,612 Elo+
Party 2
Hercules
Hercules
Eriyla
Hercules
Level 185
God Stats
0W - 1L
1,316 SR
Queue Stats
89W - 70L
1,651 Elo+
Party 2
Apollo
Apollo
hihicommando
Apollo
Level 127
God Stats
9W - 9L
1,559 SR
Queue Stats
21W - 20L
1,617 Elo+
Party 2
Thoth
Thoth
jhick182
Thoth
Level 154
God Stats
0W - 5L
1,159 SR
Queue Stats
348W - 353L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
3 / 0 / 1
6,614
601
4,884
4,630
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
BigLegend29
Danzaburou
11
1 / 2 / 2
6,616
601
4,470
8,068
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
PlzBeAname
Sun Wukong
13
2 / 1 / 1
7,821
711
9,463
11,502
8,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
Zhadow090
Serqet
12
2 / 1 / 4
6,875
625
3,351
8,963
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
tStacks
Baron Samedi
11
2 / 1 / 2
6,307
573
6,020
3,924
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 1 / 1
6,563
597
5,313
5,610
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 0
5,569
506
1,625
10,005
6,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Eriyla
Hercules
11
0 / 3 / 0
5,943
540
5,460
13,439
8,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
11
2 / 3 / 1
6,631
603
4,426
8,408
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
jhick182
Thoth
12
0 / 1 / 1
6,058
551
1,858
3,152
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
5
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
1
3.5
L
He Bo
 
He Bo
3
1
1
3.5
W
Danzaburou
BigLegend29
Danzaburou
1
2
2
1
L
0
2
0
0
L
Hercules
Eriyla
Hercules
0
3
0
0
W
Sun Wukong
PlzBeAname
Sun Wukong
2
1
1
2.5
W
Serqet
Zhadow090
Serqet
2
1
4
4
L
Apollo
2
3
1
0.83
L
Thoth
jhick182
Thoth
0
1
1
0.5
W
Baron Samedi
tStacks
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,188
Damage
18,682
37,087
Taken
40,614
18,676
Mitigated
21,129
21,977
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,884
296
1,878
3,870
4,630
1,939
0
1,938
2,692
36,533
0
L
He Bo
 
He Bo
5,313
226
0
2,132
5,610
1,935
0
2,146
3,332
53,565
802
W
Danzaburou
BigLegend29
Danzaburou
4,470
1,673
0
3,980
8,068
3,000
835
1,291
6,777
0
46,137
L
1,625
82
0
1,880
10,005
6,423
0
4,930
4,438
0
11,015
L
Hercules
Eriyla
Hercules
5,460
2,666
0
6,133
13,439
8,541
0
0
13,258
0
45,321
W
Sun Wukong
PlzBeAname
Sun Wukong
9,463
2,518
0
4,597
11,502
8,266
115
568
10,370
0
69,306
W
Serqet
Zhadow090
Serqet
3,351
431
0
5,836
8,963
3,677
0
1,746
7,217
0
49,540
L
Apollo
4,426
3,166
0
2,298
8,408
3,313
448
2,158
6,057
0
53,782
L
Thoth
jhick182
Thoth
1,858
234
0
416
3,152
917
0
864
2,108
51,469
0
W
Baron Samedi
tStacks
Baron Samedi
6,020
628
814
1,002
3,924
1,794
0
1,467
2,457
35,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,233
Gold Earned
30,764
431
Minions Killed
366
0
Camps Cleared
0
1,195,895
Distance Traveled
1,179,353
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,614
601
87
8
0
223,214
0
L
He Bo
6,563
597
86
8
0
237,703
0
W
Danzaburou
6,616
601
69
6
0
216,901
4
L
Bellona
5,569
506
10
1
0
253,219
4
L
Hercules
5,943
540
75
7
0
226,209
0
W
Sun Wukong
7,821
711
125
11
0
241,553
0
W
Serqet
6,875
625
84
8
0
277,092
0
L
Apollo
6,631
603
94
9
0
220,255
2
L
Thoth
6,058
551
101
9
0
241,967
7
W
Baron Samedi
6,307
573
66
6
0
237,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role