Player Matchup

Serqet
Serqet
BocchiHitori
Serqet
Level 157
God Stats
3W - 4L
1,309 SR
Queue Stats
150W - 139L
1,527 Elo+
Party 2
Ne Zha
Ne Zha
DEM0NxSAGE
Ne Zha
Level 141
God Stats
0W - 2L
1,349 SR
Queue Stats
68W - 63L
1,503 Elo+
Solo
Jormungandr
Jormungandr
KiraYoshikageキ
Jormungandr
Level 210
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 291L
1,659 Elo+
Party 2
Janus
Janus
MorganCad
Janus
Level 164
God Stats
30W - 26L
1,566 SR
Queue Stats
298W - 274L
1,563 Elo+
Party 2
Chronos
Chronos
shaggyzilla101
Chronos
Level 185
God Stats
5W - 10L
1,229 SR
Queue Stats
629W - 574L
1,472 Elo+
Solo
Team Averages
Level 171
1,391 SR
1,545 Elo+

VS

Team Averages
Level 136
1,525 SR
1,549 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
EatingApple8
Mercury
Level 135
God Stats
7W - 3L
1,780 SR
Queue Stats
539W - 495L
1,598 Elo+
Party 1
Chang'e
Chang'e
Game_of_Thorness
Chang'e
Level 144
God Stats
3W - 4L
1,460 SR
Queue Stats
556W - 476L
1,599 Elo+
Party 1
Tyr
Tyr
SaintBeowulf
Tyr
Level 156
God Stats
18W - 15L
1,312 SR
Queue Stats
136W - 131L
1,483 Elo+
Solo
Hera
Hera
TheLightskinKai
Hera
Level 120
God Stats
12W - 12L
1,574 SR
Queue Stats
342W - 301L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
5 / 0 / 1
8,092
622
4,022
7,120
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
DEM0NxSAGE
Ne Zha
9
0 / 1 / 1
6,066
467
4,300
8,931
4,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
KiraYoshikageキ
Jormungandr
13
1 / 2 / 2
7,941
611
8,483
12,279
8,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
MorganCad
Janus
12
1 / 4 / 3
7,523
579
7,311
8,848
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
6,753
519
3,933
9,928
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
4 / 0 / 1
7,739
595
9,327
9,242
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
EatingApple8
Mercury
14
4 / 2 / 2
7,937
611
5,121
10,775
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 1
7,439
572
7,681
10,181
4,085
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
6,929
533
4,511
8,890
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 2 / 2
7,077
544
4,080
6,660
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
12
12
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
0
1
4.5
L
Serqet
5
0
1
5.5
L
Ne Zha
DEM0NxSAGE
Ne Zha
0
1
1
0.5
W
Mercury
EatingApple8
Mercury
4
2
2
2.5
W
1
3
1
0.5
L
Jormungandr
KiraYoshikageキ
Jormungandr
1
2
2
1
L
Janus
MorganCad
Janus
1
4
3
0.63
W
1
1
2
2
W
2
2
2
1.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,049
Damage
30,720
47,106
Taken
45,748
23,618
Mitigated
20,016
12,283
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,327
2,980
0
3,365
9,242
3,745
536
2,858
6,330
0
66,169
L
Serqet
4,022
637
0
105
7,120
3,290
0
1,169
5,907
0
62,583
L
Ne Zha
DEM0NxSAGE
Ne Zha
4,300
1,078
0
4,112
8,931
4,483
0
281
8,648
0
21,394
W
Mercury
EatingApple8
Mercury
5,121
2,484
0
4,855
10,775
4,040
0
2,660
7,459
0
62,349
W
7,681
581
96
4,555
10,181
4,085
0
6,774
3,407
55,489
0
L
Jormungandr
KiraYoshikageキ
Jormungandr
8,483
1,680
0
4,135
12,279
8,242
0
7,353
4,852
68,090
0
L
Janus
MorganCad
Janus
7,311
201
0
1,901
8,848
3,685
0
2,754
6,010
52,508
0
W
4,511
425
0
4,598
8,890
5,779
0
2,662
6,146
0
22,120
W
4,080
1,201
0
1,954
6,660
2,367
50
4,233
2,109
45,057
0
L
3,933
945
0
2,030
9,928
3,918
0
0
9,928
54,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
37,121
424
Minions Killed
435
0
Camps Cleared
0
1,376,821
Distance Traveled
1,421,731
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,739
595
110
8
0
267,805
2
L
Serqet
8,092
622
95
7
0
338,900
1
L
Ne Zha
6,066
467
21
2
0
245,104
3
W
Mercury
7,937
611
105
8
0
354,337
2
W
Chang'e
7,439
572
81
6
0
252,436
4
L
Jormungandr
7,941
611
103
8
0
272,536
0
L
Janus
7,523
579
94
7
0
276,771
4
W
Tyr
6,929
533
35
3
0
308,350
0
W
Hera
7,077
544
104
8
0
238,803
6
L
Chronos
6,753
519
111
9
0
243,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role