Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gods3rdLeg
Ah Muzen Cab
Level 126
God Stats
4W - 1L
1,623 SR
Queue Stats
128W - 167L
1,336 Elo+
Party 1
Artio
Artio
JubJub1125
Artio
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,355 Elo+
Solo
Ah Puch
Ah Puch
SaintBrigantia
Ah Puch
Level 127
God Stats
3W - 3L
1,433 SR
Queue Stats
172W - 208L
1,367 Elo+
Party 1
Anubis
Anubis
choombawoo
Anubis
Level 80
God Stats
4W - 3L
1,520 SR
Queue Stats
339W - 331L
1,481 Elo+
Solo
Tyr
Tyr
lolito99
Tyr
Level 115
God Stats
4W - 2L
1,894 SR
Queue Stats
347W - 185L
1,652 Elo+
Solo
Team Averages
Level 102
1,594 SR
1,438 Elo+

VS

Team Averages
Level 73
1,596 SR
1,363 Elo+
Serqet
Serqet
CarlaTsukinami
Serqet
Level 55
God Stats
1W - 1L
1,691 SR
Queue Stats
239W - 291L
1,398 Elo+
Solo
Artio
Artio
FlawlessxxWolf
Artio
Level 85
God Stats
0W - 2L
1,315 SR
Queue Stats
4W - 11L
1,311 Elo+
Solo
Amaterasu
Amaterasu
LINEJUNK_
Amaterasu
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 131L
1,287 Elo+
Solo
Ah Puch
Ah Puch
PapaBuck9479
Ah Puch
Level 58
God Stats
1W - 2L
1,718 SR
Queue Stats
173W - 197L
1,422 Elo+
Solo
Kukulkan
Kukulkan
Vulcarin
Kukulkan
Level 129
God Stats
1W - 1L
1,755 SR
Queue Stats
89W - 105L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gods3rdLeg
Ah Muzen Cab
18
6 / 4 / 3
11,331
708
11,116
17,017
7,221
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
17
1 / 4 / 9
10,000
625
3,335
15,757
17,607
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

19
4 / 5 / 9
12,006
750
15,555
16,108
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
choombawoo
Anubis
18
5 / 3 / 10
11,294
706
13,401
14,127
7,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 2 / 14
11,293
706
11,947
18,234
22,439
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,847
553
2,958
11,294
7,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 5 / 11
11,503
719
4,839
19,848
20,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
LINEJUNK_
Amaterasu
7
1 / 2 / 0
7,648
478
827
3,111
2,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
PapaBuck9479
Ah Puch
20
3 / 3 / 10
11,678
730
29,410
14,527
7,837
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Vulcarin
Kukulkan
20
8 / 3 / 4
12,067
754
30,303
12,436
5,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
19
Kills
16
18
Deaths
19
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
4
5
11
1.9
W
Ah Muzen Cab
Gods3rdLeg
Ah Muzen Cab
6
4
3
1.88
W
Artio
1
4
9
1.38
L
Amaterasu
LINEJUNK_
Amaterasu
1
2
0
0.5
L
Ah Puch
PapaBuck9479
Ah Puch
3
3
10
2.67
W
4
5
9
1.7
L
Kukulkan
Vulcarin
Kukulkan
8
3
4
3.33
W
Anubis
choombawoo
Anubis
5
3
10
3.33
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,354
Damage
68,337
81,243
Taken
61,216
61,743
Mitigated
43,538
29,828
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,958
445
893
1,007
11,294
7,357
0
5,920
5,374
0
11,516
L
4,839
512
2,137
4,139
19,848
20,891
0
10,799
9,049
7,170
0
W
Ah Muzen Cab
Gods3rdLeg
Ah Muzen Cab
11,116
5,840
4,349
3,158
17,017
7,221
1,281
12,739
3,642
0
23,673
W
Artio
3,335
560
1,439
2,077
15,757
17,607
610
12,534
2,182
7,143
0
L
Amaterasu
LINEJUNK_
Amaterasu
827
193
0
153
3,111
2,074
0
2,003
1,108
0
1,157
L
Ah Puch
PapaBuck9479
Ah Puch
29,410
1,015
1,600
4,868
14,527
7,837
128
5,492
9,035
51,006
0
W
15,555
914
1,912
3,918
16,108
6,637
29
12,251
3,273
34,798
0
L
Kukulkan
Vulcarin
Kukulkan
30,303
1,438
1,171
3,228
12,436
5,379
290
8,289
4,147
61,856
0
W
Anubis
choombawoo
Anubis
13,401
400
2,126
5,866
14,127
7,839
42
11,665
1,901
38,482
0
W
11,947
1,190
1,212
3,771
18,234
22,439
320
11,716
4,973
212
25,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
51,743
191
Minions Killed
206
0
Camps Cleared
0
1,417,703
Distance Traveled
1,137,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,847
553
16
1
0
203,678
0
L
Artio
11,503
719
10
1
0
293,761
0
W
Ah Muzen Cab
11,331
708
28
2
0
299,807
0
W
Artio
10,000
625
13
1
0
294,802
0
L
Amaterasu
7,648
478
1
0
0
57,651
0
L
Ah Puch
11,678
730
68
4
0
275,153
0
W
Ah Puch
12,006
750
49
3
0
258,442
0
L
Kukulkan
12,067
754
111
7
0
307,268
0
W
Anubis
11,294
706
63
4
0
246,200
0
W
Tyr
11,293
706
38
2
0
318,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role