Player Matchup

Cerberus
Cerberus
Chunkley
Cerberus
Level 112
God Stats
1W - 1L
1,750 SR
Queue Stats
9W - 6L
1,876 Elo+
Party 2
Izanami
Izanami
DEADPOOL-VG
Izanami
Level 146
God Stats
12W - 14L
1,445 SR
Queue Stats
217W - 192L
1,448 Elo+
Solo
Cabrakan
Cabrakan
JethorA
Cabrakan
Level 141
God Stats
3W - 1L
1,597 SR
Queue Stats
168W - 168L
1,468 Elo+
Solo
Arachne
Arachne
Nurpz
Arachne
Level 141
God Stats
5W - 4L
1,624 SR
Queue Stats
81W - 40L
1,690 Elo+
Party 2
Hades
Hades
vavince
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,862 Elo+
Party 2
Team Averages
Level 125
1,583 SR
1,669 Elo+

VS

Team Averages
Level 136
1,471 SR
1,395 Elo+
Ratatoskr
Ratatoskr
Bank_YRN
Ratatoskr
Level 149
God Stats
7W - 15L
1,410 SR
Queue Stats
121W - 161L
1,398 Elo+
Party 1
Chernobog
Chernobog
SLVRS_RAGE
Chernobog
Level 101
God Stats
3W - 3L
1,438 SR
Queue Stats
151W - 205L
1,396 Elo+
Party 1
Mulan
Mulan
Scarlets_Nobody
Mulan
Level 129
God Stats
3W - 2L
1,588 SR
Queue Stats
64W - 133L
1,377 Elo+
Party 1
Sol
Sol
TheMeatMan1523
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 52L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
mew-5
Cthulhu
Level 177
God Stats
6W - 7L
1,418 SR
Queue Stats
576W - 627L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chunkley
Cerberus
8
0 / 1 / 1
5,027
503
2,650
6,004
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
DEADPOOL-VG
Izanami
9
0 / 3 / 0
5,227
523
2,074
5,346
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
JethorA
Cabrakan
8
0 / 4 / 0
4,951
495
3,550
9,250
5,458
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
Nurpz
Arachne
11
0 / 0 / 0
5,600
560
1,879
8,046
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
vavince
Hades
9
2 / 4 / 0
5,533
553
4,051
8,814
3,763
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bank_YRN
Ratatoskr
10
3 / 1 / 3
5,701
570
5,756
6,154
2,128
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
SLVRS_RAGE
Chernobog
11
2 / 0 / 2
6,703
670
3,177
3,618
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
3 / 0 / 3
5,295
530
5,025
6,167
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
5,614
561
5,277
4,840
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
mew-5
Cthulhu
11
2 / 0 / 2
6,190
619
4,085
6,360
3,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Bank_YRN
Ratatoskr
3
1
3
4.5
L
Cerberus
Chunkley
Cerberus
0
1
1
0.5
L
Izanami
DEADPOOL-VG
Izanami
0
3
0
0
L
Cabrakan
JethorA
Cabrakan
0
4
0
0
L
Arachne
Nurpz
Arachne
0
0
0
0
W
Chernobog
SLVRS_RAGE
Chernobog
2
0
2
3
W
3
0
3
4.5
W
2
1
1
2.5
W
Cthulhu
mew-5
Cthulhu
2
0
2
3
L
Hades
vavince
Hades
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,204
Damage
23,320
37,460
Taken
27,139
17,599
Mitigated
12,493
12,879
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Bank_YRN
Ratatoskr
5,756
2,027
0
550
6,154
2,128
0
1,797
4,357
0
36,738
L
Cerberus
Chunkley
Cerberus
2,650
130
0
1,187
6,004
3,888
0
740
5,264
16,769
0
L
Izanami
DEADPOOL-VG
Izanami
2,074
1,887
0
1,440
5,346
1,568
0
0
5,346
0
39,214
L
Cabrakan
JethorA
Cabrakan
3,550
472
0
3,435
9,250
5,458
0
3,948
5,302
24,816
0
L
Arachne
Nurpz
Arachne
1,879
1,176
0
3,111
8,046
2,922
0
1,025
7,021
0
52,635
W
Chernobog
SLVRS_RAGE
Chernobog
3,177
2,280
0
1,987
3,618
1,189
0
635
2,983
0
53,163
W
5,025
1,056
0
1,117
6,167
3,641
0
2,019
4,148
439
18,396
W
5,277
2,237
0
1,365
4,840
1,652
0
2,943
1,897
36,686
4,365
W
Cthulhu
mew-5
Cthulhu
4,085
734
0
3,438
6,360
3,883
0
2,857
3,503
38,288
0
L
Hades
vavince
Hades
4,051
1,013
360
3,346
8,814
3,763
0
3,479
5,335
37,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
29,503
307
Minions Killed
337
0
Camps Cleared
0
985,405
Distance Traveled
957,318
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,701
570
58
6
0
218,251
0
L
Cerberus
5,027
503
30
3
0
216,394
3
L
Izanami
5,227
523
70
7
0
171,455
2
L
Cabrakan
4,951
495
43
4
0
180,398
0
L
Arachne
5,600
560
88
9
0
239,544
0
W
Chernobog
6,703
670
105
11
0
180,045
2
W
Mulan
5,295
530
29
3
0
188,430
3
W
Sol
5,614
561
77
8
0
178,190
0
W
Cthulhu
6,190
619
68
7
0
192,402
0
L
Hades
5,533
553
76
8
0
177,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role