Player Matchup

Ah Puch
Ah Puch
BatNight_
Ah Puch
Level 140
God Stats
4W - 2L
1,567 SR
Queue Stats
322W - 326L
1,456 Elo+
Solo
He Bo
He Bo
HEAN27
He Bo
Level 155
God Stats
2W - 0L
1,702 SR
Queue Stats
730W - 704L
1,502 Elo+
Solo
Nemesis
Nemesis
xGoDzXInCaRnAtE
Nemesis
Level 157
God Stats
4W - 1L
1,621 SR
Queue Stats
200W - 179L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
xGoDzXLeGaCy
Hou Yi
Level 48
God Stats
5W - 3L
1,507 SR
Queue Stats
39W - 52L
1,405 Elo+
Party 1
Horus
Horus
xGoDzXSeNtiNeL
Horus
Level 149
God Stats
3W - 3L
1,616 SR
Queue Stats
114W - 124L
1,440 Elo+
Party 1
Team Averages
Level 130
1,603 SR
1,462 Elo+

VS

Team Averages
Level 101
1,500 SR
1,436 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
YosukeTaku
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,373 Elo+
Solo
Medusa
Medusa
iTzz IcEmAnz
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
llBuzzLightyear
Nike
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Martichoras
Martichoras
xI BlackOp Ix
Martichoras
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BatNight_
Ah Puch
14
1 / 1 / 11
7,669
959
9,064
5,893
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
HEAN27
He Bo
13
2 / 1 / 9
7,714
964
3,659
3,480
1,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 1 / 6
8,511
1,064
7,760
5,697
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
14
4 / 0 / 6
7,837
980
5,652
4,720
1,971
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 7
6,702
838
2,566
6,819
7,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 3 / 3
5,663
708
1,776
5,989
5,124
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

7
0 / 4 / 2
5,302
663
2,023
5,744
2,679
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
12
1 / 3 / 3
6,335
792
3,285
5,875
2,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
0 / 2 / 4
5,708
714
3,641
6,785
5,785
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
xI BlackOp Ix
Martichoras
13
3 / 3 / 1
6,660
833
3,409
6,052
2,576
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
15
Kills
4
5
Deaths
15
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
3
0.5
W
Ah Puch
BatNight_
Ah Puch
1
1
11
6.5
W
He Bo
HEAN27
He Bo
2
1
9
6.5
L
0
4
2
0.25
L
Medusa
1
3
3
0.83
L
0
2
4
1
W
7
1
6
10
W
Hou Yi
4
0
6
7
W
1
2
7
2.25
L
Martichoras
xI BlackOp Ix
Martichoras
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,701
Damage
14,134
26,609
Taken
30,445
15,849
Mitigated
18,457
13,571
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,776
101
420
291
5,989
5,124
0
2,301
3,672
5,133
0
W
Ah Puch
BatNight_
Ah Puch
9,064
365
265
1,882
5,893
2,649
729
1,168
4,725
20,052
0
W
He Bo
HEAN27
He Bo
3,659
201
467
266
3,480
1,239
763
459
2,963
14,375
0
L
2,023
108
1,813
781
5,744
2,679
0
2,308
3,436
3,934
0
L
Medusa
3,285
1,069
0
595
5,875
2,293
0
3,232
2,601
0
9,207
L
3,641
100
384
138
6,785
5,785
0
2,657
4,065
0
5,412
W
7,760
1,829
2,759
1,385
5,697
2,786
1,161
706
4,991
0
13,455
W
Hou Yi
5,652
2,364
0
984
4,720
1,971
802
615
4,043
0
12,815
W
2,566
1,073
3,279
2,284
6,819
7,204
23
731
6,088
0
5,068
L
Martichoras
xI BlackOp Ix
Martichoras
3,409
1,149
359
519
6,052
2,576
0
2,092
3,948
0
15,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
29,668
88
Minions Killed
78
0
Camps Cleared
0
828,217
Distance Traveled
657,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,663
708
6
1
0
147,646
0
W
Ah Puch
7,669
959
25
3
0
148,792
0
W
He Bo
7,714
964
30
4
0
156,245
0
L
Ra
5,302
663
8
1
0
69,458
0
L
Medusa
6,335
792
22
3
0
159,652
0
L
Nike
5,708
714
4
1
0
145,925
0
W
Nemesis
8,511
1,064
11
1
0
163,532
0
W
Hou Yi
7,837
980
17
2
0
181,747
0
W
Horus
6,702
838
5
1
0
177,901
0
L
Martichoras
6,660
833
38
5
0
134,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role