Player Matchup

Discordia
Discordia
Bronze IV
Muitosono
Discordia
Bronze IV
Level 38
God Stats
13W - 8L
1,518 SR
Queue Stats
19W - 36L
696 MMR
Party 2
Nu Wa
Nu Wa
Bronze I
laralucia_
Nu Wa
Bronze I
Level 72
God Stats
27W - 30L
1,421 SR
Queue Stats
35W - 56L
549 MMR
Party 2
Anubis
Anubis
Bronze III
wolfgomes
Anubis
Bronze III
Level 137
God Stats
1W - 0L
1,296 SR
Queue Stats
3W - 7L
1,367 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,412 SR
871 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,441 SR
938 MMR
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze I
LyricLaPerla
Chang'e
Bronze I
Level 171
God Stats
5W - 8L
1,355 SR
Queue Stats
555W - 729L
626 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze I
xBuLLiExBuLLiEx
Sun Wukong
Bronze I
Level 112
God Stats
59W - 70L
1,469 SR
Queue Stats
278W - 390L
688 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Muitosono
Discordia
14
3 / 2 / 6
11,626
775
13,123
8,650
2,780
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
13
0 / 1 / 8
10,557
704
8,842
5,816
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
wolfgomes
Anubis
15
6 / 2 / 2
12,146
810
8,917
11,789
5,649
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorBaron SamediTyrCerberusBacchus

VS

Bans
ChaacAh PuchAresOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 1 / 0
8,168
545
631
2,927
741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
LyricLaPerla
Chang'e
14
2 / 5 / 2
10,939
729
10,083
14,649
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
xBuLLiExBuLLiEx
Sun Wukong
14
3 / 3 / 1
11,128
742
7,469
19,736
22,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
5
5
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Chang'e
LyricLaPerla
Chang'e
2
5
2
0.6
W
Discordia
Muitosono
Discordia
3
2
6
3
W
Nu Wa
0
1
8
4
W
Anubis
wolfgomes
Anubis
6
2
2
3.5
L
Sun Wukong
xBuLLiExBuLLiEx
Sun Wukong
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,882
Damage
18,183
26,255
Taken
37,312
10,260
Mitigated
27,699
7,143
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
631
191
0
239
2,927
741
0
2,406
383
0
6,110
L
Chang'e
LyricLaPerla
Chang'e
10,083
405
1,000
1,400
14,649
4,641
0
12,452
2,005
61,230
0
W
Discordia
Muitosono
Discordia
13,123
712
768
1,664
8,650
2,780
884
3,037
5,343
48,751
0
W
Nu Wa
8,842
3,563
355
982
5,816
1,831
1,290
3,084
2,641
40,166
0
W
Anubis
wolfgomes
Anubis
8,917
189
170
3,204
11,789
5,649
891
4,279
7,160
50,985
0
L
Sun Wukong
xBuLLiExBuLLiEx
Sun Wukong
7,469
1,219
0
4,372
19,736
22,317
15
15,370
3,914
0
46,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,329
Gold Earned
30,235
165
Minions Killed
147
0
Camps Cleared
0
778,226
Distance Traveled
527,103
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,168
545
8
1
0
40,942
0
L
Chang'e
10,939
729
91
6
0
247,643
0
W
Discordia
11,626
775
56
4
0
281,043
0
W
Nu Wa
10,557
704
51
3
0
276,420
8
W
Anubis
12,146
810
58
4
0
220,763
2
L
Sun Wukong
11,128
742
48
3
0
238,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role