Player Matchup

Skadi
Skadi
Apollokiller3
Skadi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,207 Elo+
Party 2
Chang'e
Chang'e
Flossybih47
Chang'e
Level 69
God Stats
12W - 19L
1,449 SR
Queue Stats
74W - 99L
1,409 Elo+
Solo
Xing Tian
Xing Tian
Nova Isolation
Xing Tian
Level 125
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 7L
1,295 Elo+
Party 2
Nemesis
Nemesis
XxJ SlasherxX05
Nemesis
Level 25
God Stats
2W - 2L
1,597 SR
Queue Stats
8W - 19L
1,165 Elo+
Party 2
Cthulhu
Cthulhu
ltz IKermit
Cthulhu
Level 28
God Stats
1W - 4L
1,432 SR
Queue Stats
5W - 14L
1,237 Elo+
Party 2
Team Averages
Level 61
1,452 SR
1,263 Elo+

VS

Team Averages
Level 89
1,523 SR
1,467 Elo+
Chernobog
Chernobog
 
Chernobog
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Bandit69
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,452 Elo+
Party 3
Anhur
Anhur
Bollin69
Anhur
Level 139
God Stats
6W - 5L
1,611 SR
Queue Stats
229W - 228L
1,483 Elo+
Party 3
Osiris
Osiris
SpectralDiety
Osiris
Level 89
God Stats
15W - 18L
1,421 SR
Queue Stats
450W - 437L
1,468 Elo+
Solo
Arachne
Arachne
mastermilker-TTV
Arachne
Level 68
God Stats
28W - 14L
1,582 SR
Queue Stats
271W - 280L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 4 / 1
4,831
483
4,776
6,558
2,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Flossybih47
Chang'e
8
2 / 3 / 0
5,770
577
3,267
6,491
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Nova Isolation
Xing Tian
7
0 / 3 / 4
5,218
522
3,204
9,687
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 6 / 1
5,358
536
2,417
8,793
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ltz IKermit
Cthulhu
9
0 / 3 / 0
5,270
527
2,379
8,587
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
0 / 2 / 4
5,763
576
4,691
6,508
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Bandit69
Nu Wa
10
3 / 1 / 7
6,481
648
3,795
4,773
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Bollin69
Anhur
10
3 / 2 / 5
6,699
670
4,179
8,569
4,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 2
7,426
743
4,160
8,086
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
9 / 2 / 3
7,452
745
7,369
9,835
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
19
19
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
2
4
1
L
3
4
1
0.88
W
Nu Wa
Bandit69
Nu Wa
3
1
7
6.5
W
Anhur
Bollin69
Anhur
3
2
5
2.75
L
Chang'e
Flossybih47
Chang'e
2
3
0
0.67
L
Xing Tian
Nova Isolation
Xing Tian
0
3
4
0.67
W
4
0
2
5
L
2
6
1
0.42
L
Cthulhu
ltz IKermit
Cthulhu
0
3
0
0
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,043
Damage
24,194
40,116
Taken
37,771
19,034
Mitigated
18,109
5,829
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,691
3,199
0
2,489
6,508
2,139
465
1,380
4,984
0
34,973
L
4,776
1,960
212
651
6,558
2,422
0
804
5,754
0
23,099
W
Nu Wa
Bandit69
Nu Wa
3,795
1,134
0
174
4,773
1,565
648
1,451
3,093
30,068
0
W
Anhur
Bollin69
Anhur
4,179
1,924
0
2,765
8,569
4,308
567
1,217
7,183
0
19,725
L
Chang'e
Flossybih47
Chang'e
3,267
423
0
1,825
6,491
1,857
0
1,607
4,884
23,118
0
L
Xing Tian
Nova Isolation
Xing Tian
3,204
405
0
1,414
9,687
6,935
0
242
9,445
15,808
0
W
4,160
1,242
0
4,461
8,086
6,536
154
1,790
5,991
0
48,810
L
2,417
1,098
0
72
8,793
2,337
0
683
8,110
0
20,807
L
Cthulhu
ltz IKermit
Cthulhu
2,379
112
0
1,655
8,587
5,483
0
459
8,128
32,406
0
W
7,369
5,053
0
3,099
9,835
3,561
680
2,303
7,199
0
45,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,447
Gold Earned
33,821
189
Minions Killed
274
0
Camps Cleared
0
985,325
Distance Traveled
1,027,485
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,763
576
55
6
0
196,322
0
L
Skadi
4,831
483
30
3
0
195,536
0
W
Nu Wa
6,481
648
50
5
0
182,152
0
W
Anhur
6,699
670
23
2
0
197,338
0
L
Chang'e
5,770
577
42
4
0
117,762
0
L
Xing Tian
5,218
522
18
2
0
211,627
2
W
Osiris
7,426
743
69
7
0
210,650
0
L
Nemesis
5,358
536
35
4
0
232,310
0
L
Cthulhu
5,270
527
64
6
0
228,090
0
W
Arachne
7,452
745
77
8
0
241,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role