Player Matchup

Horus
Horus
Legan2001
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo
Hun Batz
Hun Batz
Muffinstorm
Hun Batz
Level 164
God Stats
0W - 1L
1,593 SR
Queue Stats
12W - 18L
1,348 Elo+
Party 1
Geb
Geb
SilentToots
Geb
Level 22
God Stats
0W - 2L
1,612 SR
Queue Stats
10W - 25L
1,317 Elo+
Party 1
Osiris
Osiris
Tardyjay
Osiris
Level 83
God Stats
1W - 1L
1,555 SR
Queue Stats
43W - 69L
1,354 Elo+
Party 1
Hou Yi
Hou Yi
finestecho
Hou Yi
Level 44
God Stats
1W - 2L
1,541 SR
Queue Stats
34W - 61L
1,345 Elo+
Party 1
Team Averages
Level 66
1,560 SR
1,319 Elo+

VS

Team Averages
Level 86
1,545 SR
1,498 Elo+
Cthulhu
Cthulhu
Bloodlaser0304
Cthulhu
Level 146
God Stats
11W - 5L
1,563 SR
Queue Stats
220W - 193L
1,537 Elo+
Party 2
Horus
Horus
Litlbate
Horus
Level 85
God Stats
3W - 5L
1,502 SR
Queue Stats
256W - 258L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
MAJORPANDA_
Xbalanque
Level 151
God Stats
1W - 0L
1,734 SR
Queue Stats
99W - 101L
1,494 Elo+
Party 2
Anubis
Anubis
not_alexandr
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,460 Elo+
Solo
Discordia
Discordia
xLegendaryKingxt
Discordia
Level 29
God Stats
3W - 4L
1,424 SR
Queue Stats
147W - 137L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Legan2001
Horus
13
0 / 6 / 9
8,394
700
2,786
22,414
11,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Muffinstorm
Hun Batz
17
10 / 6 / 2
10,638
887
10,703
13,349
8,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 5 / 8
9,406
784
6,858
16,731
17,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Tardyjay
Osiris
15
0 / 7 / 7
8,309
692
6,248
18,362
22,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
finestecho
Hou Yi
13
0 / 7 / 4
7,210
601
5,097
12,049
5,910
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 22
10,813
901
17,243
15,167
21,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Litlbate
Horus
15
4 / 2 / 19
9,486
791
5,523
11,472
9,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Xbalanque
MAJORPANDA_
Xbalanque
17
10 / 5 / 14
10,921
910
22,073
12,368
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
16
8 / 3 / 19
10,562
880
12,012
9,626
5,556
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
17
3 / 2 / 25
10,328
861
18,301
6,230
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
12
Kills
31
31
Deaths
15
30
Assists
99
Player
Kills
Deaths
Assists
KDA
W
6
3
22
5.67
L
Horus
Legan2001
Horus
0
6
9
0.75
W
Horus
Litlbate
Horus
4
2
19
6.75
W
Xbalanque
MAJORPANDA_
Xbalanque
10
5
14
3.4
L
Hun Batz
Muffinstorm
Hun Batz
10
6
2
1.83
L
2
5
8
1.2
L
Osiris
Tardyjay
Osiris
0
7
7
0.5
L
Hou Yi
finestecho
Hou Yi
0
7
4
0.29
W
Anubis
8
3
19
5.83
W
Discordia
3
2
25
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,692
Damage
75,152
82,905
Taken
54,863
65,445
Mitigated
46,684
16,527
Healing
16,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,243
356
1,831
2,191
15,167
21,288
550
1,570
13,443
30,197
1,374
L
Horus
Legan2001
Horus
2,786
1,506
2,573
7,062
22,414
11,442
42
12,389
10,025
0
8,047
W
Horus
Litlbate
Horus
5,523
2,342
3,019
2,674
11,472
9,663
417
1,172
10,135
0
8,492
W
Xbalanque
MAJORPANDA_
Xbalanque
22,073
12,265
888
2,208
12,368
7,197
3,027
2,431
9,612
0
35,515
L
Hun Batz
Muffinstorm
Hun Batz
10,703
1,429
1,300
938
13,349
8,249
108
7,125
6,224
0
23,216
L
6,858
576
1,121
1,609
16,731
17,702
0
9,821
6,910
11,011
201
L
Osiris
Tardyjay
Osiris
6,248
2,193
565
1,220
18,362
22,142
0
9,500
8,862
0
19,221
L
Hou Yi
finestecho
Hou Yi
5,097
3,221
0
139
12,049
5,910
0
7,347
4,702
0
11,340
W
Anubis
12,012
1,158
409
2,096
9,626
5,556
1,544
1,168
8,318
27,909
0
W
Discordia
18,301
383
454
998
6,230
2,980
1,155
316
5,914
32,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
52,110
88
Minions Killed
131
0
Camps Cleared
0
941,825
Distance Traveled
1,099,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,813
901
26
2
0
217,363
0
L
Horus
8,394
700
8
1
0
176,100
0
W
Horus
9,486
791
4
0
0
237,377
0
W
Xbalanque
10,921
910
30
3
0
203,069
0
L
Hun Batz
10,638
887
30
3
0
203,448
0
L
Geb
9,406
784
10
1
0
209,567
0
L
Osiris
8,309
692
26
2
0
189,897
0
L
Hou Yi
7,210
601
14
1
0
162,813
0
W
Anubis
10,562
880
46
4
0
208,291
0
W
Discordia
10,328
861
25
2
0
233,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role