Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Devilhunters
Kukulkan
Level 154
God Stats
1W - 1L
1,219 SR
Queue Stats
48W - 46L
1,569 Elo+
Solo
Serqet
Serqet
HeiNeKenZ14
Serqet
Level 159
God Stats
7W - 2L
1,546 SR
Queue Stats
304W - 344L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
Punkeke
Kuzenbo
Level 146
God Stats
4W - 5L
1,621 SR
Queue Stats
306W - 316L
1,524 Elo+
Party 1
Ullr
Ullr
zetinhа
Ullr
Level 158
God Stats
4W - 2L
1,687 SR
Queue Stats
19W - 10L
1,710 Elo+
Party 1
Team Averages
Level 137
1,514 SR
1,573 Elo+

VS

Team Averages
Level 110
1,543 SR
1,470 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Matheuss_Stan
Persephone
Level 41
God Stats
4W - 4L
1,713 SR
Queue Stats
45W - 69L
1,373 Elo+
Solo
Xbalanque
Xbalanque
markinZero
Xbalanque
Level 144
God Stats
72W - 83L
1,503 SR
Queue Stats
280W - 326L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 4
6,114
1,223
1,847
2,259
743
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Devilhunters
Kukulkan
11
0 / 0 / 3
6,047
1,209
4,417
1,809
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
11
3 / 0 / 3
6,948
1,390
5,629
4,980
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Punkeke
Kuzenbo
11
1 / 0 / 7
6,687
1,337
3,230
4,007
4,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
11
3 / 0 / 4
6,552
1,310
6,903
5,601
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

392

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 0
5,791
1,158
5,510
6,653
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
 
Nu Wa
10
0 / 2 / 0
5,730
1,146
4,992
5,401
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
 
Janus
10
0 / 2 / 0
5,655
1,131
2,946
4,252
1,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Matheuss_Stan
Persephone
10
0 / 0 / 0
5,108
1,022
0
0
0
Xbalanque
markinZero
Xbalanque
10
0 / 3 / 0
5,497
1,099
2,572
7,354
2,412
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
8
Kills
0
0
Deaths
8
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
4
3
L
Chaac
 
Chaac
0
1
0
0
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Janus
 
Janus
0
2
0
0
W
Kukulkan
Devilhunters
Kukulkan
0
0
3
1.5
W
Serqet
3
0
3
4.5
L
Persephone
Matheuss_Stan
Persephone
0
0
0
0
W
Kuzenbo
Punkeke
Kuzenbo
1
0
7
4.5
L
Xbalanque
markinZero
Xbalanque
0
3
0
0
W
Ullr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,026
Damage
16,020
18,656
Taken
23,660
11,058
Mitigated
9,239
918
Healing
2,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,847
239
0
235
2,259
743
0
564
1,695
10,304
0
L
Chaac
 
Chaac
5,510
1,089
0
2,250
6,653
3,788
0
2,970
3,337
0
21,552
L
Nu Wa
 
Nu Wa
4,992
1,185
0
0
5,401
1,610
0
1,756
3,533
11,747
0
L
Janus
 
Janus
2,946
229
0
0
4,252
1,429
0
1,985
2,063
15,709
0
W
Kukulkan
Devilhunters
Kukulkan
4,417
114
0
0
1,809
852
0
802
1,007
21,464
0
W
Serqet
5,629
1,425
0
0
4,980
2,455
0
1,415
3,565
0
16,150
L
Persephone
Matheuss_Stan
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
Punkeke
Kuzenbo
3,230
1,363
0
433
4,007
4,850
0
2,064
1,943
5,494
0
L
Xbalanque
markinZero
Xbalanque
2,572
1,290
0
116
7,354
2,412
0
2,469
4,492
0
9,309
W
Ullr
6,903
2,345
0
250
5,601
2,158
0
3,093
2,508
0
13,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
27,781
106
Minions Killed
104
8
Camps Cleared
3
565,300
Distance Traveled
439,285
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,114
1,223
24
5
1
93,528
0
L
Chaac
5,791
1,158
42
8
2
123,414
0
L
Nu Wa
5,730
1,146
14
3
0
99,136
3
L
Janus
5,655
1,131
36
7
1
111,483
0
W
Kukulkan
6,047
1,209
46
9
2
109,196
0
W
Serqet
6,948
1,390
22
4
3
124,784
0
L
Persephone
5,108
1,022
0
0
0
2,465
0
W
Kuzenbo
6,687
1,337
0
0
0
131,260
0
L
Xbalanque
5,497
1,099
12
2
0
102,787
0
W
Ullr
6,552
1,310
14
3
2
106,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role