Player Matchup

Ganesha
Ganesha
Clazza95
Ganesha
Level 156
God Stats
2W - 6L
1,400 SR
Queue Stats
131W - 121L
1,510 Elo+
Party 2
Fenrir
Fenrir
M4sterPedro
Fenrir
Level 102
God Stats
0W - 1L
1,253 SR
Queue Stats
141W - 137L
1,496 Elo+
Party 2
Merlin
Merlin
XxDeadpoolxX182
Merlin
Level 125
God Stats
9W - 9L
1,552 SR
Queue Stats
88W - 90L
1,546 Elo+
Solo
Team Averages
Level 128
1,402 SR
1,517 Elo+

VS

Team Averages
Level 123
1,427 SR
1,578 Elo+
Ymir
Ymir
Jeffarto
Ymir
Level 114
God Stats
2W - 0L
1,301 SR
Queue Stats
53W - 57L
1,543 Elo+
Party 1
Freya
Freya
LastingLuck
Freya
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,602 Elo+
Party 1
Pele
Pele
Pelyi
Pele
Level 127
God Stats
2W - 3L
1,480 SR
Queue Stats
91W - 81L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Clazza95
Ganesha
10
0 / 4 / 8
7,529
753
5,623
10,517
9,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
11
6 / 4 / 3
8,667
867
9,162
12,355
7,937
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 1 / 5
8,723
872
8,751
5,178
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 2 / 7
7,952
795
8,668
11,577
12,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 3 / 2
7,004
700
2,018
5,445
2,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Pelyi
Pele
12
6 / 5 / 2
9,069
907
11,835
11,647
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
10
Kills
9
9
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Clazza95
Ganesha
0
4
8
1
W
Ymir
2
2
7
2.75
W
1
3
2
0.67
L
Fenrir
6
4
3
1.88
W
Pele
Pelyi
Pele
6
5
2
1.4
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
22,521
28,050
Taken
28,669
19,256
Mitigated
18,992
1,339
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Clazza95
Ganesha
5,623
907
0
1,051
10,517
9,539
0
3,125
6,902
13,811
0
W
Ymir
8,668
3,154
439
1,331
11,577
12,073
0
7,165
4,412
16,259
0
W
2,018
861
0
1,403
5,445
2,062
0
1,304
4,141
15,644
0
L
Fenrir
9,162
1,991
0
158
12,355
7,937
0
4,684
7,331
0
15,078
W
Pele
Pelyi
Pele
11,835
3,815
0
2,134
11,647
4,857
0
6,009
5,638
0
39,939
L
8,751
272
0
130
5,178
1,780
0
2,404
2,538
52,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,919
Gold Earned
24,025
99
Minions Killed
92
0
Camps Cleared
0
550,158
Distance Traveled
478,260
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,529
753
0
0
0
175,700
8
W
Ymir
7,952
795
18
2
0
177,304
0
W
Freya
7,004
700
26
3
0
109,642
0
L
Fenrir
8,667
867
16
2
0
192,401
0
W
Pele
9,069
907
48
5
0
191,314
0
L
Merlin
8,723
872
83
8
0
182,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role