Player Matchup

King Arthur
King Arthur
AReallyCoolRock
King Arthur
Level 27
God Stats
27W - 17L
1,613 SR
Queue Stats
133W - 109L
1,463 Elo+
Party 1
Sol
Sol
ARegularCherry
Sol
Level 29
God Stats
5W - 3L
1,325 SR
Queue Stats
174W - 156L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
EILAND82
Danzaburou
Level 68
God Stats
17W - 10L
1,536 SR
Queue Stats
192W - 172L
1,464 Elo+
Party 1
Team Averages
Level 41
1,491 SR
1,464 Elo+

VS

Team Averages
Level 64
1,473 SR
1,487 Elo+
Artemis
Artemis
BiGYumBo132
Artemis
Level 89
God Stats
12W - 14L
1,457 SR
Queue Stats
49W - 60L
1,422 Elo+
Solo
Ra
Ra
Cyphereion
Ra
Level 72
God Stats
4W - 6L
1,363 SR
Queue Stats
122W - 116L
1,549 Elo+
Solo
Achilles
Achilles
Legion DFG
Achilles
Level 32
God Stats
2W - 5L
1,599 SR
Queue Stats
33W - 34L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AReallyCoolRock
King Arthur
14
5 / 3 / 8
10,857
835
14,583
13,694
14,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 2 / 7
10,811
832
17,731
13,435
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
EILAND82
Danzaburou
13
5 / 1 / 8
11,179
860
11,468
9,271
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BiGYumBo132
Artemis
13
1 / 4 / 3
9,377
721
8,736
11,112
6,488
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 5
9,374
721
11,668
11,902
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Legion DFG
Achilles
13
5 / 4 / 1
10,209
785
9,813
25,892
22,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AReallyCoolRock
King Arthur
5
3
8
3
W
4
2
7
3.75
L
Artemis
BiGYumBo132
Artemis
1
4
3
0.63
L
0
6
5
0.42
W
Danzaburou
EILAND82
Danzaburou
5
1
8
9
L
Achilles
Legion DFG
Achilles
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,782
Damage
30,217
36,400
Taken
48,906
23,206
Mitigated
34,080
9,694
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AReallyCoolRock
King Arthur
14,583
1,116
105
317
13,694
14,085
78
4,156
9,434
519
34,826
W
17,731
5,980
287
7,670
13,435
5,132
978
4,648
8,717
45,383
0
L
Artemis
BiGYumBo132
Artemis
8,736
1,985
0
0
11,112
6,488
186
3,729
7,383
0
30,448
L
11,668
582
1,455
1,877
11,902
4,863
48
4,864
7,038
53,645
0
W
Danzaburou
EILAND82
Danzaburou
11,468
4,588
0
1,315
9,271
3,989
1,527
2,895
6,242
0
50,089
L
Achilles
Legion DFG
Achilles
9,813
2,789
0
8,321
25,892
22,729
0
9,525
16,367
0
25,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
28,960
147
Minions Killed
150
0
Camps Cleared
0
724,908
Distance Traveled
736,726
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,857
835
30
2
0
233,642
0
W
Sol
10,811
832
47
4
0
252,359
0
L
Artemis
9,377
721
52
4
0
248,410
0
L
Ra
9,374
721
72
6
0
236,306
1
W
Danzaburou
11,179
860
70
5
0
238,907
0
L
Achilles
10,209
785
26
2
0
252,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role