Player Matchup

Cthulhu
Cthulhu
DuartePutoAmo
Cthulhu
Level 19
God Stats
0W - 4L
1,357 SR
Queue Stats
1W - 12L
1,108 Elo+
Party 2
Chiron
Chiron
Ervyn
Chiron
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,184 Elo+
Party 2
Bastet
Bastet
Pykaran
Bastet
Level 38
God Stats
4W - 5L
1,353 SR
Queue Stats
8W - 23L
1,096 Elo+
Party 2
Scylla
Scylla
Ruzuri
Scylla
Level 17
God Stats
1W - 7L
1,309 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Neith
Neith
Shadows0f_Life
Neith
Level 127
God Stats
3W - 2L
1,776 SR
Queue Stats
347W - 351L
1,415 Elo+
Solo
Team Averages
Level 44
1,459 SR
1,261 Elo+

VS

Team Averages
Level 76
1,486 SR
1,473 Elo+
Anubis
Anubis
Jaimaja
Anubis
Level 83
God Stats
5W - 2L
1,390 SR
Queue Stats
62W - 68L
1,426 Elo+
Party 1
Chernobog
Chernobog
Rob_979
Chernobog
Level 95
God Stats
8W - 11L
1,428 SR
Queue Stats
121W - 126L
1,473 Elo+
Party 1
Ravana
Ravana
RxM_Marchee
Ravana
Level 93
God Stats
6W - 5L
1,423 SR
Queue Stats
83W - 103L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
Sicario38
Amaterasu
Level 27
God Stats
1W - 0L
1,741 SR
Queue Stats
19W - 15L
1,509 Elo+
Party 3
Ymir
Ymir
carry_my_to_dia
Ymir
Level 82
God Stats
4W - 2L
1,449 SR
Queue Stats
24W - 18L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 0 / 3
5,415
492
5,472
7,735
5,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Ervyn
Chiron
7
1 / 6 / 2
4,743
431
2,825
9,417
2,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Pykaran
Bastet
8
2 / 3 / 2
5,379
489
4,054
9,302
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Scylla
Ruzuri
Scylla
8
1 / 2 / 0
5,167
470
2,948
5,312
1,331
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

7
3 / 1 / 0
5,041
458
4,274
5,533
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jaimaja
Anubis
13
7 / 2 / 2
7,886
717
10,320
8,811
3,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Rob_979
Chernobog
10
0 / 1 / 1
5,306
482
3,555
5,814
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
12
3 / 1 / 3
6,818
620
5,433
5,978
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Sicario38
Amaterasu
10
1 / 1 / 0
6,068
552
2,636
7,196
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 0
6,125
557
3,000
8,003
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
12
12
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
0
3
1.5
L
Chiron
Ervyn
Chiron
1
6
2
0.33
W
Anubis
Jaimaja
Anubis
7
2
2
4
L
Bastet
Pykaran
Bastet
2
3
2
1
W
Chernobog
Rob_979
Chernobog
0
1
1
0.5
L
Scylla
Ruzuri
Scylla
1
2
0
0.5
W
Ravana
3
1
3
4.5
L
3
1
0
3
W
Amaterasu
Sicario38
Amaterasu
1
1
0
1
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,573
Damage
24,944
37,299
Taken
35,802
12,645
Mitigated
20,373
8,003
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,472
897
876
1,100
7,735
5,085
0
1,990
5,745
24,350
0
L
Chiron
Ervyn
Chiron
2,825
1,218
78
1,088
9,417
2,044
0
6,469
2,931
0
13,787
W
Anubis
Jaimaja
Anubis
10,320
434
0
4,840
8,811
3,645
654
0
8,811
67,131
0
L
Bastet
Pykaran
Bastet
4,054
1,148
0
2,278
9,302
2,503
0
3,897
5,405
0
27,307
W
Chernobog
Rob_979
Chernobog
3,555
2,151
0
1,567
5,814
2,122
691
1,794
4,020
0
35,383
L
Scylla
Ruzuri
Scylla
2,948
905
0
413
5,312
1,331
0
0
5,312
22,666
0
W
Ravana
5,433
1,808
0
1,407
5,978
2,326
0
571
5,407
0
52,468
L
4,274
2,151
0
2,170
5,533
1,682
0
947
4,586
0
27,332
W
Amaterasu
Sicario38
Amaterasu
2,636
1,075
0
3,122
7,196
5,935
147
2,591
4,605
0
29,447
W
3,000
617
104
3,442
8,003
6,345
140
3,464
4,539
21,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
32,203
167
Minions Killed
314
0
Camps Cleared
0
980,444
Distance Traveled
1,038,335
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,415
492
20
2
0
211,103
0
L
Chiron
4,743
431
19
2
0
201,444
0
W
Anubis
7,886
717
96
9
0
196,859
0
L
Bastet
5,379
489
42
4
0
265,092
0
W
Chernobog
5,306
482
60
5
0
203,860
3
L
Scylla
5,167
470
47
4
0
167,844
0
W
Ravana
6,818
620
83
8
0
260,091
3
L
Neith
5,041
458
39
4
0
134,961
0
W
Amaterasu
6,068
552
46
4
0
188,217
0
W
Ymir
6,125
557
29
3
0
189,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role