Player Matchup

Aphrodite
Aphrodite
BeastofInsanity
Aphrodite
Level 120
God Stats
0W - 1L
1,299 SR
Queue Stats
5W - 16L
1,304 Elo+
Party 1
Ravana
Ravana
Creton9312
Ravana
Level 144
God Stats
38W - 35L
1,504 SR
Queue Stats
160W - 142L
1,468 Elo+
Party 2
Achilles
Achilles
DR_OCHOA
Achilles
Level 129
God Stats
3W - 3L
1,643 SR
Queue Stats
289W - 262L
1,482 Elo+
Party 2
Hachiman
Hachiman
GentleSwift
Hachiman
Level 122
God Stats
4W - 9L
1,538 SR
Queue Stats
11W - 21L
1,292 Elo+
Party 1
Agni
Agni
oRuLaZz
Agni
Level 134
God Stats
1W - 1L
1,333 SR
Queue Stats
192W - 194L
1,506 Elo+
Party 2
Team Averages
Level 130
1,464 SR
1,410 Elo+

VS

Team Averages
Level 121
1,476 SR
1,549 Elo+
Cerberus
Cerberus
Beau3641TTV
Cerberus
Level 105
God Stats
1W - 1L
1,351 SR
Queue Stats
15W - 17L
1,545 Elo+
Party 3
Cernunnos
Cernunnos
CRThanatoss
Cernunnos
Level 83
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 20L
1,672 Elo+
Party 3
Thanatos
Thanatos
MidniteGio
Thanatos
Level 159
God Stats
2W - 4L
1,393 SR
Queue Stats
263W - 245L
1,555 Elo+
Solo
Tyr
Tyr
Naez95
Tyr
Level 148
God Stats
7W - 8L
1,635 SR
Queue Stats
330W - 305L
1,549 Elo+
Solo
Thoth
Thoth
Unknow-Killer428
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 177L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeastofInsanity
Aphrodite
12
1 / 2 / 2
7,788
487
7,218
9,043
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Creton9312
Ravana
13
3 / 2 / 0
7,845
490
5,176
8,833
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
DR_OCHOA
Achilles
13
2 / 4 / 0
7,791
487
8,706
16,962
20,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
GentleSwift
Hachiman
15
2 / 0 / 2
8,554
535
10,253
6,488
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
oRuLaZz
Agni
14
2 / 3 / 2
8,571
536
9,015
10,459
2,658
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beau3641TTV
Cerberus
13
2 / 3 / 6
8,311
519
5,790
16,560
14,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
CRThanatoss
Cernunnos
11
0 / 3 / 0
6,741
421
2,094
9,905
4,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
MidniteGio
Thanatos
17
5 / 1 / 3
9,494
593
8,513
15,964
7,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
Naez95
Tyr
15
4 / 2 / 3
9,637
602
9,106
17,263
16,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 1 / 5
7,978
499
4,817
8,354
2,641
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
10
Kills
11
11
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BeastofInsanity
Aphrodite
1
2
2
1
W
Cerberus
Beau3641TTV
Cerberus
2
3
6
1.67
W
Cernunnos
CRThanatoss
Cernunnos
0
3
0
0
L
Ravana
Creton9312
Ravana
3
2
0
1.5
L
Achilles
DR_OCHOA
Achilles
2
4
0
0.5
L
Hachiman
GentleSwift
Hachiman
2
0
2
3
W
Thanatos
MidniteGio
Thanatos
5
1
3
6.5
W
Tyr
Naez95
Tyr
4
2
3
2.75
W
0
1
5
2.5
L
Agni
oRuLaZz
Agni
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,368
Damage
30,320
51,785
Taken
68,046
35,273
Mitigated
45,170
21,429
Healing
30,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BeastofInsanity
Aphrodite
7,218
831
1,538
5,019
9,043
6,198
0
2,653
6,390
36,173
0
W
Cerberus
Beau3641TTV
Cerberus
5,790
205
510
5,365
16,560
14,368
0
4,624
11,936
33,615
0
W
Cernunnos
CRThanatoss
Cernunnos
2,094
334
0
3,198
9,905
4,141
0
470
9,435
0
34,475
L
Ravana
Creton9312
Ravana
5,176
1,546
0
2,273
8,833
3,429
0
999
7,834
0
65,055
L
Achilles
DR_OCHOA
Achilles
8,706
1,005
0
4,263
16,962
20,160
0
978
15,984
4,018
51,899
L
Hachiman
GentleSwift
Hachiman
10,253
4,435
0
3,701
6,488
2,828
0
923
5,565
0
60,109
W
Thanatos
MidniteGio
Thanatos
8,513
3,009
0
14,509
15,964
7,313
0
4,365
11,599
0
95,317
W
Tyr
Naez95
Tyr
9,106
1,006
0
4,837
17,263
16,707
0
3,161
14,102
0
71,646
W
4,817
417
0
1,822
8,354
2,641
0
5,598
2,756
62,237
0
L
Agni
oRuLaZz
Agni
9,015
446
0
4,635
10,459
2,658
0
5,054
5,405
70,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
42,161
457
Minions Killed
492
0
Camps Cleared
0
1,480,025
Distance Traveled
1,662,235
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,788
487
50
3
0
306,090
1
W
Cerberus
8,311
519
63
4
0
343,794
0
W
Cernunnos
6,741
421
65
4
0
274,008
0
L
Ravana
7,845
490
99
6
0
329,399
6
L
Achilles
7,791
487
91
6
0
273,656
0
L
Hachiman
8,554
535
103
6
0
270,944
6
W
Thanatos
9,494
593
128
8
0
400,669
0
W
Tyr
9,637
602
125
8
0
330,521
2
W
Thoth
7,978
499
111
7
0
313,243
5
L
Agni
8,571
536
114
7
0
299,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role