Player Matchup

Kukulkan
Kukulkan
Judge Shinobi
Kukulkan
Level 158
God Stats
6W - 2L
1,691 SR
Queue Stats
312W - 312L
1,484 Elo+
Solo
Ymir
Ymir
MistahGantik
Ymir
Level 143
God Stats
5W - 3L
1,789 SR
Queue Stats
297W - 326L
1,502 Elo+
Solo
Vulcan
Vulcan
PanDuroConJamon
Vulcan
Level 151
God Stats
19W - 14L
1,555 SR
Queue Stats
1,116W - 1,144L
1,527 Elo+
Solo
Hel
Hel
War_WolF_911
Hel
Level 158
God Stats
6W - 1L
1,699 SR
Queue Stats
255W - 260L
1,417 Elo+
Solo
Apollo
Apollo
rinoking
Apollo
Level 162
God Stats
2W - 2L
1,358 SR
Queue Stats
208W - 230L
1,544 Elo+
Solo
Team Averages
Level 154
1,618 SR
1,495 Elo+

VS

Team Averages
Level 129
1,374 SR
1,527 Elo+
Hachiman
Hachiman
Arrondiep300
Hachiman
Level 126
God Stats
5W - 10L
1,361 SR
Queue Stats
724W - 722L
1,567 Elo+
Party 1
Hun Batz
Hun Batz
DbillzRV
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,536 Elo+
Party 1
Ishtar
Ishtar
MoodyNumber1
Ishtar
Level 153
God Stats
11W - 13L
1,441 SR
Queue Stats
650W - 645L
1,520 Elo+
Party 2
Cliodhna
Cliodhna
Ninjathug20
Cliodhna
Level 89
God Stats
0W - 2L
1,239 SR
Queue Stats
43W - 42L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
rocklugger
Aphrodite
Level 148
God Stats
3W - 2L
1,327 SR
Queue Stats
288W - 310L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Judge Shinobi
Kukulkan
20
9 / 1 / 10
12,582
839
22,916
16,080
9,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 5 / 17
11,093
740
8,776
24,115
39,831
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 2 / 11
12,142
809
20,183
12,671
6,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 1 / 13
9,979
665
7,975
15,420
6,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
rinoking
Apollo
17
6 / 4 / 5
11,012
734
8,342
11,486
5,576
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arrondiep300
Hachiman
17
3 / 5 / 6
10,311
687
18,864
13,720
5,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
DbillzRV
Hun Batz
17
5 / 4 / 4
10,135
676
12,645
12,727
7,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
16
1 / 4 / 5
9,479
632
6,742
10,522
4,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Ninjathug20
Cliodhna
18
3 / 6 / 4
9,754
650
14,109
18,637
9,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
rocklugger
Aphrodite
15
1 / 4 / 4
9,266
618
7,426
15,556
8,846
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
23
Kills
13
13
Deaths
23
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arrondiep300
Hachiman
3
5
6
1.2
L
Hun Batz
DbillzRV
Hun Batz
5
4
4
1.75
W
Kukulkan
Judge Shinobi
Kukulkan
9
1
10
14
W
1
5
17
1.9
L
Ishtar
1
4
5
0.88
L
Cliodhna
Ninjathug20
Cliodhna
3
6
4
0.83
W
7
2
11
6.25
W
0
1
13
6.5
W
Apollo
rinoking
Apollo
6
4
5
2.13
L
Aphrodite
rocklugger
Aphrodite
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,192
Damage
59,786
79,772
Taken
71,162
66,704
Mitigated
35,920
44,422
Healing
24,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arrondiep300
Hachiman
18,864
8,971
1,309
1,385
13,720
5,856
0
11,920
1,800
0
32,411
L
Hun Batz
DbillzRV
Hun Batz
12,645
1,131
1,168
2,242
12,727
7,158
0
10,543
2,184
0
21,456
W
Kukulkan
Judge Shinobi
Kukulkan
22,916
262
1,832
2,637
16,080
9,020
671
2,252
13,828
46,005
0
W
8,776
586
1,731
4,430
24,115
39,831
382
2,313
21,802
18,915
418
L
Ishtar
6,742
2,896
536
1,085
10,522
4,767
0
8,479
2,043
0
20,903
L
Cliodhna
Ninjathug20
Cliodhna
14,109
418
216
2,518
18,637
9,293
0
14,901
3,736
0
31,122
W
20,183
5,294
1,391
1,281
12,671
6,034
2,191
792
11,879
43,257
0
W
7,975
231
16,580
11,787
15,420
6,243
356
884
14,536
17,249
0
W
Apollo
rinoking
Apollo
8,342
4,494
1,045
1,708
11,486
5,576
4,301
1,185
10,301
0
27,442
L
Aphrodite
rocklugger
Aphrodite
7,426
773
6,170
8,058
15,556
8,846
0
13,589
1,967
22,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,808
Gold Earned
48,945
182
Minions Killed
156
0
Camps Cleared
0
1,452,150
Distance Traveled
1,291,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,311
687
33
2
0
241,849
0
L
Hun Batz
10,135
676
10
1
0
286,203
0
W
Kukulkan
12,582
839
51
3
0
296,321
0
W
Ymir
11,093
740
20
1
0
265,329
0
L
Ishtar
9,479
632
36
2
0
237,727
0
L
Cliodhna
9,754
650
36
2
0
261,143
0
W
Vulcan
12,142
809
35
2
0
288,655
0
W
Hel
9,979
665
23
2
0
337,601
0
W
Apollo
11,012
734
53
4
0
264,244
0
L
Aphrodite
9,266
618
41
3
0
264,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role