Player Matchup

Zhong Kui
Zhong Kui
alexPRO12255
Zhong Kui
Level 97
God Stats
18W - 13L
1,550 SR
Queue Stats
90W - 97L
1,478 Elo+
Party 1
Charon
Charon
darkone1974
Charon
Level 107
God Stats
30W - 17L
1,631 SR
Queue Stats
168W - 167L
1,492 Elo+
Party 1
Tyr
Tyr
painkiller_2125
Tyr
Level 137
God Stats
15W - 22L
1,619 SR
Queue Stats
176W - 186L
1,492 Elo+
Party 1
Team Averages
Level 114
1,600 SR
1,488 Elo+

VS

Team Averages
Level 127
1,450 SR
1,370 Elo+
Ra
Ra
BrachColbyBell
Ra
Level 93
God Stats
8W - 7L
1,500 SR
Queue Stats
115W - 120L
1,430 Elo+
Solo
Sobek
Sobek
MommyKerro
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,408 Elo+
Party 2
Ullr
Ullr
Yeard1980
Ullr
Level 128
God Stats
0W - 2L
1,350 SR
Queue Stats
2W - 7L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
alexPRO12255
Zhong Kui
11
4 / 1 / 4
8,458
846
9,572
7,460
5,838
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
12
3 / 0 / 8
8,521
852
8,729
3,418
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 0 / 7
8,405
841
5,936
11,057
9,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
7,479
748
4,274
8,332
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
8
0 / 3 / 1
6,787
679
3,211
11,907
10,172
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
10
0 / 2 / 1
6,931
693
2,593
7,814
2,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Sobek
0
3
1
0.17
L
Ullr
0
2
1
0.25
W
Zhong Kui
alexPRO12255
Zhong Kui
4
1
4
6
W
Charon
3
0
8
7
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,237
Damage
10,078
21,935
Taken
28,053
17,715
Mitigated
16,462
6,921
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,274
527
1,114
1,637
8,332
3,443
0
5,077
3,255
24,936
0
L
Sobek
3,211
409
0
1,800
11,907
10,172
0
7,810
4,097
9,019
0
L
Ullr
2,593
1,332
0
1,490
7,814
2,847
0
5,706
2,108
0
20,494
W
Zhong Kui
alexPRO12255
Zhong Kui
9,572
426
77
3,271
7,460
5,838
470
3,104
4,289
31,633
0
W
Charon
8,729
436
0
250
3,418
1,926
574
823
2,512
25,474
0
W
5,936
588
0
3,323
11,057
9,951
182
3,409
7,557
0
15,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,384
Gold Earned
21,197
80
Minions Killed
82
0
Camps Cleared
0
571,915
Distance Traveled
522,929
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,479
748
49
5
0
162,257
0
L
Sobek
6,787
679
4
0
0
175,568
4
L
Ullr
6,931
693
29
3
0
185,104
4
W
Zhong Kui
8,458
846
29
3
0
185,374
3
W
Charon
8,521
852
43
4
0
181,829
2
W
Tyr
8,405
841
8
1
0
204,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role