Player Matchup

Tsukuyomi
Tsukuyomi
BloodyFairy87
Tsukuyomi
Level 23
God Stats
5W - 6L
1,696 SR
Queue Stats
168W - 204L
1,188 Elo+
Party 1
Hades
Hades
Ogrick21
Hades
Level 26
God Stats
35W - 46L
1,437 SR
Queue Stats
271W - 287L
1,188 Elo+
Party 1
Medusa
Medusa
SaxonKing
Medusa
Level 58
God Stats
0W - 2L
1,244 SR
Queue Stats
26W - 59L
1,187 Elo+
Party 1
Team Averages
Level 36
1,459 SR
1,188 Elo+

VS

Team Averages
Level 54
1,478 SR
1,297 Elo+
Surtr
Surtr
FlawlessxxWolf
Surtr
Level 85
God Stats
8W - 8L
1,399 SR
Queue Stats
12W - 20L
1,270 Elo+
Solo
Cthulhu
Cthulhu
KingKIrkland
Cthulhu
Level 42
God Stats
6W - 4L
1,240 SR
Queue Stats
102W - 112L
1,364 Elo+
Solo
Sol
Sol
eroseuu
Sol
Level 35
God Stats
1W - 1L
1,795 SR
Queue Stats
1W - 1L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BloodyFairy87
Tsukuyomi
14
1 / 5 / 1
12,069
671
15,235
19,338
8,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hades
Ogrick21
Hades
16
1 / 4 / 1
12,879
716
14,270
18,539
13,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SaxonKing
Medusa
14
0 / 7 / 1
11,611
645
11,194
14,498
6,498
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
14,362
798
13,295
20,912
21,891
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KingKIrkland
Cthulhu
17
3 / 0 / 12
14,377
799
14,395
22,456
25,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
16
4 / 1 / 11
13,879
771
15,742
12,311
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
16
16
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BloodyFairy87
Tsukuyomi
1
5
1
0.3
W
9
1
4
11
W
Cthulhu
KingKIrkland
Cthulhu
3
0
12
9
L
Hades
Ogrick21
Hades
1
4
1
0.38
L
Medusa
SaxonKing
Medusa
0
7
1
0.07
W
Sol
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,699
Damage
43,432
52,375
Taken
55,679
29,317
Mitigated
53,451
7,225
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BloodyFairy87
Tsukuyomi
15,235
4,833
0
2,324
19,338
8,918
0
10,642
8,696
0
65,567
W
13,295
3,968
0
4,849
20,912
21,891
511
6,595
14,317
1,789
45,251
W
Cthulhu
KingKIrkland
Cthulhu
14,395
797
0
5,293
22,456
25,861
0
5,444
17,012
57,613
1,669
L
Hades
Ogrick21
Hades
14,270
534
530
4,371
18,539
13,901
0
11,035
7,504
67,618
0
L
Medusa
SaxonKing
Medusa
11,194
5,661
0
0
14,498
6,498
0
7,504
6,994
0
44,856
W
Sol
15,742
4,267
0
6,217
12,311
5,699
2,707
3,054
9,257
65,492
6,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,559
Gold Earned
42,618
230
Minions Killed
201
0
Camps Cleared
0
967,556
Distance Traveled
967,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,069
671
88
5
0
374,968
0
W
Surtr
14,362
798
53
3
0
287,813
0
W
Cthulhu
14,377
799
61
3
0
364,139
0
L
Hades
12,879
716
84
5
0
318,133
0
L
Medusa
11,611
645
58
3
0
274,455
0
W
Sol
13,879
771
87
5
0
315,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role