Player Matchup

Charon
Charon
AlanB01
Charon
Level 120
God Stats
1W - 2L
1,319 SR
Queue Stats
248W - 215L
1,514 Elo+
Party 3
Nike
Nike
llovezzz
Nike
Level 155
God Stats
7W - 5L
1,361 SR
Queue Stats
399W - 367L
1,465 Elo+
Party 2
Ishtar
Ishtar
stephengor
Ishtar
Level 141
God Stats
3W - 4L
1,535 SR
Queue Stats
3W - 6L
1,382 Elo+
Solo
Fenrir
Fenrir
stumblingsage222
Fenrir
Level 27
God Stats
3W - 2L
1,674 SR
Queue Stats
39W - 24L
1,522 Elo+
Party 3
Poseidon
Poseidon
vindiesel42069
Poseidon
Level 20
God Stats
0W - 2L
1,215 SR
Queue Stats
2W - 5L
1,198 Elo+
Party 2
Team Averages
Level 93
1,421 SR
1,416 Elo+

VS

Team Averages
Level 92
1,653 SR
1,500 Elo+
Anhur
Anhur
AlwaysLight-_-
Anhur
Level 128
God Stats
6W - 2L
1,671 SR
Queue Stats
133W - 126L
1,477 Elo+
Party 1
Hades
Hades
Ariesx06
Hades
Level 69
God Stats
9W - 5L
1,698 SR
Queue Stats
465W - 431L
1,460 Elo+
Solo
Arachne
Arachne
BussInMaMouf
Arachne
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 33L
1,501 Elo+
Solo
Cabrakan
Cabrakan
Fascism Bear
Cabrakan
Level 126
God Stats
19W - 18L
1,713 SR
Queue Stats
249W - 210L
1,569 Elo+
Solo
Raijin
Raijin
Unfairbias
Raijin
Level 38
God Stats
9W - 3L
1,686 SR
Queue Stats
98W - 103L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AlanB01
Charon
9
1 / 2 / 1
5,790
526
3,878
8,026
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
11
0 / 3 / 0
6,325
575
6,674
10,128
6,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
stephengor
Ishtar
9
1 / 5 / 1
5,513
501
4,117
8,202
2,647
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,716
520
4,709
7,780
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
10
0 / 5 / 1
5,628
512
4,236
6,730
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
6,864
624
3,974
5,952
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Ariesx06
Hades
12
4 / 1 / 2
7,395
672
3,268
8,958
5,292
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
BussInMaMouf
Arachne
12
5 / 0 / 4
7,221
656
6,179
9,875
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cabrakan
Fascism Bear
Cabrakan
12
1 / 0 / 2
6,901
627
5,514
11,863
11,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Unfairbias
Raijin
9
5 / 1 / 3
6,889
626
4,826
9,235
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
AlanB01
Charon
1
2
1
0.75
W
1
1
5
3.5
W
Hades
Ariesx06
Hades
4
1
2
5
W
Arachne
BussInMaMouf
Arachne
5
0
4
7
W
Cabrakan
Fascism Bear
Cabrakan
1
0
2
2
W
Raijin
Unfairbias
Raijin
5
1
3
6.5
L
Nike
0
3
0
0
L
Ishtar
stephengor
Ishtar
1
5
1
0.3
L
1
1
0
1
L
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,614
Damage
23,761
40,866
Taken
45,883
19,892
Mitigated
26,526
6,235
Healing
22,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AlanB01
Charon
3,878
297
0
1,396
8,026
5,128
0
1,451
6,575
26,874
0
W
3,974
2,375
0
2,702
5,952
2,286
821
1,312
4,640
0
46,874
W
Hades
Ariesx06
Hades
3,268
110
180
6,961
8,958
5,292
0
2,331
6,415
55,948
0
W
Arachne
BussInMaMouf
Arachne
6,179
4,377
0
4,328
9,875
3,940
944
1,790
8,017
0
45,372
W
Cabrakan
Fascism Bear
Cabrakan
5,514
979
0
5,509
11,863
11,223
0
0
11,863
48,531
0
W
Raijin
Unfairbias
Raijin
4,826
778
0
3,084
9,235
3,785
152
2,345
6,834
25,833
0
L
Nike
6,674
887
0
2,313
10,128
6,985
0
4,925
5,203
0
53,594
L
Ishtar
stephengor
Ishtar
4,117
2,072
0
760
8,202
2,647
0
1,830
6,372
0
31,493
L
4,709
973
0
1,266
7,780
3,004
0
2,030
5,750
0
37,773
L
Poseidon
4,236
814
0
500
6,730
2,128
0
3,372
3,358
36,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,972
Gold Earned
35,270
308
Minions Killed
372
0
Camps Cleared
0
1,054,411
Distance Traveled
1,045,816
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,790
526
33
3
0
230,822
4
W
Anhur
6,864
624
77
7
0
181,539
0
W
Hades
7,395
672
104
9
0
208,757
0
W
Arachne
7,221
656
67
6
0
269,995
3
W
Cabrakan
6,901
627
101
9
0
192,349
5
W
Raijin
6,889
626
23
2
0
193,176
4
L
Nike
6,325
575
96
9
0
220,481
1
L
Ishtar
5,513
501
48
4
0
175,331
0
L
Fenrir
5,716
520
61
6
0
213,282
0
L
Poseidon
5,628
512
70
6
0
214,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role