Player Matchup

Nu Wa
Nu Wa
CtrLAdam
Nu Wa
Level 63
God Stats
2W - 7L
1,492 SR
Queue Stats
12W - 26L
1,354 Elo+
Solo
Cthulhu
Cthulhu
E_T_I_A_M
Cthulhu
Level 15
God Stats
2W - 2L
1,446 SR
Queue Stats
8W - 7L
1,332 Elo+
Party 1
Loki
Loki
GrimHerobrine
Loki
Level 58
God Stats
1W - 1L
1,821 SR
Queue Stats
31W - 21L
1,355 Elo+
Party 1
Team Averages
Level 45
1,586 SR
1,347 Elo+

VS

Team Averages
Level 65
1,444 SR
1,167 Elo+
Hachiman
Hachiman
NUCL3AR436
Hachiman
Level 86
God Stats
1W - 0L
1,669 SR
Queue Stats
9W - 14L
1,173 Elo+
Party 2
Scylla
Scylla
RC_NoVa
Scylla
Level 106
God Stats
1W - 3L
1,163 SR
Queue Stats
5W - 11L
1,193 Elo+
Party 2
Chaac
Chaac
XFranRG
Chaac
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CtrLAdam
Nu Wa
1
0 / 0 / 0
7,626
424
0
0
0
Cthulhu
E_T_I_A_M
Cthulhu
17
4 / 2 / 3
12,983
721
13,375
13,549
15,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 5 / 3
12,608
700
10,282
12,979
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NUCL3AR436
Hachiman
17
4 / 3 / 3
14,060
781
8,915
10,052
4,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
RC_NoVa
Scylla
16
1 / 5 / 5
12,867
715
7,456
10,396
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
XFranRG
Chaac
16
2 / 1 / 4
12,637
702
4,805
14,634
15,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
7
7
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CtrLAdam
Nu Wa
0
0
0
0
L
Cthulhu
E_T_I_A_M
Cthulhu
4
2
3
2.75
L
3
5
3
0.9
W
Hachiman
NUCL3AR436
Hachiman
4
3
3
1.83
W
Scylla
RC_NoVa
Scylla
1
5
5
0.7
W
Chaac
XFranRG
Chaac
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
21,176
26,528
Taken
35,082
20,557
Mitigated
24,323
3,333
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CtrLAdam
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
E_T_I_A_M
Cthulhu
13,375
525
80
2,190
13,549
15,579
0
3,215
10,334
46,195
1,118
L
10,282
2,214
0
1,063
12,979
4,978
0
4,241
8,738
0
48,811
W
Hachiman
NUCL3AR436
Hachiman
8,915
6,339
0
2,637
10,052
4,535
1,995
4,807
5,245
0
61,640
W
Scylla
RC_NoVa
Scylla
7,456
323
0
1,270
10,396
4,291
192
3,988
6,408
77,845
0
W
Chaac
XFranRG
Chaac
4,805
565
0
3,474
14,634
15,497
833
4,218
10,416
767
21,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,217
Gold Earned
39,564
133
Minions Killed
215
0
Camps Cleared
0
593,838
Distance Traveled
842,608
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,626
424
0
0
0
0
0
L
Cthulhu
12,983
721
76
4
0
283,720
0
L
Loki
12,608
700
57
3
0
310,118
0
W
Hachiman
14,060
781
75
4
0
252,161
3
W
Scylla
12,867
715
111
6
0
291,852
4
W
Chaac
12,637
702
29
2
0
298,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role