Player Matchup

Pele
Pele
GOOSEjuiser
Pele
Level 86
God Stats
2W - 1L
1,468 SR
Queue Stats
54W - 61L
1,374 Elo+
Solo
Vamana
Vamana
HJVS_ViequesPR77
Vamana
Level 127
God Stats
8W - 9L
1,604 SR
Queue Stats
391W - 391L
1,469 Elo+
Solo
Atlas
Atlas
MannyMercs
Atlas
Level 148
God Stats
3W - 3L
1,492 SR
Queue Stats
103W - 125L
1,313 Elo+
Solo
Anubis
Anubis
MarechalWar
Anubis
Level 140
God Stats
2W - 1L
1,658 SR
Queue Stats
92W - 87L
1,450 Elo+
Solo
Chernobog
Chernobog
Not_Designer
Chernobog
Level 96
God Stats
4W - 2L
1,609 SR
Queue Stats
474W - 438L
1,529 Elo+
Solo
Team Averages
Level 119
1,566 SR
1,427 Elo+

VS

Team Averages
Level 70
1,455 SR
1,386 Elo+
Rama
Rama
GROWPRO21704
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 168L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nuwayy
Morgan Le Fay
Level 103
God Stats
5W - 10L
1,621 SR
Queue Stats
18W - 25L
1,462 Elo+
Solo
Ares
Ares
Tartoruss
Ares
Level 28
God Stats
28W - 27L
1,447 SR
Queue Stats
35W - 64L
1,275 Elo+
Party 1
Mercury
Mercury
Tortilla Ted487
Mercury
Level 90
God Stats
0W - 4L
1,174 SR
Queue Stats
118W - 120L
1,404 Elo+
Solo
Freya
Freya
UnitY-Hollow
Freya
Level 66
God Stats
3W - 3L
1,536 SR
Queue Stats
145W - 180L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
9,211
614
7,994
12,823
5,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 1
8,708
581
5,402
10,406
7,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
12
1 / 2 / 6
7,616
508
7,513
12,162
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
1 / 4 / 2
8,213
548
4,903
9,080
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Not_Designer
Chernobog
13
5 / 0 / 2
8,335
556
9,600
6,653
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,118
408
4,296
10,594
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Nuwayy
Morgan Le Fay
14
0 / 2 / 3
7,589
506
4,360
7,367
2,590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
1 / 2 / 0
6,785
452
3,822
12,427
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 2 / 0
8,278
552
7,164
12,616
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 5 / 0
7,201
480
6,580
10,743
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
8
8
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
0
5
0
0
W
3
0
1
3.5
W
Atlas
1
2
6
2
W
Anubis
1
4
2
0.5
W
Chernobog
Not_Designer
Chernobog
5
0
2
6
L
Morgan Le Fay
Nuwayy
Morgan Le Fay
0
2
3
0.75
L
Ares
1
2
0
0.5
L
7
2
0
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,412
Damage
26,222
51,124
Taken
53,747
28,626
Mitigated
22,173
17,003
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,994
1,896
0
4,603
12,823
5,005
1,106
2,583
10,240
0
68,608
L
4,296
3,418
0
0
10,594
3,233
342
3,360
7,234
0
43,816
W
5,402
3,864
0
3,986
10,406
7,763
1,351
4,887
5,519
0
54,985
W
Atlas
7,513
2,459
0
1,683
12,162
9,001
230
2,945
9,217
28,165
0
W
Anubis
4,903
66
0
3,733
9,080
4,077
0
3,424
5,656
60,179
0
W
Chernobog
Not_Designer
Chernobog
9,600
5,458
0
2,998
6,653
2,780
496
877
5,776
0
67,075
L
Morgan Le Fay
Nuwayy
Morgan Le Fay
4,360
172
0
1,183
7,367
2,590
0
3,704
3,663
62,888
0
L
Ares
3,822
297
0
4,382
12,427
8,272
0
3,629
8,798
22,916
0
L
7,164
1,601
0
2,981
12,616
4,249
0
1,723
10,893
0
46,695
L
6,580
2,086
0
2,672
10,743
3,829
801
0
10,743
48,394
3,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,083
Gold Earned
35,971
424
Minions Killed
357
0
Camps Cleared
0
1,451,904
Distance Traveled
1,390,319
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,211
614
86
6
0
319,691
0
L
Rama
6,118
408
68
5
0
259,035
0
W
Vamana
8,708
581
96
6
0
290,753
5
W
Atlas
7,616
508
29
2
0
278,385
0
W
Anubis
8,213
548
101
7
0
256,291
5
W
Chernobog
8,335
556
112
7
0
306,784
3
L
Morgan Le Fay
7,589
506
106
7
0
272,120
0
L
Ares
6,785
452
29
2
0
289,127
0
L
Mercury
8,278
552
78
5
0
319,134
3
L
Freya
7,201
480
76
5
0
250,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role