Player Matchup

Fafnir
Fafnir
ANGEL12309
Fafnir
Level 109
God Stats
4W - 5L
1,453 SR
Queue Stats
270W - 243L
1,385 Elo+
Party 1
Jing Wei
Jing Wei
Brenchm8
Jing Wei
Level 162
God Stats
1W - 2L
1,291 SR
Queue Stats
57W - 46L
1,511 Elo+
Party 2
Rama
Rama
Duffonzicus
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,511 Elo+
Party 2
Fenrir
Fenrir
Joericks
Fenrir
Level 130
God Stats
2W - 3L
1,192 SR
Queue Stats
50W - 42L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
iamryaniam
Cthulhu
Level 128
God Stats
3W - 2L
1,194 SR
Queue Stats
299W - 276L
1,412 Elo+
Party 1
Team Averages
Level 132
1,326 SR
1,459 Elo+

VS

Team Averages
Level 98
1,413 SR
1,437 Elo+
Ullr
Ullr
RisingHokage
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,509 Elo+
Solo
Pele
Pele
Sp1drByte
Pele
Level 152
God Stats
1W - 5L
1,197 SR
Queue Stats
169W - 168L
1,473 Elo+
Solo
Arachne
Arachne
ULTRAvio_lence_
Arachne
Level 86
God Stats
1W - 4L
1,304 SR
Queue Stats
266W - 247L
1,383 Elo+
Solo
Guan Yu
Guan Yu
ataque
Guan Yu
Level 101
God Stats
0W - 2L
1,451 SR
Queue Stats
1W - 5L
1,337 Elo+
Solo
Poseidon
Poseidon
einfachnuraddi
Poseidon
Level 88
God Stats
0W - 3L
1,614 SR
Queue Stats
156W - 138L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ANGEL12309
Fafnir
9
0 / 4 / 0
5,852
418
2,169
10,013
7,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Brenchm8
Jing Wei
14
2 / 0 / 4
8,458
604
10,045
9,402
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 1
7,211
515
3,529
6,546
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Joericks
Fenrir
12
5 / 4 / 1
7,548
539
5,586
12,341
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
iamryaniam
Cthulhu
12
4 / 3 / 0
7,293
521
5,409
10,900
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,277
520
5,083
11,280
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
15
3 / 3 / 2
8,463
605
8,191
13,497
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

3
0 / 1 / 0
4,770
341
0
1,469
376
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
ataque
Guan Yu
12
4 / 0 / 3
8,330
595
5,478
11,317
13,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
13
3 / 4 / 1
8,009
572
11,327
8,514
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
11
Kills
11
12
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ANGEL12309
Fafnir
0
4
0
0
W
Jing Wei
Brenchm8
Jing Wei
2
0
4
4
W
0
1
1
0.5
W
Fenrir
Joericks
Fenrir
5
4
1
1.38
L
1
3
4
1
L
Pele
3
3
2
1.33
L
0
1
0
0
L
Guan Yu
ataque
Guan Yu
4
0
3
5.5
L
Poseidon
3
4
1
0.88
W
Cthulhu
iamryaniam
Cthulhu
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,738
Damage
30,079
49,202
Taken
46,077
21,823
Mitigated
26,917
13,596
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ANGEL12309
Fafnir
2,169
602
136
1,370
10,013
7,233
0
1,556
8,457
18,117
0
W
Jing Wei
Brenchm8
Jing Wei
10,045
7,904
0
5,909
9,402
3,521
812
1,343
8,059
0
72,132
W
3,529
2,780
0
995
6,546
1,812
610
0
6,546
0
50,489
W
Fenrir
Joericks
Fenrir
5,586
1,381
0
2,883
12,341
4,475
444
1,388
10,953
0
32,903
L
5,083
2,734
0
1,862
11,280
4,734
444
544
10,736
0
47,595
L
Pele
8,191
1,916
0
2,592
13,497
5,068
801
1,396
12,101
0
72,557
L
0
0
0
250
1,469
376
0
0
1,469
0
3,751
L
Guan Yu
ataque
Guan Yu
5,478
785
331
2,777
11,317
13,639
266
2,634
8,683
0
28,646
L
Poseidon
11,327
1,990
0
1,481
8,514
3,100
576
3,004
5,510
68,981
0
W
Cthulhu
iamryaniam
Cthulhu
5,409
342
386
1,917
10,900
4,782
0
7,509
3,391
43,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,362
Gold Earned
36,849
335
Minions Killed
330
0
Camps Cleared
0
1,360,220
Distance Traveled
1,179,415
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,852
418
26
2
0
271,248
2
W
Jing Wei
8,458
604
111
8
0
275,451
0
W
Rama
7,211
515
77
6
0
240,118
0
W
Fenrir
7,548
539
48
3
0
299,330
0
L
Ullr
7,277
520
82
6
0
256,072
0
L
Pele
8,463
605
103
7
0
304,658
0
L
Arachne
4,770
341
8
1
0
35,361
0
L
Guan Yu
8,330
595
36
3
0
304,635
2
L
Poseidon
8,009
572
101
7
0
278,689
0
W
Cthulhu
7,293
521
73
5
0
274,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role