Player Matchup

Sobek
Sobek
CapitaineOli2009
Sobek
Level 46
God Stats
0W - 2L
1,315 SR
Queue Stats
33W - 39L
1,432 Elo+
Party 2
Chiron
Chiron
Covert_Ghost420
Chiron
Level 67
God Stats
1W - 1L
1,495 SR
Queue Stats
20W - 33L
1,304 Elo+
Solo
Vulcan
Vulcan
GeneralMat2006
Vulcan
Level 4
God Stats
3W - 1L
1,816 SR
Queue Stats
3W - 4L
1,662 Elo+
Party 2
Hun Batz
Hun Batz
Rockoo72
Hun Batz
Level 154
God Stats
8W - 10L
1,512 SR
Queue Stats
273W - 327L
1,498 Elo+
Solo
Janus
Janus
Solaire927
Janus
Level 108
God Stats
14W - 18L
1,437 SR
Queue Stats
926W - 949L
1,454 Elo+
Solo
Team Averages
Level 76
1,515 SR
1,470 Elo+

VS

Team Averages
Level 141
1,406 SR
1,467 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CrazyFrog_91
Janus
Level 142
God Stats
24W - 25L
1,429 SR
Queue Stats
285W - 281L
1,420 Elo+
Solo
Surtr
Surtr
Gh0stDrag0n10
Surtr
Level 148
God Stats
9W - 13L
1,483 SR
Queue Stats
296W - 307L
1,484 Elo+
Party 1
Artemis
Artemis
Igotdapowah
Artemis
Level 139
God Stats
15W - 16L
1,393 SR
Queue Stats
496W - 478L
1,476 Elo+
Solo
Cabrakan
Cabrakan
SleekGolem4385
Cabrakan
Level 127
God Stats
1W - 3L
1,225 SR
Queue Stats
60W - 54L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,697
470
1,780
10,117
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,776
478
3,507
6,293
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 0
4,324
432
3,022
5,440
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Rockoo72
Hun Batz
11
3 / 1 / 1
5,986
599
4,881
7,420
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
10
2 / 3 / 1
5,810
581
4,939
7,454
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 2 / 3
6,707
671
6,566
6,720
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 3
5,776
578
2,235
4,359
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 2
7,357
736
4,760
6,647
4,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Igotdapowah
Artemis
10
6 / 0 / 2
6,085
609
7,750
5,117
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
6
0 / 3 / 6
4,808
481
1,905
8,781
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
16
16
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
3
3.25
L
0
3
2
0.33
L
0
4
0
0
W
1
2
3
1.25
L
0
5
0
0
W
4
0
2
5
W
Artemis
Igotdapowah
Artemis
6
0
2
7
L
Hun Batz
Rockoo72
Hun Batz
3
1
1
3.5
W
Cabrakan
0
3
6
1
L
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
23,216
36,724
Taken
31,624
16,695
Mitigated
16,557
7,645
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,566
2,294
0
2,694
6,720
2,230
0
2,704
3,918
0
42,509
L
1,780
237
0
2,581
10,117
7,866
0
1,411
8,670
11,040
0
L
3,507
1,779
325
762
6,293
1,887
0
539
5,754
0
31,548
W
2,235
289
0
425
4,359
1,349
288
1,743
2,422
34,682
0
L
3,022
966
0
450
5,440
1,810
0
113
5,327
21,114
0
W
4,760
1,664
0
2,332
6,647
4,917
0
2,523
4,124
823
50,356
W
Artemis
Igotdapowah
Artemis
7,750
2,850
0
1,374
5,117
1,886
0
1,112
3,985
0
35,817
L
Hun Batz
Rockoo72
Hun Batz
4,881
1,765
0
1,685
7,420
2,877
0
859
6,535
0
49,707
W
Cabrakan
1,905
535
0
476
8,781
6,175
0
1,313
7,434
8,685
0
L
Janus
4,939
504
0
1,842
7,454
2,255
0
1,211
6,075
37,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
30,733
262
Minions Killed
260
0
Camps Cleared
0
917,587
Distance Traveled
981,417
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,707
671
66
7
0
229,681
5
L
Sobek
4,697
470
18
2
0
188,170
0
L
Chiron
4,776
478
52
5
0
167,282
0
W
Janus
5,776
578
61
6
0
193,678
1
L
Vulcan
4,324
432
38
4
0
170,685
0
W
Surtr
7,357
736
83
8
0
200,011
2
W
Artemis
6,085
609
39
4
0
175,065
0
L
Hun Batz
5,986
599
76
8
0
202,891
1
W
Cabrakan
4,808
481
11
1
0
182,982
0
L
Janus
5,810
581
78
8
0
188,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role