Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JohnnyC1918
Baron Samedi
Level 140
God Stats
6W - 10L
1,560 SR
Queue Stats
261W - 241L
1,484 Elo+
Solo
Sobek
Sobek
Racketman
Sobek
Level 115
God Stats
3W - 0L
1,506 SR
Queue Stats
8W - 8L
1,587 Elo+
Solo
Ra
Ra
UnamedPerson11
Ra
Level 129
God Stats
5W - 4L
1,392 SR
Queue Stats
98W - 98L
1,520 Elo+
Solo
Team Averages
Level 124
1,492 SR
1,518 Elo+

VS

Team Averages
Level 110
1,522 SR
1,489 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BoltingStatue69
Kumbhakarna
Level 122
God Stats
3W - 3L
1,418 SR
Queue Stats
70W - 52L
1,511 Elo+
Party 1
Osiris
Osiris
CubicWolf606
Osiris
Level 107
God Stats
4W - 6L
1,670 SR
Queue Stats
414W - 422L
1,582 Elo+
Solo
Medusa
Medusa
JSUR
Medusa
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,314 Elo+
Solo
Thanatos
Thanatos
KwaZulu B
Thanatos
Level 146
God Stats
2W - 1L
1,523 SR
Queue Stats
93W - 74L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 2 / 4
7,734
1,289
6,369
5,201
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
 
Freya
12
2 / 1 / 4
7,333
1,222
6,651
6,105
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
JohnnyC1918
Baron Samedi
12
2 / 3 / 6
7,022
1,170
5,342
4,529
2,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Racketman
Sobek
12
0 / 0 / 11
7,011
1,169
3,621
6,639
5,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 2 / 8
6,774
1,129
4,950
3,294
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

376

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 2 / 7
6,834
1,139
7,644
4,884
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
BoltingStatue69
Kumbhakarna
11
1 / 5 / 5
6,550
1,092
5,061
10,629
11,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
12
2 / 1 / 4
7,137
1,190
5,396
6,784
8,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
JSUR
Medusa
3
0 / 0 / 0
5,485
914
0
140
35
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
KwaZulu B
Thanatos
11
5 / 4 / 2
7,716
1,286
5,849
8,404
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
12
Kills
8
8
Deaths
12
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
4
4
W
Freya
 
Freya
2
1
4
4
L
Janus
 
Janus
0
2
7
1.75
L
Kumbhakarna
BoltingStatue69
Kumbhakarna
1
5
5
0.7
L
Osiris
2
1
4
4
L
Medusa
JSUR
Medusa
0
0
0
0
W
Baron Samedi
JohnnyC1918
Baron Samedi
2
3
6
1.67
L
Thanatos
KwaZulu B
Thanatos
5
4
2
1.5
W
Sobek
Racketman
Sobek
0
0
11
5.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,933
Damage
23,950
25,768
Taken
30,841
13,751
Mitigated
26,137
7,537
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,369
2,649
0
836
5,201
2,107
0
3,092
1,842
0
14,247
W
Freya
 
Freya
6,651
2,456
0
2,298
6,105
2,482
0
2,053
3,821
21,837
0
L
Janus
 
Janus
7,644
380
115
269
4,884
2,166
0
2,950
1,934
23,120
0
L
Kumbhakarna
BoltingStatue69
Kumbhakarna
5,061
734
0
578
10,629
11,638
0
6,171
4,458
7,035
0
L
Osiris
5,396
1,448
0
742
6,784
8,695
0
4,729
1,966
0
11,400
L
Medusa
JSUR
Medusa
0
0
0
5
140
35
0
0
140
0
540
W
Baron Samedi
JohnnyC1918
Baron Samedi
5,342
668
1,063
370
4,529
2,110
0
1,963
2,384
13,431
0
L
Thanatos
KwaZulu B
Thanatos
5,849
1,912
0
2,183
8,404
3,603
0
6,625
1,779
0
10,403
W
Sobek
Racketman
Sobek
3,621
518
0
1,547
6,639
5,974
0
3,213
3,093
6,214
0
W
4,950
345
1,276
147
3,294
1,078
0
1,169
1,923
7,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,874
Gold Earned
33,722
82
Minions Killed
69
4
Camps Cleared
3
529,744
Distance Traveled
463,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,734
1,289
14
2
0
100,833
0
W
Freya
7,333
1,222
39
7
2
105,092
0
L
Janus
6,834
1,139
41
7
0
104,709
0
L
Kumbhakarna
6,550
1,092
4
1
1
103,677
0
L
Osiris
7,137
1,190
13
2
1
129,188
0
L
Medusa
5,485
914
2
0
0
5,486
0
W
Baron Samedi
7,022
1,170
20
3
1
92,427
0
L
Thanatos
7,716
1,286
9
2
1
120,492
0
W
Sobek
7,011
1,169
2
0
1
120,218
0
W
Ra
6,774
1,129
7
1
0
111,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role