Player Matchup

Tsukuyomi
Tsukuyomi
CeklaRepa
Tsukuyomi
Level 139
God Stats
8W - 11L
1,471 SR
Queue Stats
688W - 670L
1,506 Elo+
Solo
Chaac
Chaac
I Sarabi I
Chaac
Level 159
God Stats
3W - 5L
1,438 SR
Queue Stats
1,333W - 1,366L
1,443 Elo+
Solo
Kukulkan
Kukulkan
IIroNMaNN
Kukulkan
Level 86
God Stats
1W - 1L
1,267 SR
Queue Stats
21W - 20L
1,450 Elo+
Party 3
Discordia
Discordia
Wautaiger
Discordia
Level 80
God Stats
1W - 0L
1,679 SR
Queue Stats
76W - 89L
1,446 Elo+
Solo
Sylvanus
Sylvanus
xGavino333x
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,450 Elo+
Party 3
Team Averages
Level 118
1,471 SR
1,459 Elo+

VS

Team Averages
Level 90
1,424 SR
1,432 Elo+
Nox
Nox
Dare1us
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,268 Elo+
Party 2
Zhong Kui
Zhong Kui
Garagh
Zhong Kui
Level 129
God Stats
0W - 2L
1,269 SR
Queue Stats
60W - 70L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
Penilus
Sylvanus
Level 149
God Stats
1W - 4L
1,364 SR
Queue Stats
199W - 221L
1,524 Elo+
Party 1
Thanatos
Thanatos
Ratolomeus
Thanatos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
zThisIsLxgcy
Ratatoskr
Level 138
God Stats
0W - 1L
1,486 SR
Queue Stats
28W - 30L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CeklaRepa
Tsukuyomi
16
5 / 6 / 9
10,652
819
11,039
12,881
6,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
15
4 / 4 / 12
9,863
759
11,047
18,789
14,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
IIroNMaNN
Kukulkan
18
7 / 3 / 12
11,582
891
9,307
10,999
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Wautaiger
Discordia
15
2 / 2 / 14
10,024
771
7,550
7,449
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
xGavino333x
Sylvanus
18
7 / 1 / 17
11,553
889
10,030
14,754
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
7
0 / 2 / 3
6,642
511
0
2,668
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Garagh
Zhong Kui
20
5 / 6 / 7
10,941
842
18,051
17,134
21,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Penilus
Sylvanus
20
9 / 5 / 6
10,604
816
9,987
20,156
28,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Ratolomeus
Thanatos
7
0 / 5 / 3
6,744
519
380
5,465
2,143
Ratatoskr
zThisIsLxgcy
Ratatoskr
12
1 / 7 / 5
7,865
605
7,713
11,234
5,996
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
25
Kills
15
16
Deaths
25
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CeklaRepa
Tsukuyomi
5
6
9
1.58
L
Nox
0
2
3
0.75
L
Zhong Kui
Garagh
Zhong Kui
5
6
7
1.42
W
Chaac
4
4
12
2.5
W
Kukulkan
IIroNMaNN
Kukulkan
7
3
12
4.33
L
Sylvanus
Penilus
Sylvanus
9
5
6
2.4
L
Thanatos
Ratolomeus
Thanatos
0
5
3
0.3
W
Discordia
Wautaiger
Discordia
2
2
14
4.5
W
Sylvanus
xGavino333x
Sylvanus
7
1
17
15.5
L
Ratatoskr
zThisIsLxgcy
Ratatoskr
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,973
Damage
36,131
64,872
Taken
56,657
42,499
Mitigated
58,528
27,919
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CeklaRepa
Tsukuyomi
11,039
3,252
815
699
12,881
6,140
947
5,264
7,617
0
16,119
L
Nox
0
0
0
0
2,668
1,183
0
1,209
1,459
0
0
L
Zhong Kui
Garagh
Zhong Kui
18,051
524
1,000
3,981
17,134
21,011
0
7,748
9,386
41,212
0
W
Chaac
11,047
1,763
1,615
4,486
18,789
14,152
711
5,811
11,629
0
22,032
W
Kukulkan
IIroNMaNN
Kukulkan
9,307
1,226
1,273
1,211
10,999
5,179
2,359
6,929
4,070
23,138
0
L
Sylvanus
Penilus
Sylvanus
9,987
1,547
1,766
6,362
20,156
28,195
0
8,783
11,373
18,325
0
L
Thanatos
Ratolomeus
Thanatos
380
68
50
398
5,465
2,143
0
4,786
679
0
1,523
W
Discordia
Wautaiger
Discordia
7,550
564
423
155
7,449
3,240
1,636
4,683
2,766
29,368
0
W
Sylvanus
xGavino333x
Sylvanus
10,030
2,814
10,144
7,098
14,754
13,788
2,263
5,351
9,403
15,462
0
L
Ratatoskr
zThisIsLxgcy
Ratatoskr
7,713
1,297
249
821
11,234
5,996
0
4,361
6,873
0
17,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
42,796
130
Minions Killed
90
0
Camps Cleared
0
1,081,819
Distance Traveled
607,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,652
819
12
1
0
209,949
0
L
Nox
6,642
511
0
0
0
30,490
0
L
Zhong Kui
10,941
842
56
4
0
189,512
0
W
Chaac
9,863
759
23
2
0
238,411
0
W
Kukulkan
11,582
891
35
3
0
206,960
0
L
Sylvanus
10,604
816
16
1
0
180,623
0
L
Thanatos
6,744
519
2
0
0
49,405
0
W
Discordia
10,024
771
46
4
0
194,834
0
W
Sylvanus
11,553
889
14
1
0
231,665
0
L
Ratatoskr
7,865
605
16
1
0
156,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role