Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Alfredoelcrack96
Poseidon
Level 83
God Stats
5W - 4L
1,579 SR
Queue Stats
103W - 91L
1,449 Elo+
Solo
Lancelot
Lancelot
Bl3ssin9
Lancelot
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 110L
1,306 Elo+
Solo
Geb
Geb
YourFatherWantsU
Geb
Level 126
God Stats
10W - 4L
1,385 SR
Queue Stats
185W - 177L
1,436 Elo+
Solo
Skadi
Skadi
isamar21
Skadi
Level 147
God Stats
5W - 6L
1,454 SR
Queue Stats
242W - 251L
1,424 Elo+
Solo
Team Averages
Level 117
1,484 SR
1,423 Elo+

VS

Team Averages
Level 116
1,525 SR
1,422 Elo+
Anubis
Anubis
Death5troker
Anubis
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 124L
1,416 Elo+
Solo
Ymir
Ymir
LandofTheFreeman
Ymir
Level 66
God Stats
1W - 3L
1,339 SR
Queue Stats
51W - 43L
1,246 Elo+
Solo
Cu Chulainn
Cu Chulainn
LeftToFray
Cu Chulainn
Level 107
God Stats
12W - 26L
1,431 SR
Queue Stats
562W - 598L
1,553 Elo+
Solo
Medusa
Medusa
MisterBaers
Medusa
Level 93
God Stats
2W - 2L
1,614 SR
Queue Stats
5W - 5L
1,428 Elo+
Solo
Anhur
Anhur
YoYoDiNe55
Anhur
Level 153
God Stats
5W - 3L
1,742 SR
Queue Stats
170W - 165L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 2 / 3
9,751
574
9,828
18,491
13,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
3 / 1 / 2
10,207
600
8,153
8,362
2,490
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
Bl3ssin9
Lancelot
14
2 / 0 / 3
8,555
503
9,350
10,354
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 4
8,374
493
5,249
12,599
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
isamar21
Skadi
14
4 / 2 / 0
8,779
516
8,597
9,927
4,329
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 3 / 1
8,830
519
8,533
10,475
5,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 2
8,174
481
3,762
9,939
8,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
LeftToFray
Cu Chulainn
13
1 / 3 / 1
8,651
509
13,735
17,979
18,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
12
2 / 4 / 1
7,749
456
7,408
11,419
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
14
1 / 4 / 0
8,112
477
3,632
15,967
6,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
6
6
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
3
1.75
W
3
1
2
4
W
Lancelot
Bl3ssin9
Lancelot
2
0
3
3.5
L
Anubis
1
3
1
0.5
L
1
0
2
2
L
Cu Chulainn
LeftToFray
Cu Chulainn
1
3
1
0.5
L
Medusa
2
4
1
0.63
L
Anhur
1
4
0
0.25
W
1
1
4
3
W
Skadi
isamar21
Skadi
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
37,070
59,733
Taken
65,779
34,765
Mitigated
43,596
17,881
Healing
19,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,828
1,749
0
7,870
18,491
13,910
108
86
17,011
0
76,619
W
8,153
1,228
0
4,324
8,362
2,490
293
4,290
4,072
99,841
0
W
Lancelot
Bl3ssin9
Lancelot
9,350
2,094
0
717
10,354
4,150
0
1,958
8,347
0
71,741
L
Anubis
8,533
366
260
4,733
10,475
5,352
0
5,556
4,919
81,717
0
L
3,762
556
0
4,069
9,939
8,502
0
3,117
6,822
25,364
0
L
Cu Chulainn
LeftToFray
Cu Chulainn
13,735
2,501
0
4,482
17,979
18,921
355
914
17,065
86
62,046
L
Medusa
7,408
2,834
0
1,966
11,419
4,733
0
1,761
9,658
0
46,103
L
Anhur
3,632
1,693
0
4,078
15,967
6,088
0
2,054
13,913
0
67,704
W
5,249
711
0
1,368
12,599
9,886
243
5,457
7,142
28,832
0
W
Skadi
isamar21
Skadi
8,597
3,424
159
3,443
9,927
4,329
312
590
9,337
0
61,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,666
Gold Earned
41,516
509
Minions Killed
449
0
Camps Cleared
0
1,813,764
Distance Traveled
1,552,160
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,751
574
117
7
0
332,352
0
W
Poseidon
10,207
600
176
10
0
353,046
0
W
Lancelot
8,555
503
91
5
0
469,940
0
L
Anubis
8,830
519
124
7
0
302,711
0
L
Ymir
8,174
481
44
3
0
348,114
3
L
Cu Chulainn
8,651
509
97
6
0
282,501
5
L
Medusa
7,749
456
78
5
0
281,732
0
L
Anhur
8,112
477
106
6
0
337,102
3
W
Geb
8,374
493
25
1
0
330,824
0
W
Skadi
8,779
516
100
6
0
327,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role