Player Matchup

Charon
Charon
SetoJama4
Charon
Level 81
God Stats
3W - 2L
1,915 SR
Queue Stats
99W - 117L
1,368 Elo+
Solo
Ra
Ra
mmstf
Ra
Level 128
God Stats
0W - 1L
1,696 SR
Queue Stats
96W - 116L
1,332 Elo+
Solo
Thor
Thor
summon29
Thor
Level 61
God Stats
0W - 1L
1,749 SR
Queue Stats
49W - 59L
1,271 Elo+
Solo
Team Averages
Level 90
1,787 SR
1,323 Elo+

VS

Team Averages
Level 72
1,657 SR
1,389 Elo+
Awilix
Awilix
AvAMentalia
Awilix
Level 65
God Stats
2W - 0L
1,813 SR
Queue Stats
6W - 10L
1,315 Elo+
Solo
Discordia
Discordia
HighSkilledAngel
Discordia
Level 85
God Stats
71W - 79L
1,401 SR
Queue Stats
300W - 363L
1,304 Elo+
Solo
Da Ji
Da Ji
TutyFruity9000
Da Ji
Level 67
God Stats
11W - 2L
1,758 SR
Queue Stats
18W - 8L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
SetoJama4
Charon
11
1 / 2 / 2
7,489
749
6,937
10,407
6,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ra
12
4 / 6 / 1
8,847
885
3,708
9,743
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
0 / 6 / 3
6,878
688
3,703
10,412
4,019
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
9 / 2 / 4
9,046
905
9,705
7,715
3,467
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Discordia
12
2 / 0 / 7
8,562
856
6,920
4,459
1,620
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 8
8,450
845
10,445
9,306
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
14
14
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
9
2
4
5.5
W
Discordia
2
0
7
5.5
L
Charon
SetoJama4
Charon
1
2
2
1
W
3
3
8
2.33
L
Ra
4
6
1
0.75
L
Thor
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,348
Damage
27,070
30,562
Taken
21,480
13,859
Mitigated
9,849
5,751
Healing
1,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
9,705
3,920
0
234
7,715
3,467
357
4,122
3,527
0
17,343
W
Discordia
6,920
99
0
250
4,459
1,620
474
2,831
1,557
38,825
0
L
Charon
SetoJama4
Charon
6,937
1,041
270
2,748
10,407
6,346
0
2,719
7,688
20,167
0
W
10,445
3,322
0
913
9,306
4,762
0
4,081
5,170
0
19,785
L
Ra
3,708
167
151
1,602
9,743
3,494
0
2,598
7,145
33,727
0
L
Thor
3,703
774
0
980
10,412
4,019
0
1,888
8,524
0
10,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,214
Gold Earned
26,058
79
Minions Killed
73
0
Camps Cleared
0
518,219
Distance Traveled
596,942
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,046
905
9
1
0
213,858
0
W
Discordia
8,562
856
56
6
0
194,073
1
L
Charon
7,489
749
18
2
0
176,650
0
W
Da Ji
8,450
845
8
1
0
189,011
4
L
Ra
8,847
885
49
5
0
158,889
7
L
Thor
6,878
688
12
1
0
182,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role