Player Matchup

Skadi
Skadi
BlitheTech78
Skadi
Level 67
God Stats
33W - 34L
1,494 SR
Queue Stats
162W - 162L
1,415 Elo+
Solo
Agni
Agni
MurzynLOL
Agni
Level 31
God Stats
3W - 2L
1,636 SR
Queue Stats
13W - 19L
1,452 Elo+
Party 1
Khepri
Khepri
TDODM
Khepri
Level 26
God Stats
2W - 5L
1,497 SR
Queue Stats
13W - 19L
1,452 Elo+
Party 1
Team Averages
Level 41
1,542 SR
1,440 Elo+

VS

Team Averages
Level 107
1,471 SR
1,491 Elo+
Medusa
Medusa
Drumsh
Medusa
Level 96
God Stats
16W - 14L
1,495 SR
Queue Stats
152W - 147L
1,483 Elo+
Solo
Chaac
Chaac
Gamelo
Chaac
Level 102
God Stats
2W - 1L
1,527 SR
Queue Stats
8W - 8L
1,484 Elo+
Party 2
Scylla
Scylla
Qyles
Scylla
Level 123
God Stats
8W - 13L
1,392 SR
Queue Stats
50W - 48L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
7,483
748
2,796
5,126
2,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
9
0 / 5 / 2
6,667
667
7,787
8,147
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
TDODM
Khepri
9
0 / 2 / 2
6,546
655
2,240
7,638
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drumsh
Medusa
12
6 / 0 / 4
8,807
881
7,452
8,382
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Gamelo
Chaac
11
2 / 1 / 8
7,920
792
5,275
8,809
7,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Qyles
Scylla
11
2 / 1 / 7
8,038
804
5,534
3,145
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Medusa
Drumsh
Medusa
6
0
4
8
W
Chaac
Gamelo
Chaac
2
1
8
6
L
Agni
0
5
2
0.2
W
Scylla
Qyles
Scylla
2
1
7
5.5
L
Khepri
TDODM
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,823
Damage
18,261
20,911
Taken
20,336
11,206
Mitigated
11,715
3,393
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,796
917
0
692
5,126
2,529
0
1,278
3,848
0
21,075
W
Medusa
Drumsh
Medusa
7,452
2,624
0
4,275
8,382
3,241
0
3,928
4,188
0
42,812
W
Chaac
Gamelo
Chaac
5,275
860
0
2,367
8,809
7,272
39
4,076
4,329
0
20,302
L
Agni
7,787
828
0
1,551
8,147
3,457
0
1,879
6,268
22,287
0
W
Scylla
Qyles
Scylla
5,534
99
0
500
3,145
1,202
90
1,902
1,053
31,769
0
L
Khepri
TDODM
Khepri
2,240
395
0
1,150
7,638
5,220
0
2,428
5,210
7,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,696
Gold Earned
24,765
71
Minions Killed
140
0
Camps Cleared
0
476,384
Distance Traveled
553,662
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,483
748
35
4
0
171,005
1
W
Medusa
8,807
881
63
6
0
181,659
0
W
Chaac
7,920
792
35
4
0
181,760
2
L
Agni
6,667
667
25
3
0
134,366
0
W
Scylla
8,038
804
42
4
0
190,243
0
L
Khepri
6,546
655
11
1
0
171,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role