Player Matchup

Thanatos
Thanatos
Kilik SR
Thanatos
Level 123
God Stats
16W - 18L
1,500 SR
Queue Stats
176W - 174L
1,551 Elo+
Party 1
Ix Chel
Ix Chel
gloers
Ix Chel
Level 88
God Stats
0W - 1L
1,273 SR
Queue Stats
62W - 63L
1,527 Elo+
Party 1
Fenrir
Fenrir
iCAME2DO 1THING
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 108L
1,519 Elo+
Party 1
Team Averages
Level 112
1,424 SR
1,532 Elo+

VS

Team Averages
Level 87
1,686 SR
1,502 Elo+
Merlin
Merlin
CastroChavista
Merlin
Level 85
God Stats
2W - 2L
1,632 SR
Queue Stats
44W - 36L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
JuicyGooseyy
Zhong Kui
Level 49
God Stats
21W - 12L
1,725 SR
Queue Stats
167W - 164L
1,446 Elo+
Solo
Hou Yi
Hou Yi
WooGod
Hou Yi
Level 128
God Stats
2W - 0L
1,702 SR
Queue Stats
161W - 154L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kilik SR
Thanatos
11
3 / 6 / 1
8,933
812
7,475
10,410
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ix Chel
gloers
Ix Chel
11
3 / 4 / 2
9,004
819
10,888
8,158
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 5
8,372
761
5,292
13,556
12,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
9,543
868
11,408
8,052
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Zhong Kui
JuicyGooseyy
Zhong Kui
12
4 / 2 / 8
9,587
872
6,321
11,583
7,294
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
WooGod
Hou Yi
13
5 / 2 / 7
9,696
881
8,168
7,788
2,479
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
12
12
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Zhong Kui
JuicyGooseyy
Zhong Kui
4
2
8
4
L
Thanatos
Kilik SR
Thanatos
3
6
1
0.58
W
Hou Yi
WooGod
Hou Yi
5
2
7
4.25
L
Ix Chel
gloers
Ix Chel
3
4
2
1
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
25,897
32,124
Taken
27,423
20,511
Mitigated
12,573
7,635
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,408
676
0
383
8,052
2,800
406
4,345
3,627
46,239
0
W
Zhong Kui
JuicyGooseyy
Zhong Kui
6,321
1,860
0
3,736
11,583
7,294
213
4,652
6,649
30,016
0
L
Thanatos
Kilik SR
Thanatos
7,475
1,495
0
5,283
10,410
4,845
0
4,666
5,744
0
26,033
W
Hou Yi
WooGod
Hou Yi
8,168
4,097
0
2,657
7,788
2,479
732
2,083
5,542
0
19,540
L
Ix Chel
gloers
Ix Chel
10,888
699
480
753
8,158
3,438
0
5,165
2,993
37,887
0
L
5,292
1,058
0
1,119
13,556
12,228
0
8,197
5,359
0
16,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
28,826
104
Minions Killed
142
0
Camps Cleared
0
630,454
Distance Traveled
610,995
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,543
868
66
6
0
179,561
0
W
Zhong Kui
9,587
872
51
5
0
217,800
0
L
Thanatos
8,933
812
31
3
0
211,916
0
W
Hou Yi
9,696
881
25
2
0
213,634
0
L
Ix Chel
9,004
819
43
4
0
195,984
0
L
Fenrir
8,372
761
30
3
0
222,554
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role