Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CthulhuOPmain
Hades
Level 69
God Stats
14W - 23L
1,517 SR
Queue Stats
346W - 429L
1,398 Elo+
Solo
Rama
Rama
OGJEDIPIIIMP
Rama
Level 66
God Stats
10W - 11L
1,453 SR
Queue Stats
144W - 133L
1,471 Elo+
Solo
Anubis
Anubis
ThanDaddy
Anubis
Level 27
God Stats
33W - 34L
1,400 SR
Queue Stats
57W - 72L
1,353 Elo+
Party 2
Thanatos
Thanatos
jhgfvbn
Thanatos
Level 30
God Stats
48W - 34L
1,559 SR
Queue Stats
97W - 99L
1,412 Elo+
Party 2
Team Averages
Level 64
1,486 SR
1,427 Elo+

VS

Team Averages
Level 46
1,503 SR
1,401 Elo+
Hel
Hel
DaddyKouhai
Hel
Level 49
God Stats
7W - 5L
1,536 SR
Queue Stats
217W - 244L
1,402 Elo+
Party 1
Thor
Thor
JACK3DY0DA
Thor
Level 25
God Stats
5W - 3L
1,652 SR
Queue Stats
47W - 54L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
PartialNut
Sun Wukong
Level 65
God Stats
9W - 10L
1,416 SR
Queue Stats
246W - 253L
1,462 Elo+
Solo
Skadi
Skadi
Teso0512
Skadi
Level 56
God Stats
13W - 8L
1,603 SR
Queue Stats
178W - 169L
1,421 Elo+
Solo
Ares
Ares
ruskoxo
Ares
Level 35
God Stats
14W - 21L
1,309 SR
Queue Stats
17W - 38L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
6 / 0 / 1
8,791
440
8,338
9,851
8,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 1 / 3
11,040
552
11,379
19,263
10,283
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 11
10,231
512
17,473
20,029
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ThanDaddy
Anubis
16
4 / 9 / 4
10,181
509
13,844
19,777
8,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
jhgfvbn
Thanatos
16
4 / 5 / 5
10,177
509
11,443
17,471
8,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
10,714
536
12,903
14,210
6,390
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 7
11,665
583
14,239
21,428
9,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
PartialNut
Sun Wukong
16
2 / 4 / 2
9,941
497
10,911
18,533
13,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Teso0512
Skadi
17
3 / 6 / 2
10,424
521
13,005
19,645
8,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
ruskoxo
Ares
15
2 / 5 / 3
10,056
503
5,757
16,823
16,945
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
19
Kills
19
19
Deaths
20
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
0
1
6.5
L
4
1
3
5.5
W
5
3
8
3
W
7
2
7
5.25
L
1
4
11
1.63
W
Sun Wukong
PartialNut
Sun Wukong
2
4
2
0.75
W
Skadi
Teso0512
Skadi
3
6
2
0.67
L
Anubis
ThanDaddy
Anubis
4
9
4
0.67
L
Thanatos
jhgfvbn
Thanatos
4
5
5
1.3
W
Ares
ruskoxo
Ares
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,477
Damage
56,815
86,391
Taken
90,639
44,190
Mitigated
54,652
37,287
Healing
30,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,338
1,435
0
1,937
9,851
8,870
205
1,752
8,099
0
30,553
L
11,379
476
172
10,454
19,263
10,283
315
3,201
16,062
75,585
0
W
12,903
1,606
980
7,330
14,210
6,390
460
5,783
8,427
85,313
0
W
14,239
4,744
0
9,994
21,428
9,033
0
4,943
16,485
0
109,659
L
17,473
13,531
0
7,837
20,029
8,536
1,866
3,089
16,940
0
85,437
W
Sun Wukong
PartialNut
Sun Wukong
10,911
3,977
0
4,381
18,533
13,844
312
9,980
8,553
0
59,175
W
Skadi
Teso0512
Skadi
13,005
3,924
0
6,560
19,645
8,440
2,096
477
19,168
0
87,765
L
Anubis
ThanDaddy
Anubis
13,844
1,419
0
7,232
19,777
8,495
1,013
6,885
12,892
77,882
0
L
Thanatos
jhgfvbn
Thanatos
11,443
2,416
0
9,655
17,471
8,006
961
3,733
13,738
0
61,234
W
Ares
ruskoxo
Ares
5,757
305
0
1,311
16,823
16,945
1,006
4,342
12,481
26,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
52,800
470
Minions Killed
453
0
Camps Cleared
0
1,641,603
Distance Traveled
1,872,013
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,791
440
44
2
0
290,472
2
L
Hades
11,040
552
135
7
0
306,580
0
W
Hel
10,714
536
113
6
0
382,566
0
W
Thor
11,665
583
134
7
0
419,994
0
L
Rama
10,231
512
111
6
0
321,154
0
W
Sun Wukong
9,941
497
70
4
0
319,508
9
W
Skadi
10,424
521
106
5
0
377,021
0
L
Anubis
10,181
509
111
6
0
308,965
0
L
Thanatos
10,177
509
69
3
0
414,432
0
W
Ares
10,056
503
30
2
0
372,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role