Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver V
HyperTantrum
Morgan Le Fay
Silver V
Level 94
God Stats
3W - 5L
1,518 SR
Queue Stats
26W - 31L
1,296 MMR
Party 1
Fenrir
Fenrir
Gold IV
Katastoss
Fenrir
Gold IV
Level 172
God Stats
13W - 8L
1,663 SR
Queue Stats
182W - 187L
1,303 MMR
Solo
Arachne
Arachne
Silver I
XRoastedKoreanX
Arachne
Silver I
Level 79
God Stats
2W - 2L
1,363 SR
Queue Stats
47W - 55L
1,361 MMR
Solo
Sylvanus
Sylvanus
Silver III
moniswag
Sylvanus
Silver III
Level 105
God Stats
5W - 8L
1,586 SR
Queue Stats
18W - 27L
1,453 MMR
Party 1
Chernobog
Chernobog
Silver III
oscarfutbolero
Chernobog
Silver III
Level 119
God Stats
5W - 6L
1,287 SR
Queue Stats
25W - 23L
1,317 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,483 SR
1,346 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,440 SR
1,369 MMR
Horus
Horus
Gold V
 
Horus
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
DeckyGillen67
Ah Muzen Cab
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,373 MMR
Solo
Anubis
Anubis
Bronze V
LordPebble13
Anubis
Bronze V
Level 123
God Stats
0W - 1L
1,458 SR
Queue Stats
5W - 17L
1,261 MMR
Solo
Ra
Ra
Gold III
M00nLoop
Ra
Gold III
Level 149
God Stats
0W - 2L
1,258 SR
Queue Stats
151W - 158L
1,333 MMR
Solo
Scylla
Scylla
Gold IV
Segura02_
Scylla
Gold IV
Level 128
God Stats
2W - 5L
1,484 SR
Queue Stats
424W - 427L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HyperTantrum
Morgan Le Fay
17
8 / 0 / 6
11,653
583
14,313
7,449
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Katastoss
Fenrir
18
13 / 2 / 4
13,574
679
19,098
18,532
8,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 2 / 7
11,476
574
10,372
17,317
7,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
moniswag
Sylvanus
15
2 / 0 / 12
11,248
562
5,077
20,915
21,907
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chernobog
oscarfutbolero
Chernobog
18
2 / 1 / 9
11,741
587
13,857
16,902
8,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaMaman BrigitteAo KuangThanatos

VS

Bans
MartichorasRaijinAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 4 / 1
8,551
428
7,754
18,689
15,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
DeckyGillen67
Ah Muzen Cab
16
1 / 4 / 1
9,885
494
11,276
13,900
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
1 / 14 / 1
8,946
447
8,033
18,423
6,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 8 / 0
9,667
483
10,166
14,355
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Segura02_
Scylla
17
0 / 2 / 2
9,884
494
5,272
11,221
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
32
Kills
5
5
Deaths
32
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
1
0.13
L
Ah Muzen Cab
DeckyGillen67
Ah Muzen Cab
1
4
1
0.38
W
Morgan Le Fay
HyperTantrum
Morgan Le Fay
8
0
6
11
W
Fenrir
Katastoss
Fenrir
13
2
4
7.5
L
Anubis
1
14
1
0.11
L
3
8
0
0.38
L
Scylla
Segura02_
Scylla
0
2
2
0.5
W
7
2
7
5.25
W
Sylvanus
moniswag
Sylvanus
2
0
12
8
W
Chernobog
oscarfutbolero
Chernobog
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,717
Damage
42,501
81,115
Taken
76,588
50,251
Mitigated
35,575
37,734
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,754
3,587
610
5,204
18,689
15,518
0
6,828
11,861
47
21,939
L
Ah Muzen Cab
DeckyGillen67
Ah Muzen Cab
11,276
2,619
0
2,744
13,900
5,456
410
1,738
12,162
0
95,400
W
Morgan Le Fay
HyperTantrum
Morgan Le Fay
14,313
819
0
3,475
7,449
3,725
547
2,650
4,724
95,088
136
W
Fenrir
Katastoss
Fenrir
19,098
6,981
0
6,670
18,532
8,328
1,570
7,110
11,422
0
90,725
L
Anubis
8,033
376
0
2,885
18,423
6,098
0
1,890
16,533
53,377
0
L
10,166
430
1,160
2,419
14,355
4,860
0
7,085
7,270
61,082
0
L
Scylla
Segura02_
Scylla
5,272
128
0
4,661
11,221
3,643
0
1,849
9,372
99,376
0
W
10,372
7,562
0
6,340
17,317
7,992
1,329
6,798
10,363
0
83,306
W
Sylvanus
moniswag
Sylvanus
5,077
1,613
5,360
8,407
20,915
21,907
210
5,643
15,057
20,128
0
W
Chernobog
oscarfutbolero
Chernobog
13,857
8,671
0
7,482
16,902
8,299
4,370
3,256
13,646
0
120,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,692
Gold Earned
46,933
574
Minions Killed
581
0
Camps Cleared
0
2,068,728
Distance Traveled
1,915,954
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,551
428
52
3
0
415,733
4
L
Ah Muzen Cab
9,885
494
150
8
0
385,012
6
W
Morgan Le Fay
11,653
583
157
8
0
412,364
0
W
Fenrir
13,574
679
117
6
0
385,396
5
L
Anubis
8,946
447
98
5
0
340,115
1
L
Ra
9,667
483
106
5
0
377,838
2
L
Scylla
9,884
494
175
9
0
397,256
0
W
Arachne
11,476
574
98
5
0
507,760
2
W
Sylvanus
11,248
562
28
1
0
361,304
3
W
Chernobog
11,741
587
174
9
0
401,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role