Player Matchup

Erlang Shen
Erlang Shen
LucasAkd93
Erlang Shen
Level 48
God Stats
6W - 6L
1,600 SR
Queue Stats
115W - 137L
1,314 Elo+
Party 1
Bacchus
Bacchus
Sliferh_98
Bacchus
Level 28
God Stats
20W - 15L
1,490 SR
Queue Stats
94W - 113L
1,248 Elo+
Party 1
Kukulkan
Kukulkan
tuck_daddy7
Kukulkan
Level 61
God Stats
64W - 45L
1,515 SR
Queue Stats
183W - 193L
1,347 Elo+
Solo
Team Averages
Level 46
1,535 SR
1,303 Elo+

VS

Team Averages
Level 64
1,622 SR
1,357 Elo+
Cthulhu
Cthulhu
Konradcursed
Cthulhu
Level 91
God Stats
8W - 3L
1,965 SR
Queue Stats
12W - 15L
1,324 Elo+
Solo
Achilles
Achilles
Nqvv
Achilles
Level 48
God Stats
11W - 15L
1,558 SR
Queue Stats
341W - 374L
1,356 Elo+
Solo
Ao Kuang
Ao Kuang
ScarecrowsWord
Ao Kuang
Level 53
God Stats
5W - 9L
1,342 SR
Queue Stats
177W - 194L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LucasAkd93
Erlang Shen
16
5 / 3 / 10
12,787
852
10,901
14,801
9,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sliferh_98
Bacchus
16
9 / 0 / 6
12,776
852
8,836
8,700
11,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
tuck_daddy7
Kukulkan
14
1 / 4 / 12
11,550
770
18,051
11,143
5,356
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Konradcursed
Cthulhu
13
2 / 7 / 4
10,629
709
11,432
23,786
21,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
Nqvv
Achilles
11
2 / 0 / 2
9,928
662
5,684
9,356
9,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
13
3 / 8 / 3
10,840
723
7,566
18,692
9,518
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
15
Kills
7
7
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Konradcursed
Cthulhu
2
7
4
0.57
W
Erlang Shen
LucasAkd93
Erlang Shen
5
3
10
3.33
L
Achilles
Nqvv
Achilles
2
0
2
3
L
Ao Kuang
3
8
3
0.56
W
Bacchus
Sliferh_98
Bacchus
9
0
6
12
W
Kukulkan
tuck_daddy7
Kukulkan
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,788
Damage
24,682
34,644
Taken
51,834
26,312
Mitigated
39,882
4,857
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Konradcursed
Cthulhu
11,432
832
171
117
23,786
21,223
0
12,487
11,299
30,912
0
W
Erlang Shen
LucasAkd93
Erlang Shen
10,901
5,259
0
3,431
14,801
9,901
1,154
8,310
6,491
0
42,212
L
Achilles
Nqvv
Achilles
5,684
1,457
0
3,231
9,356
9,141
0
4,230
5,126
0
25,039
L
Ao Kuang
7,566
2,683
0
3,022
18,692
9,518
31
10,833
7,859
31,078
367
W
Bacchus
Sliferh_98
Bacchus
8,836
712
0
1,223
8,700
11,055
284
4,852
3,848
21,746
0
W
Kukulkan
tuck_daddy7
Kukulkan
18,051
1,394
0
203
11,143
5,356
863
6,442
4,701
76,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,113
Gold Earned
31,397
153
Minions Killed
115
0
Camps Cleared
0
878,093
Distance Traveled
705,257
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,629
709
31
2
0
245,211
0
W
Erlang Shen
12,787
852
45
3
0
300,927
2
L
Achilles
9,928
662
35
2
0
225,896
0
L
Ao Kuang
10,840
723
49
3
0
234,150
4
W
Bacchus
12,776
852
13
1
0
305,132
0
W
Kukulkan
11,550
770
95
6
0
272,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role