Player Matchup

Kukulkan
Kukulkan
BeeerPongChamp23
Kukulkan
Level 86
God Stats
14W - 17L
1,414 SR
Queue Stats
308W - 297L
1,509 Elo+
Solo
Ymir
Ymir
IRUKYx428
Ymir
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 23L
1,337 Elo+
Party 1
Surtr
Surtr
Icy_Genjipls69
Surtr
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,414 Elo+
Party 4
Hachiman
Hachiman
MaroStiCK
Hachiman
Level 79
God Stats
8W - 8L
1,498 SR
Queue Stats
206W - 221L
1,444 Elo+
Party 1
Thanatos
Thanatos
Saggypancake_66
Thanatos
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 12L
1,414 Elo+
Party 4
Team Averages
Level 52
1,482 SR
1,424 Elo+

VS

Team Averages
Level 58
1,518 SR
1,397 Elo+
Maui
Maui
Ako si Zav
Maui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,385 Elo+
Party 2
Sol
Sol
Karma-Luvz-Yxu
Sol
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 18L
1,254 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lightzep
Tsukuyomi
Level 55
God Stats
20W - 15L
1,672 SR
Queue Stats
37W - 32L
1,566 Elo+
Party 3
Chiron
Chiron
Roger that4172
Chiron
Level 105
God Stats
2W - 5L
1,421 SR
Queue Stats
137W - 156L
1,393 Elo+
Solo
Zeus
Zeus
YouthPastorBrad
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 0
10,360
691
10,258
6,063
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
2 / 0 / 3
8,476
565
7,289
8,266
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 2
8,798
587
7,832
13,712
8,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
MaroStiCK
Hachiman
14
3 / 0 / 2
8,243
550
8,759
8,685
3,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
14
4 / 0 / 3
8,388
559
5,991
12,690
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,429
429
3,462
14,040
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 5 / 0
6,710
447
1,491
12,597
3,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Lightzep
Tsukuyomi
11
1 / 5 / 1
6,858
457
6,522
14,756
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 0
6,383
426
6,449
11,964
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 5 / 0
7,334
489
7,754
7,721
2,289
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
19
Kills
3
3
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
6
1
0
6
W
Ymir
2
0
3
3.5
W
4
2
2
2.5
L
0
5
0
0
L
Tsukuyomi
Lightzep
Tsukuyomi
1
5
1
0.3
W
Hachiman
MaroStiCK
Hachiman
3
0
2
4
L
0
3
0
0
W
Thanatos
4
0
3
5.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,129
Damage
25,678
49,416
Taken
61,078
28,302
Mitigated
25,684
24,923
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,462
913
226
3,308
14,040
10,545
0
3,417
10,623
19,171
0
W
10,258
786
0
1,961
6,063
2,649
1,306
1,748
4,315
81,858
0
W
Ymir
7,289
1,740
0
4,148
8,266
8,264
0
793
7,473
39,321
0
W
7,832
3,585
0
4,537
13,712
8,998
720
5,632
8,080
828
44,005
L
1,491
793
0
3,495
12,597
3,726
0
7,967
4,630
38,398
0
L
Tsukuyomi
Lightzep
Tsukuyomi
6,522
2,355
0
2,756
14,756
4,666
0
2,571
12,185
0
56,446
W
Hachiman
MaroStiCK
Hachiman
8,759
4,133
0
5,574
8,685
3,130
639
2,250
6,435
0
64,651
L
6,449
2,190
358
2,287
11,964
4,458
66
3,299
8,665
0
51,177
W
Thanatos
5,991
2,320
0
8,703
12,690
5,261
0
3,014
9,676
0
63,228
L
7,754
1,985
79
532
7,721
2,289
0
621
7,100
54,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,265
Gold Earned
33,714
429
Minions Killed
343
0
Camps Cleared
0
1,463,982
Distance Traveled
1,415,690
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,429
429
27
2
0
303,402
2
W
Kukulkan
10,360
691
141
9
0
285,690
0
W
Ymir
8,476
565
49
3
0
265,835
2
W
Surtr
8,798
587
66
4
0
301,679
0
L
Sol
6,710
447
62
4
0
261,392
0
L
Tsukuyomi
6,858
457
77
5
0
326,262
0
W
Hachiman
8,243
550
89
6
0
280,775
6
L
Chiron
6,383
426
78
5
0
284,244
0
W
Thanatos
8,388
559
84
6
0
330,003
0
L
Zeus
7,334
489
99
7
0
240,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role