Player Matchup

Danzaburou
Danzaburou
LAGGYLogan
Danzaburou
Level 61
God Stats
29W - 23L
1,532 SR
Queue Stats
187W - 202L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Lycoy
Aphrodite
Level 128
God Stats
9W - 11L
1,451 SR
Queue Stats
388W - 381L
1,415 Elo+
Solo
Arachne
Arachne
Swampstalker50
Arachne
Level 142
God Stats
15W - 11L
1,611 SR
Queue Stats
337W - 337L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
Yogi1___1
Zhong Kui
Level 67
God Stats
7W - 3L
1,504 SR
Queue Stats
17W - 36L
1,297 Elo+
Solo
Bellona
Bellona
noluckdave
Bellona
Level 69
God Stats
83W - 76L
1,574 SR
Queue Stats
345W - 369L
1,409 Elo+
Solo
Team Averages
Level 93
1,535 SR
1,384 Elo+

VS

Team Averages
Level 77
1,504 SR
1,411 Elo+
Arachne
Arachne
Darkarking88
Arachne
Level 106
God Stats
50W - 28L
1,574 SR
Queue Stats
220W - 203L
1,445 Elo+
Solo
Merlin
Merlin
Tylerex57
Merlin
Level 33
God Stats
0W - 2L
1,190 SR
Queue Stats
2W - 5L
1,388 Elo+
Solo
Bacchus
Bacchus
godslayersPOC
Bacchus
Level 67
God Stats
8W - 8L
1,602 SR
Queue Stats
437W - 449L
1,452 Elo+
Party 1
Hades
Hades
limite_estofado
Hades
Level 36
God Stats
25W - 27L
1,585 SR
Queue Stats
31W - 43L
1,285 Elo+
Solo
Artemis
Artemis
mrgetiton22
Artemis
Level 145
God Stats
89W - 78L
1,568 SR
Queue Stats
539W - 548L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LAGGYLogan
Danzaburou
16
2 / 3 / 5
10,140
534
6,521
12,887
5,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Lycoy
Aphrodite
16
3 / 4 / 4
9,899
521
7,318
12,899
5,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 2 / 4
10,873
572
13,194
16,650
10,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Yogi1___1
Zhong Kui
16
6 / 2 / 7
10,838
570
17,654
12,798
10,193
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
noluckdave
Bellona
18
5 / 1 / 4
11,608
611
12,387
19,073
20,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darkarking88
Arachne
15
4 / 3 / 3
9,610
506
8,217
18,119
7,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Tylerex57
Merlin
11
0 / 4 / 2
7,412
390
4,247
8,713
3,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
14
2 / 5 / 6
8,758
461
8,717
16,421
14,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 8 / 1
8,577
451
7,117
16,478
10,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
mrgetiton22
Artemis
15
5 / 3 / 2
9,568
504
11,962
16,152
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
23
Kills
12
12
Deaths
23
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
Darkarking88
Arachne
4
3
3
1.83
W
Danzaburou
LAGGYLogan
Danzaburou
2
3
5
1.5
W
Aphrodite
Lycoy
Aphrodite
3
4
4
1.25
W
7
2
4
4.5
L
Merlin
Tylerex57
Merlin
0
4
2
0.25
W
Zhong Kui
Yogi1___1
Zhong Kui
6
2
7
4.75
L
Bacchus
2
5
6
1
L
1
8
1
0.19
L
Artemis
mrgetiton22
Artemis
5
3
2
2
W
Bellona
noluckdave
Bellona
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,074
Damage
40,260
74,307
Taken
75,883
52,512
Mitigated
42,646
30,362
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Darkarking88
Arachne
8,217
5,917
188
2,626
18,119
7,525
138
4,593
13,526
0
66,463
W
Danzaburou
LAGGYLogan
Danzaburou
6,521
2,328
0
2,027
12,887
5,983
4,427
2,655
10,232
0
72,816
W
Aphrodite
Lycoy
Aphrodite
7,318
456
4,444
6,948
12,899
5,659
2,193
2,630
10,269
63,524
0
W
13,194
10,314
0
2,557
16,650
10,216
270
3,806
12,844
0
88,532
L
Merlin
Tylerex57
Merlin
4,247
169
0
1,260
8,713
3,173
799
4,979
3,734
28,186
0
W
Zhong Kui
Yogi1___1
Zhong Kui
17,654
1,396
0
7,009
12,798
10,193
5,165
5,066
7,732
71,081
0
L
Bacchus
8,717
1,308
0
637
16,421
14,790
42
5,972
10,449
38,640
0
L
7,117
418
0
1,712
16,478
10,111
273
4,342
12,136
51,613
0
L
Artemis
mrgetiton22
Artemis
11,962
5,481
79
3,856
16,152
7,047
620
5,086
11,066
0
76,133
W
Bellona
noluckdave
Bellona
12,387
3,391
0
7,377
19,073
20,461
2,503
5,924
13,149
0
96,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,358
Gold Earned
43,925
551
Minions Killed
419
0
Camps Cleared
0
1,773,316
Distance Traveled
1,547,966
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,610
506
111
6
0
417,602
2
W
Danzaburou
10,140
534
96
5
0
325,959
4
W
Aphrodite
9,899
521
107
6
0
335,414
0
W
Arachne
10,873
572
103
5
0
408,327
0
L
Merlin
7,412
390
39
2
0
234,287
0
W
Zhong Kui
10,838
570
115
6
0
350,316
2
L
Bacchus
8,758
461
65
3
0
283,267
0
L
Hades
8,577
451
96
5
0
313,612
0
L
Artemis
9,568
504
108
6
0
299,198
0
W
Bellona
11,608
611
130
7
0
353,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role