Player Matchup

Vamana
Vamana
Bruno_Weed33
Vamana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,178 Elo+
Party 1
Artemis
Artemis
dyjosi360
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,142 Elo+
Party 1
Izanami
Izanami
mini_gamp_
Izanami
Level 7
God Stats
0W - 3L
1,277 SR
Queue Stats
0W - 7L
1,173 Elo+
Party 1
Team Averages
Level 13
1,426 SR
1,164 Elo+

VS

Team Averages
Level 56
1,414 SR
1,275 Elo+
Cthulhu
Cthulhu
E_T_I_A_M
Cthulhu
Level 14
God Stats
2W - 2L
1,196 SR
Queue Stats
8W - 7L
1,181 Elo+
Party 2
Susano
Susano
GrimHerobrine
Susano
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,294 Elo+
Party 2
Vulcan
Vulcan
iaqua1085
Vulcan
Level 96
God Stats
20W - 21L
1,545 SR
Queue Stats
138W - 156L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 4 / 0
6,348
635
3,253
14,471
8,616
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
dyjosi360
Artemis
9
1 / 4 / 0
6,908
691
4,683
7,508
2,526
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Izanami
mini_gamp_
Izanami
7
0 / 7 / 0
6,222
622
1,706
10,519
3,422
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E_T_I_A_M
Cthulhu
11
2 / 1 / 10
8,226
823
5,028
4,947
4,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 0 / 11
8,459
846
10,882
8,091
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
iaqua1085
Vulcan
12
10 / 0 / 3
10,006
1,001
13,023
4,137
1,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
15
15
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
4
0
0
W
Cthulhu
E_T_I_A_M
Cthulhu
2
1
10
7
W
3
0
11
8.5
L
Artemis
dyjosi360
Artemis
1
4
0
0.25
W
Vulcan
iaqua1085
Vulcan
10
0
3
11.5
L
Izanami
mini_gamp_
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,642
Damage
28,933
32,498
Taken
17,175
14,564
Mitigated
8,543
664
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
3,253
1,435
0
619
14,471
8,616
0
6,968
7,503
0
10,187
W
Cthulhu
E_T_I_A_M
Cthulhu
5,028
497
88
1,001
4,947
4,006
288
140
4,807
21,051
0
W
10,882
3,288
0
3,032
8,091
2,901
283
50
8,041
0
25,484
L
Artemis
dyjosi360
Artemis
4,683
1,806
0
0
7,508
2,526
0
4,469
3,039
0
18,040
W
Vulcan
iaqua1085
Vulcan
13,023
5,638
0
274
4,137
1,636
240
66
4,071
50,277
0
L
Izanami
mini_gamp_
Izanami
1,706
1,446
0
45
10,519
3,422
0
6,614
3,905
0
10,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,478
Gold Earned
26,691
45
Minions Killed
124
0
Camps Cleared
0
455,748
Distance Traveled
579,837
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,348
635
4
0
0
190,897
0
W
Cthulhu
8,226
823
39
4
0
180,581
0
W
Susano
8,459
846
18
2
0
206,158
0
L
Artemis
6,908
691
26
3
0
135,420
0
W
Vulcan
10,006
1,001
67
7
0
193,098
1
L
Izanami
6,222
622
15
2
0
129,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role