Player Matchup

Achilles
Achilles
Platinum I
LordUgund
Achilles
Platinum I
Level 84
God Stats
6W - 2L
1,650 SR
Queue Stats
43W - 28L
1,950 MMR
Party 2
Persephone
Persephone
Gold I
Shoidan
Persephone
Gold I
Level 104
God Stats
29W - 13L
1,697 SR
Queue Stats
62W - 51L
1,565 MMR
Party 2
Chaac
Chaac
Gold II
furongli
Chaac
Gold II
Level 89
God Stats
5W - 4L
1,605 SR
Queue Stats
44W - 35L
1,479 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 92
1,651 SR
1,665 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,505 SR
1,467 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
Niiccolaus
Fenrir
Bronze III
Level 43
God Stats
0W - 1L
1,347 SR
Queue Stats
18W - 27L
1,400 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
doranspower
Kuzenbo
Bronze III
Level 68
God Stats
0W - 1L
1,669 SR
Queue Stats
22W - 28L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LordUgund
Achilles
16
11 / 0 / 5
13,399
837
13,184
15,039
19,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Shoidan
Persephone
15
1 / 0 / 15
12,696
794
13,443
8,185
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
furongli
Chaac
14
4 / 1 / 12
12,099
756
11,746
13,771
16,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
Ne ZhaArachneAresBastetXbalanque

VS

Bans
RaijinHou YiMartichorasHachimanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 6 / 1
10,377
649
9,725
13,581
8,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Niiccolaus
Fenrir
11
0 / 7 / 1
9,595
600
6,598
16,330
9,114
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
doranspower
Kuzenbo
13
1 / 3 / 0
10,097
631
10,256
16,009
25,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
16
Kills
1
1
Deaths
16
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
1
0.08
W
Achilles
LordUgund
Achilles
11
0
5
13.5
L
Fenrir
Niiccolaus
Fenrir
0
7
1
0.07
W
Persephone
Shoidan
Persephone
1
0
15
8.5
L
Kuzenbo
doranspower
Kuzenbo
1
3
0
0.33
W
Chaac
furongli
Chaac
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,373
Damage
26,579
36,995
Taken
45,920
40,054
Mitigated
42,802
13,617
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,725
386
0
4,221
13,581
8,071
0
3,777
9,404
58,690
0
W
Achilles
LordUgund
Achilles
13,184
2,727
0
3,956
15,039
19,753
452
7,464
7,575
513
30,861
L
Fenrir
Niiccolaus
Fenrir
6,598
1,276
0
1,043
16,330
9,114
0
5,383
10,676
0
35,113
W
Persephone
Shoidan
Persephone
13,443
452
0
4,641
8,185
3,946
1,600
5,317
2,868
80,286
0
L
Kuzenbo
doranspower
Kuzenbo
10,256
4,088
0
500
16,009
25,617
0
6,072
9,516
26,224
0
W
Chaac
furongli
Chaac
11,746
1,816
0
5,020
13,771
16,355
616
7,546
6,225
1,798
37,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
30,069
186
Minions Killed
140
0
Camps Cleared
0
870,567
Distance Traveled
804,593
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,377
649
84
5
0
247,270
0
W
Achilles
13,399
837
33
2
0
316,508
5
L
Fenrir
9,595
600
33
2
0
264,810
1
W
Persephone
12,696
794
118
7
0
264,691
4
L
Kuzenbo
10,097
631
23
1
0
292,513
0
W
Chaac
12,099
756
35
2
0
289,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role