Player Matchup

Ishtar
Ishtar
Glock_Anderson
Ishtar
Level 58
God Stats
10W - 10L
1,430 SR
Queue Stats
77W - 75L
1,451 Elo+
Solo
Nox
Nox
Maithew1292
Nox
Level 107
God Stats
11W - 9L
1,552 SR
Queue Stats
117W - 111L
1,380 Elo+
Solo
Tiamat
Tiamat
SettBigMilkers
Tiamat
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,521 Elo+
Solo
Hun Batz
Hun Batz
W3ST19
Hun Batz
Level 60
God Stats
19W - 14L
1,613 SR
Queue Stats
221W - 210L
1,435 Elo+
Solo
Chaac
Chaac
cataleya21
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,245 Elo+
Solo
Team Averages
Level 70
1,519 SR
1,406 Elo+

VS

Team Averages
Level 61
1,485 SR
1,430 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EssRetriick78
King Arthur
Level 103
God Stats
0W - 3L
1,301 SR
Queue Stats
30W - 11L
1,704 Elo+
Solo
Kali
Kali
cacdlash
Kali
Level 68
God Stats
22W - 12L
1,521 SR
Queue Stats
94W - 76L
1,428 Elo+
Solo
Hades
Hades
jetIntegral9712
Hades
Level 43
God Stats
9W - 11L
1,447 SR
Queue Stats
77W - 89L
1,255 Elo+
Party 1
Charon
Charon
tisunnatural
Charon
Level 26
God Stats
7W - 12L
1,657 SR
Queue Stats
57W - 64L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 3
4,736
592
3,785
5,017
1,786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 1 / 4
4,957
620
4,016
3,464
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 3
4,651
581
3,414
2,122
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
W3ST19
Hun Batz
9
5 / 1 / 0
5,484
686
2,618
5,428
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
7
0 / 2 / 1
4,274
534
1,291
5,193
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
1 / 4 / 0
3,871
484
967
3,985
978
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
EssRetriick78
King Arthur
8
2 / 1 / 0
5,108
639
2,742
4,975
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
7
1 / 2 / 1
4,559
570
1,713
6,495
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 0
4,299
537
443
6,235
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon
6
0 / 2 / 2
4,156
520
2,940
7,795
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
4
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
0
0.25
L
King Arthur
EssRetriick78
King Arthur
2
1
0
2
W
2
1
3
3.5
W
2
1
4
4
W
0
0
3
1.5
W
Hun Batz
W3ST19
Hun Batz
5
1
0
5
L
Kali
1
2
1
0.75
W
Chaac
0
2
1
0.25
L
0
2
0
0
L
Charon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,124
Damage
8,805
21,224
Taken
29,485
7,831
Mitigated
14,520
4,096
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
967
489
0
114
3,985
978
52
734
3,201
0
7,318
L
King Arthur
EssRetriick78
King Arthur
2,742
384
0
653
4,975
3,627
0
872
4,049
400
29,462
W
3,785
3,065
0
1,823
5,017
1,786
156
2,036
2,981
0
24,096
W
4,016
467
254
871
3,464
1,247
172
964
2,500
21,145
0
W
3,414
389
0
500
2,122
939
168
447
1,675
24,636
0
W
Hun Batz
W3ST19
Hun Batz
2,618
879
0
80
5,428
1,692
445
158
5,270
0
25,464
L
Kali
1,713
870
0
1,407
6,495
2,203
0
776
5,677
0
22,616
W
Chaac
1,291
283
0
568
5,193
2,167
0
18
5,175
0
16,237
L
443
254
13
2,021
6,235
2,232
0
2,826
3,369
19,669
0
L
Charon
2,940
1,134
0
1,912
7,795
5,480
0
1,802
5,759
14,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,102
Gold Earned
21,993
185
Minions Killed
138
0
Camps Cleared
0
787,718
Distance Traveled
746,393
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,871
484
8
1
0
116,275
0
L
King Arthur
5,108
639
46
6
0
180,382
0
W
Ishtar
4,736
592
37
5
0
126,919
0
W
Nox
4,957
620
30
4
0
153,170
1
W
Tiamat
4,651
581
45
6
0
150,165
0
W
Hun Batz
5,484
686
44
6
0
196,204
0
L
Kali
4,559
570
36
5
0
161,896
0
W
Chaac
4,274
534
29
4
0
161,260
0
L
Hades
4,299
537
33
4
0
133,479
0
L
Charon
4,156
520
15
2
0
154,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role