Player Matchup

Cthulhu
Cthulhu
Evokers Edge
Cthulhu
Level 101
God Stats
162W - 67L
1,707 SR
Queue Stats
196W - 84L
1,629 Elo+
Party 1
Cupid
Cupid
Mei人
Cupid
Level 99
God Stats
9W - 9L
1,671 SR
Queue Stats
232W - 219L
1,538 Elo+
Solo
Raijin
Raijin
RabbiAbeFinkel
Raijin
Level 89
God Stats
10W - 2L
1,720 SR
Queue Stats
166W - 69L
1,631 Elo+
Party 1
Team Averages
Level 96
1,700 SR
1,600 Elo+

VS

Team Averages
Level 103
1,505 SR
1,461 Elo+
Bacchus
Bacchus
CORAJE666
Bacchus
Level 147
God Stats
29W - 31L
1,508 SR
Queue Stats
405W - 364L
1,462 Elo+
Solo
Agni
Agni
MmedinaA
Agni
Level 104
God Stats
35W - 23L
1,526 SR
Queue Stats
60W - 58L
1,408 Elo+
Solo
Pele
Pele
Ryanmfgu1
Pele
Level 59
God Stats
4W - 5L
1,483 SR
Queue Stats
42W - 27L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evokers Edge
Cthulhu
11
4 / 2 / 7
8,853
885
7,024
8,884
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Mei人
Cupid
12
3 / 2 / 8
9,031
903
5,285
5,729
2,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 4 / 5
8,954
895
8,322
9,198
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CORAJE666
Bacchus
11
3 / 2 / 3
8,413
841
3,306
7,124
6,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
12
5 / 5 / 3
9,332
933
7,685
8,382
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
10
0 / 5 / 2
6,927
693
4,543
9,505
3,309
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
8
8
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CORAJE666
Bacchus
3
2
3
2.25
W
Cthulhu
Evokers Edge
Cthulhu
4
2
7
3.75
W
Cupid
Mei人
Cupid
3
2
8
3.5
L
Agni
5
5
3
1.3
W
5
4
5
1.88
L
Pele
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,631
Damage
15,534
23,811
Taken
25,011
13,157
Mitigated
13,017
4,476
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CORAJE666
Bacchus
3,306
303
0
1,526
7,124
6,859
0
4,100
2,664
9,654
0
W
Cthulhu
Evokers Edge
Cthulhu
7,024
591
35
527
8,884
8,011
0
3,630
4,931
19,515
0
W
Cupid
Mei人
Cupid
5,285
3,584
0
2,036
5,729
2,093
1,076
2,623
2,926
0
35,234
L
Agni
7,685
156
0
534
8,382
2,849
0
4,757
3,418
30,600
0
W
8,322
722
0
1,878
9,198
3,053
0
4,391
4,631
30,525
0
L
Pele
4,543
455
0
932
9,505
3,309
0
5,803
3,428
0
24,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
24,672
136
Minions Killed
87
0
Camps Cleared
0
536,883
Distance Traveled
577,231
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,413
841
12
1
0
208,787
0
W
Cthulhu
8,853
885
24
2
0
207,500
0
W
Cupid
9,031
903
70
7
0
169,471
0
L
Agni
9,332
933
45
5
0
163,386
1
W
Raijin
8,954
895
42
4
0
159,912
0
L
Pele
6,927
693
30
3
0
205,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role